Advanced Weaponiser

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Revision as of 04:14, 9 August 2011 by ItTolls4You (talk | contribs) (Weapons)
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Now THIS is a nice weapon.
The Sniper, after experimenting with his new loadout.

The Advanced Weaponiser is a SourceMod server plugin that adds additional items to Team Fortress 2. It is developed by Mecha the Slag, and is currently at version 2.0.2.

A loadout viewer built specifically for the Advanced Weaponiser is currently in development, and can be found here. In the same manner as backpack viewers for TF2 itself, the inventory of any player can be viewed by entering their Steam ID in to the search bar. For example, Humblerbee's backpack and loadout can be found here.

Gameplay Demonstration

Basic Use

  • Advanced Weaponiser automatically associates 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
  • When connecting to a registered server for the first time, a player will not have any Weaponiser items, but will be granted one after a short amount of gameplay time.
  • Like the official TF2 item drop system, players are regularly granted a Weaponiser item as they spend time playing on a registered server, continuing without any drop cap until they have at least one of every non-restricted weapon.
    • From that point onwards, there's a drop limit of 3 items per day, and players become able to find Toolkits and Scrolls.
  • The reciept of any AW item is announced with a text alert, identical to the way it works for TF2's official weapons and achievements, except AW items appear with solid black text to distinguish them from the yellow text of official drops.
    • When recieving an item, the player is presented with an HTML page showing the item's appearance, name, class and statistics, and they have the option of either equipping it immediately or dismissing the message.

Player Commands

As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:

  • info <item name> - Displays the name, class and statistics for the specified item.
  • loadout - A browsing and 'equip' interface for the items the player has found, divided into slots (Primary, Secondary and Melee) when a class is chosen.
  • news - A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed.

List of Items

Weapons

Class Weapon Kill Icon Authors Notes / Special Abilities
Leaderboard class scout.png
Scout
Nailgun.png

Primary
Nailgun

Aw-Killicon nailgun.png CharlesMan (Script)

Pictogram plus.png +10% damage done.
Pictogram plus.png 30% faster firing speed.
Pictogram minus.png -50% clip size.

Aw-Lever rifle.png

Primary
Perceptionist

Aw-Killicon perceptionist.png DanielAwesomo (Model)

Mecha the Slag (Script)

Pictogram plus.png Disorientates on Impact.
Pictogram minus.png -40% clip size.
Pictogram minus.png 20% slower firing speed.

Aw-Atomic bat.png

Melee
Atomic Bat

Aw-Killicon atomic bat.png BANG! (Model)

Mecha the Slag (Script)

Pictogram plus.png 30% faster firing speed.
Pictogram info.png On Hit: +7% evasiveness.
Pictogram plus.png Evasiveness is subtracted from damage taken.
Pictogram minus.png Evasiveness is ineffective against melee.
Pictogram minus.png -60% damage done.
Pictogram minus.png No random critical hits.
Pictogram info.png This model was eventually used for the Atomizer.

100px

Melee
Support Smacker

Killicon skull.png N/A

Pictogram plus.png Crits on Medics that are healing.
Pictogram minus.png -20% damage done.

Leaderboard class soldier.png
Soldier
Aw-Matador.png

Primary
Matador

Aw-Killicon matador.png Nzdjh (Model)

Mecha the Slag (Script)

Pictogram info.png Rockets are semi-controllable.
Pictogram plus.png +30% Explosion Radius.
Pictogram minus.png -10% Projectile Speed.
Pictogram minus.png 25% slower firing speed.

Aw-Chains of Command.png

Secondary
Chains of Command

Killicon skull.png Mecha the Slag (Script)

Pictogram plus.png 60% faster firing speed.
Pictogram plus.png +50% clip size.
Pictogram minus.png -50% damage done.
Pictogram plus.png 100% less spread.
Pictogram minus.png On Miss: -100% Fire Rate.

Aw-Marauders mace.png

Melee
Marauder's Mace

Aw-Killicon marauders mace.png MasterGir (Model)

Mecha the Slag (Script)

Pictogram info.png Performs a earthquake upon landing after a Rocket Jump.
Pictogram plus.png Crits during and two seconds after a Rocket Jump.
Pictogram minus.png 20% Slower firing speed.

