Advanced Weaponiser

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Now THIS is a nice weapon.
The Sniper on these custom weapons

The Advanced Weaponiser is a SourceMod server plugin that adds additional items to Team Fortress 2. It is developed by Mecha the Slag.

A loadout viewer built specifically for the Advanced Weaponiser is currently in development, and can be found here. As with any backpack viewer, the inventory of any player can be viewed by entering their Steam ID in to the search bar. For example, Humblerbee's loadout can be found here.

Gameplay Demonstration

Basic Use

Advanced Weaponiser remembers players via their Steam ID, letting them retain their items and equipment settings between visits to the server. When connecting to the server for the first time, a player will not have any Weaponiser items, but will be granted one shortly after spawning. Any player who respawns will occasionally be granted one Weaponiser item that they don't yet have (continuing until they have every non-restricted weapon), being announced with a text alert and in-game fanfare which mimics the process of earning official weapons and achievements. In the receiving player's HUD, the 'radio' menu displays the name, class and statistics of the weapon they've just found, and they have the option of either equipping it immediately or dismissing the message. The plugin also has its own achievements system (based upon one of Mecha's other plugins), and players who fulfill the achievement conditions are rewarded with Weaponiser's wearable items.

Player Commands

As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it. All of these commands display their output in the 'radio' menu:

  • ach or achievements - A list of Weaponiser achievements for the class the player is currently playing, divided into 'Earned' and 'Not Earned' categories.
  • achall or achievementsall - A full list of Weaponiser achievements for all classes, divided into 'Earned' and 'Not Earned' categories.
  • info <weapon name> - Displays the name, class and statistics for the specified item.
  • loadout - A browsing and 'equip' interface for the items the player has found, separated by slot (Primary, Secondary, Melee and Hat). Only shows items for the class they are currently playing.
  • news - A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed.


The Great Slag Treasure Hunt

The Great Slag Treasure Hunt is a special event hosted on the Advanced Weaponiser server.

In order to participate in the hunt, the player must first collect 4 clues (the clues being the letters S, L, A and G). The clues can be found randomly through drops on the server, or can be stolen from other players who have clues by killing them 3 times.

Once all 4 clues have been found, a notification will be displayed to the entire server, stating the name of the player who collected all the clues. One of three treasure numbers along with the name of the map to find it on will also be displayed.

The player must then locate the treasure on the map that it appears on. Each treasure rewards the player with a special promotional item.

Treasure Locations

  • Treasure #1 is located on koth_viaduct. It can be found on the bridge attached to a house near the Control Point. Upon locating the treasure, the user is rewarded with The Pegasus Boots.
  • Treasure #2 is located on koth_nucleus. It can be found on the upper part of the map. Upon locating the treasure, the user is rewarded with The Celtic King.
  • Treasure #3 is located on koth_harvest_event. It can be found on the roof of the Control Point building. Upon locating the treasure, the user is rewarded with The Lethal Injection.

Achievements

Class Title Weapon Criteria
[[File:Leaderboard class
  1. default.png|link=Classes|20px|bottom]]
    All
Undroppable Force N/A Obtain every single drop weapon.
Leaderboard class scout.png
Scout
Atomic Safety Atomic Bat Avoid fatal damage by using evasiveness.
Attention Grabber Perceptionist Disorientate 20 Heavies while they're firing.
Leaderboard class heavy.png
Heavy
Bone-Breaking Brawl Alternative Fists of Steel Using The Fists of Steel, smash 20 enemies into walls.
Shocker Union Electroshock Deploy The Electroshock 2 times in one life.
Leaderboard class sniper.png
Sniper
Designated Target Walkabout Perform a full combo on one enemy.
The Walk of Glory Walkabout Perform 2 Combos with The Walkabout in one Life.
Leaderboard class spy.png
Spy
Eternal Sunshine of the Spotless Mind Heart Opener Have 3 enemies infected at once.
Packing Heat Fire-Retardant Suit Absorb a total of 2000 Fire damage using The Fire-Retardant Suit.
Mob Boss Traitor's Finale Using The Traitor's Finale, kill an enemy with the disguise crit as the initial damage.

