1
|
damage penalty
|
n% damage penalty
|
percentage
|
mult_dmg
|
|
2
|
damage bonus
|
+n% damage bonus
|
percentage
|
mult_dmg
|
|
3
|
clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
|
4
|
clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
|
5
|
fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
|
6
|
fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
|
7
|
heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
|
8
|
heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
|
9
|
ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
|
10
|
ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
|
11
|
overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
|
12
|
overheal decay penalty
|
n% shorter overheal time
|
inverted_percentage
|
mult_medigun_overheal_decay
|
|
13
|
overheal decay bonus
|
+n% longer overheal time
|
inverted_percentage
|
mult_medigun_overheal_decay
|
|
14
|
overheal decay disabled
|
Overheal bonus doesn't decay
|
percentage
|
mult_medigun_overheal_decay
|
|
15
|
crit mod disabled
|
No random critical hits
|
percentage
|
mult_crit_chance
|
|
16
|
heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
|
17
|
add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
|
18
|
medigun charge is crit boost
|
ÜberCharge grants 100% critical chance
|
additive
|
set_charge_type
|
|
19
|
tmp dmgbuff on hit
|
On Hit: +n% damage bonus
|
additive_percentage
|
addperc_ondmgdone_tmpbuff
|
|
20
|
crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
|
21
|
dmg penalty vs nonburning
|
n% damage vs non-burning players
|
percentage
|
mult_dmg_vs_nonburning
|
|
22
|
no crit vs nonburning
|
No critical hits vs non-burning players
|
additive
|
set_nocrit_vs_nonburning
|
|
23
|
mod flamethrower push
|
No compression blast
|
additive
|
set_flamethrower_push_disabled
|
|
24
|
mod flamethrower back crit
|
100% critical hits from behind
|
additive
|
set_flamethrower_back_crit
|
|
25
|
hidden secondary max ammo penalty
|
|
|
mult_maxammo_secondary
|
Hidden or unused
|
26
|
max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
|
27
|
alt-fire disabled
|
Attrib_AltFire_Disabled
|
additive
|
unimplemented_altfire_disabled
|
Hidden or unused
|
28
|
crit mod disabled hidden
|
|
|
mult_crit_chance
|
Hidden or unused
|
29
|
alt-fire is vampire
|
Attrib_AltFire_Is_Vampire
|
additive
|
set_altfire_mode
|
Hidden or unused
|
30
|
fists have radial buff
|
On Kill: +50 health on nearby teammates On Kill: +10% Crit Chance on nearby teammates
|
additive
|
set_weapon_mode
|
|
31
|
critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
|
32
|
slow enemy on hit
|
On Hit: n% chance to slow target
|
additive_percentage
|
mult_onhit_enemyspeed
|
|
33
|
set cloak is feign death
|
Cloak Type: Feign Death
|
additive
|
set_weapon_mode
|
|
34
|
mult cloak meter consume rate
|
+n% cloak drain rate
|
percentage
|
mult_cloak_meter_consume_rate
|
|
35
|
mult cloak meter regen rate
|
+n% cloak regen rate
|
percentage
|
mult_cloak_meter_regen_rate
|
|
36
|
spread penalty
|
n% less accurate
|
percentage
|
mult_spread_scale
|
|
37
|
hidden primary max ammo bonus
|
|
|
mult_maxammo_primary
|
Hidden or unused
|
38
|
mod bat launches balls
|
Alt-Fire: Launches a ball that stuns opponents
|
additive
|
set_weapon_mode
|
|
39
|
dmg penalty vs nonstunned
|
n% damage vs non-stunned players
|
percentage
|
unimplemented_mod_dmg_vs_nonstunned
|
|
40
|
zoom speed mod disabled
|
No move speed penalty from zoom
|
additive
|
unimplemented_mod_zoom_speed_disabled
|
|
41
|
sniper charge per sec
|
+n% charge rate
|
percentage
|
mult_sniper_charge_per_sec
|
|
42
|
sniper no headshots
|
No headshots
|
additive
|
set_weapon_mode
|
|
43
|
scattergun no reload single
|
|
|
set_scattergun_no_reload_single
|
Hidden or unused
|
44
|
scattergun has knockback
|
Knockback on the target and shooter
|
additive
|
set_scattergun_has_knockback
|
|
45
|
bullets per shot bonus
|
+n% bullets per shot
|
percentage
|
mult_bullets_per_shot
|
|
46
|
sniper zoom penalty
|
n% zoom reduction
|
percentage
|
mult_zoom_fov
|
|
47
|
sniper no charge
|
No zoom or damage charge
|
additive
|
unimplemented_mod_sniper_no_charge
|
|
48
|
set cloak is movement based
|
Cloak Type: Motion Sensitive
|
additive
|
set_weapon_mode
|
|
49
|
no double jump
|
Disables double jump
|
additive
|
set_scout_doublejump_disabled
|
|
50
|
absorb damage while cloaked
|
Absorbs n% damage while cloaked
