July 8, 2010 Patch
Revision as of 09:20, 18 July 2010 by Seb26 (talk | contribs) (this page is about the patch, Engineer Update is for the update)
- This article is specific to the July 8, 2010 patch. For general information about the Engineer Update, see Engineer Update.
Contents
Part 1
Bug fixes
- Fixed client crash related flashlight usage.
- Fixed several issues related to alt-tabbing (invisible players, etc).
Engineer
- Added The Frontier Justice.
- Added The Wrangler.
- Added The Gunslinger.
- Added The Southern Hospitality.
- Added 35 Engineer achievements.
- Engineers can now pickup & move their buildings.
- Added Engineer main menu music.
New Maps
- Thunder Mountain, a 3 stage Payload map.
- Hightower, a Payload Race map.
- Upward, a Payload map.
- Coldfront, a community built Capture Point map.
Item tuning
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
- The Gunboats now reduce self-damage by 60% (was 75%)
- The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
Other changes
- Added better feedback sound for Pyros on when their flamethrower is doing damage.
- Fixed blood effect on bleeding player.
- Added a glow effect to Payload carts.
- Added Romanian language support.
Part 2
- Fixed missing class descriptions on the class menu blackboard.
- Fixed a server crash related to carrying buildings.
- Fixed a HUD element issue in DX8.
Undocumented changes
- Added a second Misc. item slot in the loadout.
- Added several new Engineer responses, including domination lines.
- Added Medic companionship lines when calling for a Medic while targeting one.
- Many kill icons were added.
- Scottish Resistance now shows location of stickies placed with glow effect.
- Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
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