List of Weapons

Class Weapon Kill Icon Authors Notes / Special Abilities
Leaderboard class scout.png
Scout
Nailgun.png

Primary
Nailgun

Aw-Killicon nailgun.png CharlesMan (Script)

Pictogram plus.png +10% damage done
Pictogram plus.png 30% faster firing speed
Pictogram minus.png -50% clip size

Aw-Lever rifle.png

Primary
Perceptionist

Aw-Killicon perceptionist.png DanielAwesomo (Model)

Mecha the Slag (Script)

Pictogram plus.png Disorientates on Impact
Pictogram minus.png -40% clip size
Pictogram minus.png 20% slower firing speed

Aw-Atomic bat.png

Melee
Atomic Bat

Aw-Killicon atomic bat.png BANG! (Model)

Mecha the Slag (Script)

Pictogram plus.png 30% faster firing speed
Pictogram info.png On Hit: +7% evasiveness
Pictogram plus.png Evasiveness is subtracted from damage taken
Pictogram minus.png Evasiveness is ineffective against melee
Pictogram minus.png -60% damage done
Pictogram minus.png No random critical hits

Leaderboard class soldier.png
Soldier
Aw-Matador.png

Primary
Matador

Aw-Killicon matador.png Nzdjh (Model)

Mecha the Slag (Script)

Pictogram info.png Rockets are semi-controllable
Pictogram plus.png +30% Explosion Radius
Pictogram minus.png -10% Projectile Speed
Pictogram minus.png 25% slower firing speed

Aw-Chains of Command.png

Secondary
Chains of Command

Killicon skull.png Mecha the Slag (Script)

Pictogram plus.png 60% faster firing speed
Pictogram plus.png +50% clip size
Pictogram info.png Unknown Attribute #79
Pictogram minus.png -50% damage done
Pictogram plus.png 100% less spread
Pictogram minus.png On Miss: -100% Fire Rate

Aw-Marauders mace.png

Melee
Marauder's Mace

Aw-Killicon marauders mace.png MasterGir (Model)

Mecha the Slag (Script)

Pictogram info.png Performs a earthquake upon landing after a Rocket Jump
Pictogram plus.png Crits during and two seconds after a Rocket Jump.
Pictogram minus.png 20% Slower firing speed

Leaderboard class pyro.png
Pyro
Aw-Pilot light.png

Primary
Pilot Light

Aw-Killicon pilot light.png Pogo (Model)

Mecha the Slag (Script)

Pictogram info.png Airblasts can now be charged, which will push enemies further
Pictogram plus.png Reflected Projectiles are now full Crits instead of Mini-Crits
Pictogram plus.png 40% airblast cost decreased
Pictogram plus.png +20% burn duration
Pictogram minus.png -20% damage done

Aw-Firkin flamer.png

Primary
Firkin Flamer

Killicon skull.png N/A

Pictogram info.png Alt Click: Leak oil, which can be ignited
Pictogram plus.png +40% damage done
Pictogram minus.png -30% flame life
Pictogram minus.png -30% afterburn duration

Aw-Firecannone.png

Secondary
Claw of Fate

Mecha the Slag (Script)

Nirrti (Model & Texture)

Pictogram plus.png On Hit: Pulls target towards you
Pictogram minus.png 50% slower firing speed

Aw-American gothic.png

Melee
American Gothic

Aw-Killicon american gothic.png Mecha the Slag (Script)

Hideous (Model)

Pictogram plus.png On Hit: Disables enemy primary temporarily
Pictogram minus.png -20% damage done
Pictogram minus.png 20% damage from melee sources while active

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Rain-Man

Aw-Killicon rainman.png Kosai106 (Model)
Mecha the Slag (Script)

Pictogram info.png Leaves a Trail of Grenades
Pictogram info.png Each Grenade Deals 50% Damage
Pictogram minus.png -50% clip size

Leaderboard class heavy.png
Heavy
Aw-Maxine.png

Primary
Maxine

Aw-Killicon maxine.png Svdl (Model)

Mecha the Slag (Script)

Pictogram plus.png 75% Faster move speed while firing
Pictogram minus.png Will always fire when spun up
Pictogram minus.png 15% slower spin up time
Pictogram minus.png -60% max primary ammo on wearer

Aw-Electroshocker.png

Secondary
Electroshock

Mecha the Slag (Script)