|
percentage
|
unimplemented_absorb_dmg_while_cloaked
|
|
51
|
revolver use hit locations
|
Crits on headshot
|
additive
|
set_weapon_mode
|
|
52
|
backstab shield
|
Blocks a single backstab attempt
|
additive
|
set_blockbackstab_once
|
|
53
|
fire retardant
|
Attrib_FireRetardant
|
additive
|
set_fire_retardant
|
Hidden or unused
|
54
|
move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
|
55
|
obsolete ammo penalty
|
|
|
obsolete
|
Hidden or unused
|
56
|
jarate description
|
Coated enemies take mini-crits Also handy for putting out a fire
|
percentage
|
desc_jarate_description
|
|
57
|
health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
|
58
|
self dmg push force increased
|
+n% self damage force
|
percentage
|
mult_dmgself_push_force
|
|
59
|
self dmg push force decreased
|
n% self damage force
|
percentage
|
mult_dmgself_push_force
|
|
60
|
dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
|
61
|
dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
|
62
|
dmg taken from crit reduced
|
+n% critical hit damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_crit
|
|
63
|
dmg taken from crit increased
|
n% critical hit damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_crit
|
|
64
|
dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
|
65
|
dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
|
66
|
dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
|
67
|
dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
|
68
|
increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
|
69
|
health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
|
70
|
health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
|
71
|
weapon burn dmg increased
|
+n% burn damage bonus
|
percentage
|
mult_wpn_burndmg
|
|
72
|
weapon burn dmg reduced
|
n% burn damage penalty
|
percentage
|
mult_wpn_burndmg
|
|
73
|
weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
|
74
|
weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
|
75
|
aiming movespeed increased
|
+n% faster move speed while deployed
|
percentage
|
mult_player_aiming_movespeed
|
|
76
|
maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
|
77
|
maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
|
78
|
maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
|
79
|
maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
|
80
|
maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
|
81
|
maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
|
82
|
cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
|
83
|
cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
|
84
|
cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
|
85
|
cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
|
86
|
minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
|
87
|
minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
|
88
|
max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
|
89
|
max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
|
90
|
SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
|
91
|
SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
|
92
|
Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
|
93
|
Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
|
94
|
Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
|
95
|
Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
|
96
|
Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
|
97
|
Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
|
98
|
selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
|
99
|
Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
|
100
|
Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
|
101
|
Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
|
102
|
Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
|
103
|
Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
|
104
|
Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
|
105
|
overheal penalty
|
n% less max overheal
|
inverted_percentage
|
mult_medigun_overheal_amount
|
|
106
|
weapon spread bonus
|
n% more accurate
|
inverted_percentage
|
mult_spread_scale
|
|
107
|
move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
|
108
|
health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
|
109
|
health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
|
110
|
heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
