Template:PatchDiff/August 10, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/spy/spy gang cap blu.vmt
1717 "$blendtintbybasealpha" "1"
1818 "$blendtintcoloroverbase" "0"
1919
20N/A "$colortint_base" "{ 25 40 69}"
N/A20 "$colortint_base" "{25 40 69}"
2121 "$colortint_tmp" "[0 0 0]"
2222
2323 "$rimlight" "1" // To enable rim lighting (requires phong)