Pictogram plus.png Revives You With an Electrical Shock Upon Death
Pictogram info.png The Machine needs to be charged by Dealing Damage
Pictogram minus.png It Cannot Revive if Exploded
Pictogram minus.png All Ammo is Lost Upon Revival

Fists of Steel.png

Melee
Alternative Fists of Steel

Killicon fists of steel.png Mister Royzo (Model)

Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks Back Victim
Pictogram plus.png Damage is dealt if the victim is smashed into a Wall
Pictogram minus.png -40% damage done
Pictogram minus.png 30% slower firing speed
Pictogram info.png Being an offical weapon is too mainstream for me

Aw-Killicon fists of steel.png
Leaderboard class engineer.png
Engineer
Aw-Bulldog.png

Primary
Bulldog

Aw-Killicon bulldog.png JoshuaC (Model)

Mecha the Slag (Script)

Pictogram plus.png Damage removes Electro Sappers
Pictogram plus.png 50% faster firing speed
Pictogram minus.png -70% clip size
Pictogram minus.png -50% Bullet Distance

Aw-Blizzard Builder.png

Melee
Blizzard Builder

Treythepunkid (Model)

Mecha the Slag (Script)

Pictogram info.png Buildings are built, repaired and upgraded by hurting enemies
Pictogram info.png Sappers are removed in the same manner
Pictogram plus.png 10% of damage done by the Sentry Gun is recovered on the owner

Leaderboard class medic.png
Medic
Aw-Electric assurance.png

Secondary
Elektric Assurance

Murphy (Model)

Mecha the Slag (Script)

Pictogram plus.png +15% UberCharge rate
Pictogram plus.png Can instantly deploy Ubercharge at 20% or more
Pictogram minus.png Medic is unaffected by own Ubercharge
Pictogram minus.png -60% heal rate
Pictogram minus.png 60% less max overheal

Leaderboard class sniper.png
Sniper
Aw-Walkabout.png

Primary
Walkabout

Aw-Killicon walkabout.png Svdl (Model)

Mecha the Slag (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is Reset Upon Missing
Pictogram info.png Damage Increases by 35% For Every Hit
Pictogram plus.png 3rd Hit Will Be A Crit and Reset the Combo
Pictogram info.png No Move Speed Penalty from Zoom
Pictogram minus.png No Power Charge
Pictogram minus.png No Headshots

Item icon Huntsman.png

Primary
Penetrator

Killicon skull.png N/A

Pictogram plus.png Projectiles will travel through multiple targets
Pictogram plus.png Arrows can bounce once
Pictogram minus.png No Headshots

Aw-Sickle.png

Melee
Khopesh Climber

Aw-Killicon khopesh climber.png ez_jamin (Model)

Mecha the Slag (Script)

Pictogram plus.png Can Climb Walls
Pictogram minus.png -30% damage done

AW-AmateurWithFeelings.png

Melee
Community Amateur with Feelings

Aw-Killicon amateurwithfeelings.png Mecha the Slag (Script)

Pictogram info.png Not polite, not efficient. Just a bloke with a plan to kill his wife.
Pictogram info.png Given to valuable Community Contributors
Pictogram info.png Effect: Community Sparkle

Leaderboard class spy.png
Spy
Aw-Fire belt.png

Primary
Fire-Retardant Suit

SeneorGoat/LarryBraverman (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram plus.png Afterburn Retardant

Aw-Traitors finale.png

Primary
Traitor's Finale

Killicon skull.png Frump (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram info.png Sic Semper Tyrannis. An end to honesty...
Pictogram plus.png Damage is mini-crit if fired while disguised
Pictogram plus.png +25% damage done
Pictogram minus.png -60% clip size

Aw-Heart opener.png

Melee
Heart Opener

Aw-Killicon heart opener.png Mico27 (Model)

Mecha the Slag (Script)

Pictogram plus.png Backstabs infects the victim
Pictogram info.png Infection disables the victim after 4 seconds
Pictogram info.png The victim is killed after 8 seconds
Pictogram plus.png Does not remove disguise on a successful backstab
Pictogram minus.png Infection can be removed by a Medic or Health Kit

Killicon backstab.png
Item icon Knife.png

Melee
Stab-n-Away

Killicon skull.png N/A

Pictogram info.png Instant Cloak upon backstab

Killicon backstab.png
Aw-Great escape.png

Watch
Great Escape

N/A

Pictogram info.png On activation and deactivation:
Pictogram info.png instant cloak
Pictogram info.png cloud of smoke and a loud bang
Pictogram info.png removes fluids and burning
Pictogram plus.png While cloaked, you can pass through players, bullets, and projectiles.
Pictogram plus.png Upon activation, the user moves faster, but the speed fades over time.
Pictogram minus.png If Cloak persists for too long damage is taken.