|
111
|
selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
|
112
|
ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
|
113
|
metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
|
114
|
mod mini-crit airborne
|
Mini-crits targets launched airborne by explosions
|
additive
|
mini_crit_airborne
|
|
115
|
mod shovel damage boost
|
Damage and move speed increase as the user becomes injured Blocks healing when in use
|
additive
|
set_weapon_mode
|
|
116
|
mod soldier buff type
|
|
|
set_buff_type
|
Hidden or unused
|
117
|
dmg falloff increased
|
Attrib_Dmg_Falloff_Increased
|
inverted_percentage
|
mult_dmg_falloff
|
Hidden or unused
|
118
|
dmg falloff decreased
|
n% splash damage fall off
|
percentage
|
mult_dmg_falloff
|
|
119
|
sticky detonate mode
|
Detonates stickybombs near the crosshair and directly under your feet
|
additive
|
set_detonate_mode
|
|
120
|
sticky arm time penalty
|
n sec slower bomb arm time
|
additive
|
sticky_arm_time
|
|
121
|
stickies detonate stickies
|
Able to destroy enemy stickybombs
|
additive
|
stickies_detonate_stickies
|
|
122
|
mod demo buff type
|
|
|
set_buff_type
|
Hidden or unused
|
123
|
speed boost when active
|
n% speed boost while active weapon
|
percentage
|
mult_move_speed_when_active
|
|
124
|
mod wrench builds minisentry
|
Replaces the Sentry with a fast building Mini-Sentry
|
additive
|
wrench_builds_minisentry
|
|
125
|
max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
|
126
|
sticky arm time bonus
|
n sec faster bomb arm time
|
additive
|
sticky_arm_time
|
|
127
|
sticky air burst mode
|
Launched bombs shatter on surfaces
|
additive
|
set_detonate_mode
|
|
128
|
provide on active
|
When weapon is active:
|
additive
|
provide_on_active
|
|
129
|
health drain
|
n health drained per second on wearer
|
additive
|
add_health_regen
|
|
130
|
medic regen bonus
|
+n% natural regen rate
|
percentage
|
medic_regen
|
|
131
|
medic regen penalty
|
-n% natural regen rate
|
percentage
|
medic_regen
|
|
132
|
community description
|
|
|
desc_community_description
|
Hidden or unused
|
133
|
soldier model index
|
Medal no. n
|
additive
|
desc_soldiermedal_index
|
|
134
|
attach particle effect
|
Effect: n
|
particle_index
|
set_attached_particle
|
|
135
|
rocket jump damage reduction
|
n% blast damage from rocket jumps
|
percentage
|
rocket_jump_dmg_reduction
|
|
136
|
mod sentry killed revenge
|
When your sentry is destroyed you gain revenge crits for every sentry kill
|
additive
|
sentry_killed_revenge
|
|
137
|
dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
|
138
|
dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
|
139
|
lunchbox adds maxhealth bonus
|
Adds +50 max health for 30 seconds
|
additive
|
set_weapon_mode
|
|
140
|
hidden maxhealth non buffed
|
|
|
add_maxhealth_nonbuffed
|
Hidden or unused
|
141
|
selfmade description
|
|
|
desc_selfmade_description
|
Hidden or unused
|
142
|
set item tint RGB
|
|
|
set_item_tint_rgb
|
Hidden or unused
|
143
|
custom employee number
|
Hire Date: n
|
date
|
set_employee_number
|
|
144
|
lunchbox adds minicrits
|
|
|
set_weapon_mode
|
Hidden or unused
|
145
|
taunt is hifive
|
|
|
enable_misc2_hifive
|
Hidden or unused
|
146
|
damage applies to sappers
|
Damage removes Sappers
|
additive
|
set_dmg_apply_to_sapper
|
|
147
|
Wrench index
|
Wrench no. n
|
additive
|
desc_wrench_index
|
|
148
|
building cost reduction
|
n metal reduction in building cost
|
additive
|
building_cost_reduction
|
|
149
|
bleeding duration
|
On Hit: Bleed for n seconds
|
additive
|
bleeding_duration
|
|
150
|
turn to gold
|
Imbued with an ancient power
|
additive
|
set_turn_to_gold
|
|
151
|
socketed item definition id
|
Attrib_Socket
|
additive
|
socketed_item_definition_id
|
Hidden or unused
|
152
|
custom texture lo
|
|
|
custom_texture_lo
|
Hidden or unused
|
153
|
cannot trade
|
|
|
cannot_trade
|
Hidden or unused
|
154
|
disguise on backstab
|
Upon a successful backstab you rapidly disguise as your victim
|
additive
|
set_disguise_on_backstab
|
|
155
|
cannot disguise
|
Wearer cannot disguise
|
additive
|
set_cannot_disguise
|
|
156
|
silent killer
|
Silent Killer: No attack noise from backstabs
|
additive
|
set_silent_killer
|
|
157
|
disguise speed penalty
|
n sec slower disguise speed
|
additive
|
disguise_speed_penalty
|
|
158
|
add cloak on kill
|
+n cloak on kill
|
additive
|
add_cloak_on_kill
|
|
159
|