Leaderboard class pyro.png
Pyro
Aw-Pilot light.png

Primary
Pilot Light

Aw-Killicon pilot light.png Pogo (Model)

Mecha the Slag (Script)

Pictogram info.png Airblasts can now be charged, which will push enemies further.
Pictogram plus.png Reflected Projectiles are now full Crits instead of Mini-Crits.
Pictogram plus.png 40% airblast cost decreased.
Pictogram plus.png +20% burn duration.
Pictogram minus.png -20% damage done.

Aw-Firkin flamer.png

Primary
Firkin Flamer

Killicon fire.png Hideous

Pictogram info.png Alt Click: Leak oil, which can be ignited.
Pictogram plus.png +40% damage done.
Pictogram minus.png -30% flame life.
Pictogram minus.png -30% afterburn duration.

Aw-American gothic.png

Melee
American Gothic

Aw-Killicon american gothic.png Mecha the Slag (Script)

Hideous (Model)

Pictogram plus.png On Hit: Disables enemy primary temporarily.
Pictogram minus.png -20% damage done.
Pictogram minus.png 20% damage from melee sources while active.

Leaderboard class demoman.png
Demoman
100px

Secondary
Quick Launcher

Killicon skull.png N/A

Pictogram plus.png +50% faster firing speed.
Pictogram plus.png +0.6 sec faster bomb arm time.
Pictogram minus.png -10% damage done.
Pictogram minus.png -75% clip size.
Pictogram minus.png -20% explosion radius.
Pictogram minus.png -6 max pipebombs out.
Pictogram minus.png +50% damage from own explosions.

100px

Melee
Prod Stick

Killicon skull.png N/A

Pictogram plus.png +300% push scale.
Pictogram plus.png On hit: Disables enemy weapon for 0.5 seconds.
Pictogram minus.png -50% damage done.

Leaderboard class heavy.png
Heavy
Aw-Maxine.png

Primary
Maxine

Aw-Killicon maxine.png Svdl (Model)

Mecha the Slag (Script)

Pictogram plus.png 75% Faster move speed while firing.
Pictogram minus.png Will always fire when spun up.
Pictogram minus.png 15% slower spin up time.
Pictogram minus.png -60% max primary ammo on wearer.

Aw-Electroshocker.png

Secondary
Electroshock

Mecha the Slag (Script)

Pictogram plus.png Revives you with an electrical shock upon death.
Pictogram info.png The machine needs to be charged by dealing damage.
Pictogram minus.png It cannot Rrevive if exploded.
Pictogram minus.png All ammo is lost upon revival.

Item icon Fists of Steel.png

Melee
Alternative Fists of Steel

Killicon fists of steel.png Mister Royzo (Model)

Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks back victim.
Pictogram plus.png Damage is dealt if the victim is smashed into a wall.
Pictogram minus.png -40% damage done.
Pictogram minus.png 30% slower firing speed.
Pictogram info.png "Being an offical weapon is too mainstream for me".

Aw-Killicon fists of steel.png
Leaderboard class engineer.png
Engineer
Aw-Bulldog.png

Primary
Bulldog

Aw-Killicon bulldog.png JoshuaC (Model)

Mecha the Slag (Script)

Pictogram plus.png Damage removes Electro Sappers.
Pictogram plus.png 50% faster firing speed.
Pictogram minus.png -70% clip size.
Pictogram minus.png -50% Bullet Distance.

100px

Melee
Texas Pickup

Killicon skull.png N/A

Pictogram plus.png On hit: Restores 10% metal.
Pictogram plus.png +10% max metal.
Pictogram plus.png 30% faster firing speed.
Pictogram minus.png -60% damage done.
Pictogram minus.png Drains -2 metal per second.

Leaderboard class medic.png
Medic
Aw-Lethal Injection.png

Primary
Lethal Injection

Killicon blutsauger.png Hideous (Model)

Svdl (Texture)

Pictogram plus.png 50% of damage dealt is healed on both patient and Medic.
Pictogram minus.png -20 max health on wearer.
Pictogram info.png The medication for an aggressive Medic.
Pictogram info.png In Version 1, this could only be found during the Great Slag Treasure Hunt event.

100px

Primary
Backbone

Killicon skull.png N/A

Pictogram plus.png +50 max health on wearer.
Pictogram minus.png +120% of damage done is applied to yourself.
Pictogram minus.png -1.0 health drained per second on wearer.