Watch

Plot Hook

N/A

Pictogram info.png Right-Click makes the Spy hook onto a wall or a ceiling

Treasure Hunt Weapons

Class Weapon Kill Icon Authors Notes / Special Abilities
Leaderboard class scout.png
Scout
Aw-Pegasus Boots.png

Secondary
Pegasus Boots

Killicon flame thrower.png N/A

Pictogram plus.png Alt Click: Fire Dash
Pictogram info.png Moving at the speed of sound is no longer an issue!
Pictogram info.png This was found in the Great Slag Treasure Hunt

Leaderboard class demoman.png
Demoman
Aw-Celtic King.png

Secondary
Celtic King

Mnemosynaut (Model)

Mecha the Slag (Script)

Pictogram info.png When 'The King' or nearby allies deal damage to opponents, charge increases
Pictogram plus.png Gives up to +50% speed and damage bonus to user based on charge.
Pictogram plus.png Gives up to +25% speed and damage bonus to allies based on charge.
Pictogram minus.png Charge decreases faster the more charge
Pictogram info.png Alt Click: Parry
Pictogram info.png Spend 25% charge to block the first source of damage
Pictogram info.png This was found in the Great Slag Treasure Hunt

Leaderboard class medic.png
Medic
Aw-Lethal Injection.png

Primary
Lethal Injection

Killicon blutsauger.png Hideous (Model)

Svdl (Texture)

Pictogram plus.png 50% of damage dealt is healed on both patient and medic
Pictogram minus.png -20 max health on wearer
Pictogram info.png The medication for an aggressive Medic
Pictogram info.png This was found in the Great Slag Treasure Hunt

Removed Weapons

Class Weapon Killicon Authors Attributes
Leaderboard class pyro.png
Pyro
Aw-Endless carnage.png

Melee
Endless Carnage

Aw-Killicon endless carnage.png Mecha the Slag (Script)
Nirrti (Model)
LT_Commander (Texture)

Pictogram plus.png +30 Max Health
Pictogram plus.png +30% Firing speed.
Pictogram plus.png On hit: +20 Health.
Pictogram minus.png -50% Damage done.
Pictogram info.png The stats shown here represent the last released version of the weapon; the stats were initially changed during Australian Christmas because Valve added the Back Scratcher, which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.
Pictogram info.png The first ever Advanced Weaponiser weapon.

Aw-Firecannone.png

Secondary
Gentle Manne's Olde Firecannone

Aw-Killicon firecannone.png Mecha the Slag (Script)
Nirrti (Model & Texture)

Pictogram plus.png Alt-Fire explodes the flare in mid-air.
Pictogram minus.png Flare does no damage otherwise.
Pictogram minus.png No random Critical hits.
Pictogram info.png Removed because the Detonator was added to the game.

Leaderboard class heavy.png
Heavy
Aw-Drill.png

Melee
Drill

Aw-Killicon drill.png Sparkwire (Model & Script)
NeoDement (Script)

Pictogram plus.png +10% Move speed.
Pictogram plus.png +15% Damage done.
Pictogram plus.png +125 Max health on wearer.
Pictogram minus.png Disables use of Primary and Secondary slot.
Pictogram info.png Removed because "it was rubbish" (stated during KritzKast's interview with Mecha)

Leaderboard class sniper.png
Sniper
Aw-kangaroo catcher.png

Melee
Kangaroo Catcher

Aw-Killicon kangaroo catcher.png

Mecha the Slag (Script)
Hideous (Model)
Pie_Tony (Texture)

Pictogram info.png Alt-fire throws the boomerang.