cloak blink time penalty
|
n sec longer cloak blink time
|
additive
|
cloak_blink_time_penalty
|
|
160
|
quiet unstealth
|
Reduced decloak sound volume
|
additive
|
set_quiet_unstealth
|
|
161
|
flame size penalty
|
n% less flame spread area
|
percentage
|
mult_flame_size
|
|
162
|
flame size bonus
|
+n% more flame spread area
|
percentage
|
mult_flame_size
|
|
163
|
flame life penalty
|
n% less flame distance
|
percentage
|
mult_flame_life
|
|
164
|
flame life bonus
|
+n% more flame distance
|
percentage
|
mult_flame_life
|
|
165
|
charged airblast
|
Airblast can now be charged, which will push enemies further
|
additive
|
set_charged_airblast
|
|
166
|
add cloak on hit
|
+n cloak on hit
|
additive
|
add_cloak_on_hit
|
|
167
|
disguise damage reduction
|
Attrib_DisguiseDamageReduction
|
percentage
|
disguise_damage_reduction
|
Hidden or unused
|
168
|
disguise no burn
|
Immune to fire damage while disguised
|
additive
|
disguise_no_burn
|
|
169
|
dmg from sentry reduced
|
+n% sentry damage resistance on wearer
|
inverted_percentage
|
dmg_from_sentry_reduced
|
|
170
|
airblast cost increased
|
+n% airblast cost
|
percentage
|
mult_airblast_cost
|
|
171
|
airblast cost decreased
|
n% airblast cost
|
percentage
|
mult_airblast_cost
|
|
172
|
purchased
|
|
|
purchased
|
Hidden or unused
|
173
|
flame ammopersec increased
|
+n% flamethrower ammo consumed per second
|
percentage
|
mult_flame_ammopersec
|
|
174
|
flame ammopersec decreased
|
n% flamethrower ammo consumed per second
|
percentage
|
mult_flame_ammopersec
|
|
175
|
jarate duration
|
On Hit: Jarate applied to target for n seconds
|
additive
|
jarate_duration
|
|
176
|
no death from headshots
|
The wearer cannot be killed by headshots
|
additive
|
no_death_from_headshots
|
|
177
|
deploy time increased
|
n% longer weapon switch
|
percentage
|
mult_deploy_time
|
|
178
|
deploy time decreased
|
n% faster weapon switch
|
inverted_percentage
|
mult_deploy_time
|
|
179
|
minicrits become crits
|
Crits whenever it would normally mini-crit
|
additive
|
minicrits_become_crits
|
|
180
|
heal on kill
|
+n health restored on kill
|
additive
|
heal_on_kill
|
|
181
|
no self blast dmg
|
No self inflicted blast damage taken
|
additive
|
no_self_blast_dmg
|
|
182
|
slow enemy on hit major
|
On Hit: Slow target movement by 40% for ns
|
additive
|
mult_onhit_enemyspeed_major
|
|
183
|
aiming movespeed decreased
|
n% slower move speed while deployed
|
percentage
|
mult_player_aiming_movespeed
|
|
184
|
duel loser account id
|
Attrib_DuelLoserAccountID
|
account_id
|
duel_loser_account_id
|
Hidden or unused
|
185
|
event date
|
Date Received: n
|
date
|
event_date
|
|
186
|
gifter account id
|
Gift from: n
|
account_id
|
gifter_account_id
|
|
187
|
set supply crate series
|
Crate Series #n
|
additive
|
supply_crate_series
|
|
188
|
preserve ubercharge
|
On death up to n% of your stored ÜberCharge is retained
|
additive
|
preserve_ubercharge
|
|
189
|
elevate quality
|
|
|
set_elevated_quality
|
Hidden or unused
|
190
|
active health regen
|
+n health regenerated per second on wearer
|
additive
|
active_item_health_regen
|
|
191
|
active health degen
|
n health drained per second on wearer
|
additive
|
active_item_health_regen
|
|
192
|
referenced item id low
|
|
|
referenced_item_id_low
|
Hidden or unused
|
193
|
referenced item id high
|
|
|
referenced_item_id_high
|
Hidden or unused
|
194
|
referenced item def
|
|
|
referenced_item_def
|
Hidden or unused
|
195
|
always tradable
|
|
|
always_tradable
|
Hidden or unused
|
196
|
noise maker
|
|
|
enable_misc2_noisemaker
|
Hidden or unused
|
197
|
halloween item
|
This is a special Halloween n item
|
additive
|
halloween_item
|
|
198
|
collection bits
|
|
|
collection_bits
|
Hidden or unused
|
199
|
fires healing bolts
|
Fires special bolts that heal teammates and deal damage based on distance traveled
|
additive
|
fires_healing_bolts
|
|
200
|
enables aoe heal
|
On Taunt: Applies a healing effect to all nearby teammates
|
additive
|
enables_aoe_heal
|
|
201
|
gesture speed increase
|
+n% faster taunt speed on wearer
|
percentage
|
mult_gesture_time
|
|
202
|
charge time increased
|
n sec increase in charge duration
|
additive
|
mod_charge_time
|
|
203
|
drop health pack on kill
|
On Kill: A small health pack is dropped
|
additive
|
drop_health_pack_on_kill
|
|
204
|
hit self on miss
|
On Miss: Hit yourself. Idiot.