Aw-Electric assurance.png

Secondary
Elektric Assurance

Murphy (Model)

Mecha the Slag (Script)

Pictogram plus.png +15% UberCharge rate.
Pictogram plus.png Can instantly deploy Ubercharge at 20% or more.
Pictogram minus.png Medic is unaffected by own UberCharge.
Pictogram minus.png -60% heal rate.
Pictogram minus.png 60% less max overheal.

100px

Melee
Boil Remover

Killicon skull.png N/A

Pictogram plus.png Damage increases up to +250% with UberCharge.
Pictogram minus.png -30% damage done.
Pictogram minus.png On hit: -20% UberCharge.

Leaderboard class sniper.png
Sniper
Aw-Walkabout.png

Primary
Walkabout

Aw-Killicon walkabout.png Svdl (Model)

Mecha the Slag (Script)

Pictogram info.png Combo System.
Pictogram info.png Combo is reset upon missing.
Pictogram info.png Damage increases by 35% for every hit.
Pictogram plus.png 3rd hit will be a Crit and reset the combo.
Pictogram info.png No move speed penalty from zoom.
Pictogram minus.png No power charge.
Pictogram minus.png No Headshots.

Item icon Huntsman.png

Primary
Penetrator

Killicon skull.png N/A

Pictogram plus.png Projectiles will travel through multiple targets.
Pictogram plus.png Arrows can bounce once.
Pictogram minus.png No Headshots.

Aw-Sickle.png

Melee
Khopesh Climber

Aw-Killicon khopesh climber.png ez_jamin (Model)

Mecha the Slag (Script)

Pictogram plus.png Can Climb Walls.
Pictogram minus.png -30% damage done.

AW-AmateurWithFeelings.png

Melee
Amateur with Feelings

Aw-Killicon amateurwithfeelings.png Mecha the Slag (Script)

Pictogram info.png Not polite, not efficient. Just a bloke with a plan to kill his wife.
Pictogram info.png Only given to valuable AW Contributors (Can't be found via drops).
Pictogram info.png Effect: Community Sparkle.

Leaderboard class spy.png
Spy
Aw-Fire belt.png

Primary
Fire-Retardant Suit

SeneorGoat/LarryBraverman (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram plus.png Afterburn Retardant.

Aw-Traitors finale.png

Primary
Traitor's Finale

Killicon skull.png Frump (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram info.png Sic Semper Tyrannis. An end to honesty...
Pictogram plus.png Damage is mini-crit if fired while disguised.
Pictogram plus.png +25% damage done.
Pictogram minus.png -60% clip size.

Item icon Knife.png

Melee
Stab-n-Away

Killicon skull.png N/A

Pictogram info.png Instant Cloak upon backstab.

Killicon backstab.png
Aw-Great escape.png

Watch
Great Escape

N/A

Pictogram info.png On activation and deactivation:
Pictogram info.png Instant Cloak.
Pictogram info.png Cloud of smoke and a loud bang.
Pictogram info.png Removes fluids and burning effects.
Pictogram plus.png Upon activation, the user moves faster, but the speed fades over time.
Pictogram minus.png If Cloak persists for too long, damage is taken.

100px

Watch
Plot Hook

N/A

Pictogram info.png Right-Click makes the Spy hook onto a wall or a ceiling.

Removed Items

Weapons


Wearables



Known Bugs

  • The April 14, 2011 Patch introduced a permanent bug where players are no longer able to view most weapon/hat models on all players.
    • Viewmodels for most of the weapons are disabled, due to their previous glitchy nature (they would flicker between the Weaponiser item and the item in the player's 'real' loadout). Almost all 'world' models are invisible, except when taunting (and even then, can only be seen by the player who's taunting).
  • Inspecting a player that's using Weaponiser equipment causes accurate pro/con/description data to be shown, but the weapon's name, name color and icon are rarely correct.
  • Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).

Trivia

  • Several weapons in Weaponiser are based on unused and beta items.
  • Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
    • The Original stats for the Endless Carnage were very similar to the stats now used for the Back Scratcher.
    • The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
    • Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel.
  • The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
  • The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
  • The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
  • Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat sklins like the Rad Rap.
    • Achievements were removed in Version 2 because they left the plugin open to exploitation.
    • Hats no longer work, due to Valve's current policy on item attatchment forbidding their use.
    • In addition, Version 2 introduced Unusual effects attached to weapons.
  • The description for the Rad Rap is a reference to the Gorillaz song Melancholy Hill.
    • The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."
  • The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.

External links