Talk:Bonk! Atomic Punch

From Team Fortress Wiki
Revision as of 20:37, 8 July 2011 by Atonement (talk | contribs) (A bug no longer?)
Jump to: navigation, search

I remember there was a user posting an idea on the Steam Fourms about an "Energy Drink that cause the Scout to dodge damage and bullets" before the Scout Update. The only difference between the user submitted one and the in-game one is that it caused "the scout to pass out for a few seconds". Danton 05:15, 3 August 2010 (UTC)

i beleive that it is possible to use bonk during humiliation to give invunerability this is probably a bug but it could still go in trivia Roboglob 07:07, 18 October 2010 (UTC) ```

Taunt kill

While under the influence of bonk you can use the sandman's taunt kill.

As a crafting ingredient

Bonk is also the crafting ingredient when doing Dalokoh's bar (with the Sandvich) I dont know how to edit the page with pics, so one of you should do it. :) - Setlet

Pictogram tick.png Done, thanks for the hint. Please sign your future edits on talk pages by appending --~~~~ (or use the second to last button on the edit toolbar) :-) --CruelCow 16:11, 5 November 2010 (UTC)

Ammunition Help

I honestly can't figure out what's up with me. The ammunition carried for this should be "∞", as I copied from the Sandvich page (since they function similarly). However, I can't get this to show up, despite the fact I'm pretty gosh-darned sure I copy-pasted the -exact- same lines. Can someone fix it and tell me what I'm doing wrong here? --Fragment of Nothing 06:57, 11 November 2010 (UTC)

Hmm, It's not loading up anything for that section. Is there something wrong with the template? Nixshadow 07:05, 11 November 2010 (UTC)
It was a item infobox which doesn't have that attribute. It's now been changed to a weapon infobox which does :p Moussekateer 07:08, 11 November 2010 (UTC)
Oh, duh. I should probably look things thoroughly Nixshadow 07:12, 11 November 2010 (UTC)
Oh hey, thanks! I'm terrible with infoboxes (they don't make any sense to me), so I really appreciate it. ^_^ --Fragment of Nothing 07:32, 11 November 2010 (UTC)

Validity of a bug entry

Is the Resupply cabinet bug listed really a bug? It'd make sense for it to cancel the effect, as it gives you the Bonk back immediately. Would see ma bit overpowered to be able to keep the effect up for essentially twice as long. Generally,if you're at the locker, you drank the Bonk to get past some spam to get to resupply. You'd want to be able to fight the guys camping the spawn. I'll leave it for now, but I don't think this is really a bug. BraveTriforcer 19:23, 30 November 2010 (UTC)

I wanted to remove this bug ages ago and it was added right back in. It's not even a bug, nor is it even needed. It's kind of assumed things cancel or are given back when you touch a resupply cabinet. That's the purpose of it. Balladofwindfishes 19:59, 30 November 2010 (UTC)
Removed. Anyone who wishes to contest this can take it up in here.BraveTriforcer 00:23, 1 December 2010 (UTC)
It makes sense, but still deserves a mention on this page. As this is most likely part of the weapon's design, I have added it as Trivia. -The Neotank ( | Talk) User The Neotank Signeotank.gif 00:39, 1 December 2010 (UTC)
Fair enough. BraveTriforcer 01:10, 1 December 2010 (UTC)
It seems like it would be better put somewhere in the actual article, rather than in trivia. It's not really trivia, it's more of a gameplay thing Balladofwindfishes 13:02, 2 December 2010 (UTC)

This Feature, is a Bug?

Two times is this listed as a Bug:

Being hit by Natascha, the Flamethrower's compression blast or the Force-A-Nature while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and drains the recharge meter as such.Bonk Drink Article

Being hit by Natascha while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.Crit a Cola Article

I think it is a "feature", like when someone is shooting at you, you can't just drink it the normal way...without this "bug" many classes, like the heavy wouldn't have a chance to kill a scout equipped with a drink.

If I'm wrong about this please make both look the same. Killicon big kill.pngNWMBksr.PNG 03:35, 20 February 2011 (UTC)

Possible Bug?

Don't know if it still exist, but I believe it is similar to the Amputators exploit that was eventually removed. http://www.youtube.com/watch?v=kpRkeVaZL_c BASEBALLFURIES 17:37, 27 March 2011 (UTC)

A bug no longer?

"The afterburn from the Flare Gun and the Detonator cannot be dodged with the invulnerability granted from consuming Bonk! Atomic Punch, and will result in the Scout taking fire damage. This bug exists only with afterburn from the Flare Gun."

I just tested this by:

1) Direct Hit with Flare Gun

2) Direct Hit with Detonator

3) Indirect Hit with Detonator (via explosion)

All followed by the scout drinking Bonk


Thus, it should be removed from the list of bugs, if anyone can confirm this, it should be removed, if anyone can refute this, perhaps it should be tested more?

Atonement 13:35, 8 July 2011 (PDT)