|
additive
|
hit_self_on_miss
|
|
205
|
dmg from ranged reduced
|
n% damage from ranged sources while active
|
percentage
|
dmg_from_ranged
|
|
206
|
dmg from melee increased
|
+n% damage from melee sources while active
|
percentage
|
dmg_from_melee
|
|
207
|
blast dmg to self increased
|
+n% damage to self
|
percentage
|
blast_dmg_to_self
|
|
208
|
Set DamageType Ignite
|
On Hit: target is engulfed in flames
|
additive
|
set_dmgtype_ignite
|
|
209
|
minicrit vs burning player
|
100% minicrits vs burning players
|
additive
|
or_minicrit_vs_playercond_burning
|
|
210
|
paint effect
|
|
|
paint_effect
|
Hidden or unused
|
211
|
tradable after date
|
|
|
tradable_after_date
|
Hidden or unused
|
212
|
force level display
|
|
|
force_level_display
|
Hidden or unused
|
213
|
random level curve replacement
|
|
|
random_level_curve_replacement
|
Hidden or unused
|
214
|
kill eater
|
|
|
kill_eater
|
Hidden or unused
|
215
|
apply z velocity on damage
|
|
|
apply_z_velocity_on_damage
|
Hidden or unused
|
216
|
apply look velocity on damage
|
|
|
apply_look_velocity_on_damage
|
Hidden or unused
|
217
|
sanguisuge
|
On Backstab: Absorbs the health from your victim.
|
additive
|
sanguisuge
|
|
218
|
mark for death
|
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
|
additive
|
mark_for_death
|
|
219
|
decapitate type
|
|
|
decapitate_type
|
Hidden or unused
|
220
|
restore health on kill
|
On Kill: Restores you to n% health
|
additive
|
restore_health_on_kill
|
|
221
|
mult decloak rate
|
Attrib_DecloakRate
|
additive
|
mult_decloak_rate
|
Hidden or unused
|
222
|
mult sniper charge after bodyshot
|
On Scoped Bodyshot: Rifle charge rate increased by n%
|
percentage
|
mult_sniper_charge_after_bodyshot
|
|
223
|
mult sniper charge after miss
|
On Scoped Miss: Rifle charge rate decreased by n%
|
percentage
|
mult_sniper_charge_after_miss
|
|
224
|
dmg bonus while half dead
|
n% increase in damage when health <50% of max
|
percentage
|
mult_dmg_bonus_while_half_dead
|
|
225
|
dmg penalty while half alive
|
n% decrease in damage when health >50% of max
|
percentage
|
mult_dmg_penalty_while_half_alive
|
|
226
|
honorbound
|
Honorbound: Once drawn cannot be sheathed until it kills.
