Self-illumination
(Redirected from Glow)
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See the VDC on $selfillum for how glowing is implemented in materials.
Self-illumination, also known as selfillum or simply as glowing, is a feature of the Source Engine that causes certain textures to appear to glow when in areas with little light. This effect is used to add to the appearance, tone and/or artstyle of certain items in Team Fortress 2. As with other graphical features like jiggle bones, self-illumination is purely cosmetic with no gameplay consequence.
Objects that glow in the dark
- Note: This list is incomplete and does not display self-illumination of all applicable items.
List of items with Self-illumination | |||||
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Class | Slot | Item | Notes | ||
Weapons | Melee |
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Sun-on-a-Stick | |||||
Cosmetics |
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Bolt Boy | |||||
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Cross-Comm Express | |||||
Cosmetics |
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Cross-Comm Crash Helmet | |||||
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Infernal Impaler | |||||
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Lieutenant Bites | |||||
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Lieutenant Bites the Dust | |||||
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Soldier's Stogie | |||||
Weapons | Melee |
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Neon Annihilator | |||||
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Sharpened Volcano Fragment | |||||
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Third Degree | |||||
Cosmetics |
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Apparition's Aspect | |||||
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Blazing Bull | |||||
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Carrion Companion | |||||
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Electric Escorter | |||||
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Fallen Angel | |||||
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Filamental | |||||
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Googol Glass Eyes | |||||
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Gothic Guise | |||||
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Mucous Membrain | |||||
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Person in the Iron Mask | |||||
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Portable Smissmas Spirit Dispenser | |||||
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PY-40 Incinibot | |||||
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Pyro in Chinatown | |||||
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Spectralnaut | |||||
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Tail from the Crypt | |||||
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Triclops | |||||
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Vicious Visage | |||||
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Waxy Wayfinder | |||||
Weapons | Primary |
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Grenade Launcher | |||||
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Iron Bomber | |||||
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Loose Cannon | |||||
Secondary |
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Quickiebomb Launcher | |||||
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Stickybomb Launcher | |||||
Cosmetics |
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Cap'n Calamari | |||||
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Eyeborg | |||||
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Forgotten King's Restless Head | |||||
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HDMI Patch | |||||
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Mannhattan Project | |||||
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Polly Putrid | |||||
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Scottish Snarl | |||||
Taunt |
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Spent Well Spirits | |||||
Weapons | Secondary |
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Robo-Sandvich | |||||
Melee |
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Apoco-Fists | |||||
Cosmetics |
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Bunsen Brave | |||||
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Can Opener | |||||
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Cold War Luchador | |||||
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Hellish Overlord | |||||
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Ivan the Inedible | |||||
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Soviet Stitch-Up | |||||
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Storm Spirit's Jolly Hat | |||||
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U-clank-a | |||||
Weapons | Primary |
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Rescue Ranger | |||||
Secondary |
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Giger Counter | |||||
Cosmetics |
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Arctic Mole | |||||
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Big Star | |||||
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Clockwerk's Helm | |||||
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Data Mining Light | |||||
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Delldozer | |||||
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Face Full of Festive | |||||
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Head Mounted Double Observatory | |||||
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Industrial Festivizer | |||||
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Mining Light | |||||
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Pip-Boy | |||||
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Special Eyes | |||||
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Tin-1000 | |||||
Weapons | Primary |
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Blutsauger | |||||
Secondary |
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Kritzkrieg | |||||
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Quick-Fix | |||||
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Vaccinator | |||||
Melee |
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Ubersaw | |||||
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Vita-Saw | |||||
Cosmetics |
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Archimedes the Undying | |||||
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Byte'd Beak | |||||
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Dr. Gogglestache | |||||
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Emerald Jarate | |||||
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Herzensbrecher | |||||
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Quadwrangler | |||||
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Steam Pipe | |||||
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Templar's Spirit | |||||
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Trepanabotomizer | |||||
Taunt |
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Results Are In | |||||
Cosmetics |
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Carious Chameleon | |||||
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Holy Hunter | |||||
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Marsupial Man | |||||
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Randolph the Blood-Nosed Caribou | |||||
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Sir Hootsalot | |||||
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Sniper's Snipin' Glass | |||||
Weapons | Building |
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Ap-Sap | |||||
Cosmetics |
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Backstabber's Boomslang | |||||
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Upgrade | |||||
Multiple classes |
Weapons | Melee |
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Crossing Guard | |||||
Cosmetics |
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Doublecross-Comm | |||||
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Professor's Pineapple | |||||
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Snaggletoothed Stetson | |||||
Weapons | N/A | ||||
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Australium weapons | |||||
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Botkiller weapons | |||||
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Decorated | |||||
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Festive weapons | |||||
Melee | |||||
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Golden Frying Pan | |||||
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Saxxy | |||||
Cosmetics |
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A Rather Festive Tree | |||||
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Accursed Apparition | |||||
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Aperture Labs Hard Hat | |||||
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Awesomenauts Badge | |||||
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Beacon from Beyond | |||||
The Nightmare style, under the following circumstances:
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Beaten and Bruised | |||||
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Blapature Co. Contributor | |||||
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Bombinomicon | |||||
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Cheater's Lament | |||||
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Conspiracy Cap | |||||
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Dead Little Buddy | |||||
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Dueler | |||||
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Earbuds | |||||
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Electric Badge-aloo | |||||
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Festive Frames | |||||
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Gifting Man from Gifting Land | |||||
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Hooded Haunter | |||||
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Horseless Headless Horsemann's Head | |||||
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Philateler | |||||
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Madness vs Machines Boundless Heart 2019 | |||||
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Memes vs. Machines PotatOS Server 2019 | |||||
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Pocket Horsemann | |||||
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RoBro 3000 | |||||
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Rump-o'-Lantern | |||||
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Spirit of Giving | |||||
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Unknown Monkeynaut | |||||
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Virtual Viewfinder | |||||
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Voodoo-Cursed Soul | |||||
Action items |
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Power Up Canteen |
Update history
- [Undocumented] Removed self illumination on the Earbuds.
- [Undocumented] Fixed the Industrial Festivizer not glowing in the dark.
- [Undocumented] Fixed an issue with the self-illumination on the Vaccinator's backpack.
- Fixed Civilian Grade Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints. (community fix from makaroffilya)
- Fixed self-illumination effect for the High Roller's Rocket Launcher and the High Roller's Medi Gun. (community fix from makaroffilya)
- Fixed regressed self-illum setting for the Earbuds.
Bugs
- The entire head of the Engineer Robot is self-illuminated, instead of just the eyes like with the other Robots.