Ammo (Classic)

From Team Fortress Wiki
Revision as of 11:00, 4 June 2011 by Tschumann (talk | contribs)
Jump to: navigation, search
Ammo (Classic)
Ammo (Classic)
Pickup Type: Ammo

Ammo is an important pickup in Team Fortress Classic. In Quake Team Fortress, ammo was scattered around the resupply room, but by the time Team Fortress Classic was released, all ammo in a resupply room is placed in backpacks.

Ammo types

TFC Ammo Cells.png

Cells/Metal

Cells are the ammunition type that is exclusively used by the Flamethrower weapon. However, the same unit also an Engineer's metal. Metal is not used as a specific ammunition for any weapon and is Engineer-exclusive. Using the Wrench, the Engineer can use metal for constructing or repairing Buildings or for repairing teammates' Armor. Metal is also used when an Engineer creates ammo for teammates dropping a backpack.

TFC Ammo Shells.png

Shells

Shells are used by the Single-Barrel Shotgun, Tranquilizer Gun, Sniper Rifle, Double-Barrel Shotgun, Automatic Rifle, and Assault Cannon.

TFC Ammo Rockets.png

Rockets

Rockets are used by the Grenade Launcher, Rocket Launcher, Pipebomb Launcher, and Incendiary Cannon.

TFC Ammo Nails.png

Nails

Nails are used by the Railgun, Nailgun, and Super Nailgun.

Notes

  • Grenades aren't usually found in regular ammo backpacks, they are found in identical looking grenade backpacks.
  • The Engineer's Dispenser will create ammo. It can also be filled by an Engineer using his Wrench at the cost of his own Cells, Shells, Rockets, and Nails.

Gallery

Trivia

Nine Inch Nails' logo
  • The Nailbox from QuakeWorld Team Fortress, which is recycled from Quake, features the logo of the American industrial rock project Nine Inch Nails.