火焰兵(經典版)
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火焰兵(經典版) | |
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基本資訊 | |
類型: | 進攻類 |
生命值: | 100 / 150 |
裝甲: | 150 |
裝甲類型: | 中型裝甲 |
移動速度: | 100% |
火焰兵是決地要塞經典版中可使用的職業之一。她[1]擁有相當高的生命值和中型裝甲。她的移動速度中等,她的武器被設計成隨著時間製造混亂並造成傷害。
基本策略
- 回避水源,因為你的受害者可以自行撲滅火焰。
- 你的燃燒炮是你的燃燒火箭發射器。如果你不能直接命中,以類似火箭兵的火箭發射器的方式使用濺射傷害。注意,燃燒炮的爆炸半徑比火箭發射器大得多並使敵人著火,而且熱量可以穿過薄牆。
- 你的火焰噴射器是你的標準火焰噴射器。它用於近中距離。火焰傳出一段還不錯的距離,不像一些消息來源說的那樣。你應該仍然堅持主要是在近距離使用這武器。然而,一個主要問題是在面對快速職業時(如偵察兵和醫護兵)根據你相對於敵人的位置,火焰可能有點太慢了
- 通過用不同的火焰武器擊中你的敵人,你可以疊加餘火傷害。一種常見的策略是用燃燒炮從遠距離轟炸敵隊,然後用火焰噴射器和汽油彈再次燃燒它們。
- 比起Quake Team Fortress,TFC中的餘火傷害慢多了。讓一個人中了餘火傷害後不使用汽油彈嚴重燒傷他們是相當不明智的,特別是他們站在補血包附近。比起火箭兵或重裝兵,爆破兵和移動速度較快的職業有更大的機會造成餘火傷害。
- 根據情況,選擇進攻和防守。
- Napalm Grenades are a great area denial tool. They are also great at disrupting enemies vision and aim.
- Use all of your fire-based weapons to cause confusion among members of the other team. The flame sprites can obstruct enemy vision, especially Snipers, but, obstructing enemy vision this way is not as effective as concing the enemy.
- Use your Single-Barrel Shotgun as a last resort or at really long range. It should seldom be used, if at all. You can also use this gun underwater, or after using a Frag grenade on a medium-light class to finish them off.
- The afterburn damage seems to be capped. This is best seen with using the Incendiary Cannon. Firing more than three rockets at an enemy will not cause afterburn damage, as the flames will cancel out, forcing the player to start burning the enemy again. It is best to use only 3 rockets in this instance if you desire to inflict afterburn damage. With the Flamethrower and Napalm Grenade, the situation is not as consistent and not as observable.
- Rarely, a Pyro can catch fire. It is possibly due to a Pyro being depleted of Asbestos Armor, as all classes come with a special armor type.
Special Abilities
Class Skill: Selects Flamethrower.
Abilities: Can't be set on fire.
Weapons
Weapon | Ammo | Damage per hit |
Notes / Special Abilities | |||
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Type | Loaded | Carried | ||||
Weapon 1 |
Crowbar | N/A | N/A | N/A | 18 | N/A |
Weapon 2 |
Single-Barrel Shotgun | Shells | 8 | 40 | 4-23 | Fires six pellets. |
Weapon 3 |
Flamethrower | Cells | N/A | 200 | 20 (Contact) 6 (on classes with Heavy armor) 9 (on classes with Medium armor) 5 (on other Pyros) 15 (on classes with light armor) 2 (Afterburn) |
Ignites players. Cannot inflict afterburn on enemy Pyros. Afterburn can increase as fire is concentrated on an enemy |
Weapon 4 |
Incendiary Cannon | Rockets | 20 | N/A | 30-60 (direct hit on armorless enemies) 20 (splash damage on armorless enemies) Splash damage does about the same as hits with the Flamethrower. |
Ignites players. Cannot inflict afterburn on enemy Pyros. Afterburn can increase as fire is concentrated on an enemy |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary |
Hand Grenade | 4 | High | Deals massive damage on a four second fuse. |
Secondary |
Napalm Grenade | 4 | Medium | Ignites environment and enemies within blast radius for a limited amount of time upon explosion. |
Gallery
The QWTF Pyro.
The Classic Pyro as seen in the Catch-Up comic.
The Classic BLU Pyro as seen in A Cold Day in Hell.
The Classic BLU Pyro without her mask on as seen in Old Wounds.
Trivia
- According to the Team Fortress 2 comic, Old Wounds, the Pyro from Team Fortress Classic is named Beatrice.
See also
- The Pyro in Team Fortress 2.
References
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