Aw-Killicon kangaroo catcher headshot.png
Leaderboard class spy.png
Spy
Aw revolvin revolver.png

Primary
Revolvin' Revolver

Killicon skull.png

Viper Snake(Model & Script)
Lei Lei (Script)

Pictogram plus.png +175% Max Ammo.
Pictogram plus.png +80% Faster Fire Rate.
Pictogram plus.png +60% Faster Reload Time.
Pictogram minus.png -65% Damage
Pictogram minus.png -450% Accuracy
Pictogram info.png This was the first weapon to ever be removed.

Aw-Bloody hurtland.png

Primary
Bloody Hurtland

Killicon skull.png Viper Snake(Model & Script)
Lei Lei (Texture)

Pictogram plus.png On hit: Bleed for 5 seconds.
Pictogram minus.png -25% Damage.
Pictogram minus.png -10% Smaller Clip Size.
Pictogram minus.png -80% Slower Fire Rate.
Pictogram minus.png -20% Slower Reload.
Pictogram info.png This weapon eventually was changed to be the Backdoor Bandit.

Aw-Bloody hurtland.png

Primary
Backdoor Bandit

Killicon skull.png Viper Snake (Model)
Lei Lei (Texture)
Mecha the Slag (Script)

Pictogram plus.png Shows no hurt indication to victim.
Pictogram plus.png +50% More Accurate.
Pictogram plus.png Firing does not remove disguise.
Pictogram minus.png Cannot Kill.
Pictogram info.png Removed because it was "impractical, confusing, and didn't serve its purpose"

List of Wearables

Class Slot Item name Authors Attributes
Leaderboard class soldier.pngLeaderboard class demoman.pngLeaderboard class engineer.pngLeaderboard class medic.pngLeaderboard class spy.png
Multiple Classes
Head Radrap large.png

The Rad Rap

Communist Cake (Model)

Pictogram info.png "Up On King of the Hill, there's a plastic tree."
Pictogram info.png Earned by completing all of the Weaponiser Achievements.
Pictogram info.png Rad Raps earned before the 17th December 2010 became 'Vintage'.
Pictogram info.png The Vintage version has a different skin.

Leaderboard class scout.png
Scout
Head Scout jesterhat.png

The Southie Arlecchino

JZeeba (Model)

Pictogram info.png "Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..."

Known Bugs

  • Inspecting a player that's using Weaponiser equipment causes accurate pro/con/description data to be shown, but the weapon's name, name color and icon are rarely correct.
  • Viewmodels for most of the weapons are disabled, due to their previous glitchy nature (they would flicker between the Weaponiser item and the item in the player's 'real' loadout). Almost all 'world' models display correctly, but may glitch during certain animations.
  • Certain items that are equipped on the regular loadout will carry their pros and cons, even when equipping the Weaponiser's weapons.
    • Using Your Eternal Reward with the Heart Opener will add the stats of the Heart opener and remove the Disguise Kit.
    • The Blizzard Builder will destroy Buildings upon respawn if the Engineer originally had the Gunslinger equipped.
    • If the user has all the items in a set equipped, the bonus given by the item set will apply while using the Weaponiser's weapons.
  • Using Your Eternal Reward with The Great Escape can sometimes cause enemies to see classes (the disguised Spy) carrying weapons that do not belong to that class, e.g. a Scout carrying a Minigun.
  • Players will not get kill/assist credit if a killed player was infected with Heart Opener, but not killed with said weapon.
  • When holding Alt-Fire, Maxine sometimes doesn't show bullet sprites.
  • When certain classes wear the Rad Rap, i.e the Engineer, it may clip with their head or sometimes not show up at all.
  • When a disguised Spy backstabs someone with the Heart Opener, the Spy may be seen disguised while holding the Heart Opener in his/her hand from an enemy standpoint.
  • Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).
  • The April 14, 2011 Patch introduced a permanent bug where players no longer are able to view weapon/hat models on nearly all players.

Trivia

  • Several weapons in Weaponiser are based on unused and beta.
  • Many weapons that have been released officially share similar stats to items in this mod, including;
    • The original stats for the Endless Carnage were very similar to the stats now used for the Back Scratcher.
    • The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
    • Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel.
  • The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
  • The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
  • The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
  • The description for the Rad Rap is a reference to the Gorillaz song Melancholy Hill.
    • The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."

External Links