|
additive
|
honorbound
|
|
227
|
custom texture hi
|
|
|
custom_texture_hi
|
Hidden or unused
|
228
|
makers mark id
|
|
|
makers_mark_id
|
Hidden or unused
|
229
|
unique craft index
|
|
|
unique_craft_index
|
Hidden or unused
|
230
|
mod medic killed revenge
|
When the medic healing you is killed you gain 2 revenge crits
|
additive
|
medic_killed_revenge
|
|
231
|
medigun charge is megaheal
|
ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
|
additive
|
set_charge_type
|
|
232
|
mod medic killed minicrit boost
|
When the medic healing you is killed you gain mini-crit boost for n seconds
|
additive
|
medic_killed_minicrit_boost
|
|
233
|
mod medic healed damage bonus
|
While a medic is healing you, this weapon's damage is increased by n%
|
percentage
|
medic_healed_damage_bonus
|
|
234
|
mod medic healed deploy time penalty
|
While not being healed by a medic, your weapon switch time is n% longer
|
percentage
|
mod_medic_healed_deploy_time
|
|
235
|
mod shovel speed boost
|
Attrib_ShovelSpeedBoost
|
additive
|
set_weapon_mode
|
Hidden or unused
|
236
|
mod weapon blocks healing
|
Attrib_WeaponBlocksHealing
|
additive
|
weapon_blocks_healing
|
Hidden or unused
|
237
|
mult sniper charge after headshot
|
On Scoped Headshot: Rifle charge rate increased by n%
|
percentage
|
mult_sniper_charge_after_headshot
|
|
238
|
minigun no spin sounds
|
Silent Killer: No barrel spin sound
|
additive
|
minigun_no_spin_sounds
|
|
239
|
ubercharge rate bonus for healer
|
+n% ÜberCharge rate for the medic healing you This effect does not work in the respawn room
|
percentage
|
mult_uberchargerate_for_healer
|
|
240
|
reload time decreased while healed
|
n% faster reload time while being healed
|
inverted_percentage
|
mult_reload_time_while_healed
|
|
241
|
reload time increased hidden
|
|
|
mult_reload_time_hidden
|
Hidden or unused
|
242
|
mod medic killed marked for death
|
When the medic healing you is killed the killer becomes marked for death
|
additive
|
medic_killed_marked_for_death
|
|
243
|
mod rage on hit penalty
|
n% rage lost on hit
|
additive
|
rage_on_hit
|
|
244
|
mod rage on hit bonus
|
n% rage gained on hit
|
additive
|
rage_on_hit
|
|
245
|
mod rage damage boost
|
Gains a damage bonus as rage increases, up to n%
|
percentage
|
rage_damage
|
|
246
|
mult charge turn control
|
+n% increase in turning control while charging
|
percentage
|
charge_turn_control
|
|
247
|
no charge impact range
|
Can deal charge impact damage at any range
|
additive
|
no_charge_impact_range
|
|
248
|
charge impact damage increased
|
+n% increase in charge impact damage
|
percentage
|
charge_impact_damage
|
|
249
|
charge recharge rate increased
|
+n% increase in charge recharge rate
|
percentage
|
charge_recharge_rate
|
|
250
|
air dash count
|
Grants Triple Jump: The third jump deals 10 damage when used
|
additive
|
air_dash_count
|
|
251
|
speed buff ally
|
On Hit Ally: Boosts both players' speed for several seconds
|
additive
|
speed_buff_ally
|
|
252
|
damage force reduction
|
n% reduction in push force taken from damage
|
percentage
|
damage_force_reduction
|
|
253
|
mult cloak rate
|
n sec increase in time to cloak
|
additive
|
mult_cloak_rate
|
|
254
|
airblast functionality flags
|
|
|
airblast_functionality_flags
|
Hidden or unused
|
255
|
airblast pushback scale
|
|
|
airblast_pushback_scale
|
Hidden or unused
|
256
|
mult airblast refire time
|
|
|
mult_airblast_refire_time
|
Hidden or unused
|
257
|
airblast vertical pushback scale
|
|
|
airblast_vertical_pushback_scale
|
Hidden or unused
|
258
|
ammo becomes health
|
All ammo collected becomes health
|
additive
|
ammo_becomes_health
|
|
259
|
boots falling stomp
|
Deals 3x falling damage to the player you land on
|
additive
|
boots_falling_stomp
|
|
260
|
deflection size multiplier
|
Attrib_DeflectionSizeMultiplier
|
additive
|
deflection_size_multiplier
|
Hidden or unused
|
261
|
