Difference between revisions of "Soldier (Classic)"

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! Weapon 1
 
! Weapon 1
| '''[[Axe (Classic)|Axe/Crowbar]]'''
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| '''[[Crowbar (Classic)|Axe/Crowbar]]'''
 
| N/A
 
| N/A
 
| N/A
 
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! Weapon 2
 
! Weapon 2
| '''[[Shotgun (Classic)|Shotgun]]'''
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| '''[[Shotgun (Classic)|Single-Barrel Shotgun]]'''
 
| 8
 
| 8
 
| 100
 
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! Weapon 3
 
! Weapon 3
| '''[[Double-Barreled Shotgun (Classic)|Double-Barreled Shotgun]]'''
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| '''[[Double-Barreled Shotgun (Classic)|Double-Barrel Shotgun]]'''
 
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Revision as of 10:08, 26 October 2010

Soldier (Classic)
Soldier (Classic)
Basic Information
Type: Offensive
Health: 100
(150 when overhealedby a Medic
Armor: 200
Armor type: Heavy
Speed: Slow

The Soldier is a playable class in the classic team Fortress games. He possesses the highest health and has access to the most powerful armor. His Rocket Launcher is a very powerful and versatile weapon. Will his health, damage output potential, and rocket jumping ability, he is well suited for most roles on a team.


Basic Strategy

  • Rocket Jump.
  • Ensure that your Rocket Launcher is reloaded.
  • Use your Nail grenade to pin enemies down.
  • Aim for your opponent's feet to cause reduced ability to retaliate.
  • Use splash damage to hit enemies outside of your visible range.

Special Abilities

Class Skill: Reload.

Abilities:

  • Rocket Jump

Weapons

Weapon Clip
Size
Ammo
Carried
Ammo
Type
Notes / Special Abilities
Weapon 1 Axe/Crowbar N/A N/A N/A
Weapon 2 Single-Barrel Shotgun 8 100 Shells
Weapon 3 Double-Barrel Shotgun 16 100 Shells
Weapon 4 Rocket Launcher 4 50 Rockets Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas.

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Primary Hand Grenade 4 High
Secondary Nail grenade 2

Gallery