Spy Checker
< User:Inquisitribble
Revision as of 14:09, 5 June 2011 by Inquisitribble (talk | contribs)
This page is to keep track of any ideas for new weapons that I think of. Feel free to leave constructive criticism on my talk page.
See also: Damage
Damage and function times | ||
---|---|---|
Effect | Damage by this weapon is only done against Spies | |
Damage | ||
Base damage | 100% | 325 |
Point blank | 300-361 | |
Critical | 975 | |
Mini-crit | 508 | |
Damage repaired per hit | 78 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
The Spy Checker is simply a weapon for Engineers who have to constantly deal with Spies. Due to this, the weapon only does damage against Spies, decloaks a cloaked Spy when hit by it, and can remove Sappers in one swing instead of two.