set item tint RGB 2
|
|
|
set_item_tint_rgb_2
|
Hidden or unused
|
262
|
saxxy award category
|
|
|
saxxy_award_category
|
Hidden or unused
|
263
|
melee bounds multiplier
|
|
|
melee_bounds_multiplier
|
Hidden or unused
|
264
|
melee range multiplier
|
|
|
melee_range_multiplier
|
Hidden or unused
|
265
|
mod mini-crit airborne deploy
|
Mini-crits airborne targets for n seconds after being deployed
|
additive
|
mini_crit_airborne_deploy
|
|
266
|
projectile penetration
|
Projectiles penetrate enemy players
|
additive
|
projectile_penetration
|
|
267
|
mod crit while airborne
|
Deals crits while the wielder is rocket jumping
|
additive
|
crit_while_airborne
|
|
268
|
mult sniper charge penalty DISPLAY ONLY
|
Base charge rate decreased by n%
|
percentage
|
mult_sniper_charge_base_dummy
|
|
269
|
mod see enemy health
|
Allows you to see enemy health
|
additive
|
see_enemy_health
|
|
279
|
maxammo grenades1 increased
|
Attrib_MaxammoGrenades1_Increased
|
percentage
|
mult_maxammo_grenades1
|
Hidden or unused
|
280
|
override projectile type
|
|
additive
|
override_projectile_type
|
Hidden or unused
|
281
|
energy weapon no ammo
|
Does not require ammo
|
additive
|
energy_weapon_no_ammo
|
|
282
|
energy weapon charged shot
|
Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec
|
additive
|
energy_weapon_charged_shot
|
|
283
|
energy weapon penetration
|
Projectile penetrates enemy targets
|
additive
|
energy_weapon_penetration
|
|
284
|
energy weapon no hurt building
|
Deals only 20% damage to buildings
|
additive
|
energy_weapon_no_hurt_building
|
|
285
|
energy weapon no deflect
|
Projectile cannot be deflected
|
additive
|
energy_weapon_no_deflect
|
|
288
|
no crit boost
|
Cannot be crit boosted
|
additive
|
no_crit_boost
|
|
289
|
centerfire projectile
|
|
|
centerfire_projectile
|
Hidden or unused
|
292
|
kill eater score type
|
|
|
kill_eater_score_type
|
Hidden or unused
|
293
|
kill eater score type 2
|
|
|
kill_eater_score_type_2
|
Hidden or unused
|
294
|
kill eater 2
|
|
|
kill_eater_2
|
Hidden or unused
|
295
|
has pipboy build interface
|
|
|
set_custom_buildmenu
|
Hidden or unused
|
296
|
sapper kills collect crits
|
Gives one guaranteed critical hit for each building destroyed with your sapper attached
|
additive
|
sapper_kills_collect_crits
|
|
297
|
sniper only fire zoomed
|
Cannot fire unless zoomed
|
additive
|
sniper_only_fire_zoomed
|
|
298
|
mod ammo per shot
|
Per Shot: -n ammo
|
additive
|
mod_ammo_per_shot
|
|
299
|
add onhit addammo
|
On Hit: damage dealt is returned as ammo
|
additive
|
add_onhit_addammo
|
|
300
|
electrical airblast DISPLAY ONLY
|
On Fire: Generates an electrical field that destroys projectiles and does slight damage to players
|
additive_percentage
|
electrical_airblast_DISPLAY_ONLY
|
|
301
|
mod use metal ammo type
|
Uses metal for ammo
|
additive
|
mod_use_metal_ammo_type
|
|
303
|
mod max primary clip override
|
|
|
mod_max_primary_clip_override
|
Hidden or unused
|
304
|
sniper full charge damage bonus
|
On Full Charge: +n% damage per shot
|
percentage
|
sniper_full_charge_damage_bonus
|
|
305
|
sniper fires tracer DISPLAY ONLY
|
Fires tracer rounds
|
additive
|
sniper_fires_tracer_DISPLAY_ONLY
|
|
306
|
sniper no headshot without full charge
|
No headshots when not fully charged
|
additive
|
sniper_no_headshot_without_full_charge
|
|
307
|
mod no reload DISPLAY ONLY
|
No reload necessary
|
additive
|
mod_no_reload_display_only
|
|
308
|
sniper penetrate players when charged
|
On Full Charge: Projectiles penetrate players
|
additive
|
sniper_penetrate_players_when_charged
|
|
309
|
draw sniper beam when scoped UNUSED
|
Attrib_DrawBeamWhenScoped
|
additive
|
draw_sniper_beam_when_scoped_UNUSED
|
Hidden or unused
|
311
|
unlimited quantity
|
Unlimited use
|
additive
|
unlimited_quantity
|
|
312
|
disable weapon hiding for animations
|
|
|
disable_weapon_hiding_for_animations
|
Hidden or unused
|