User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 15:02, 24 June 2017 (diff | hist) . . (-7) . . m Rancho Relaxo
- 10:15, 19 June 2016 (diff | hist) . . (-44) . . m Hydro
- 11:50, 30 May 2016 (diff | hist) . . (+300) . . Talk:Cloak (Control Point) (current)
- 07:46, 27 May 2016 (diff | hist) . . (+12) . . m Hadouken (The Pyro is definitely human, so it's "they" in order to avoid specific genders.)
- 11:11, 23 May 2016 (diff | hist) . . (+99) . . m Source Filmmaker
- 18:34, 23 April 2016 (diff | hist) . . (-28) . . Meet the Engineer
- 07:17, 20 April 2016 (diff | hist) . . (+3) . . m Administrator responses (Proof happens to be in the soundscripts.)
- 16:41, 29 March 2016 (diff | hist) . . (-66) . . Unused content
- 10:57, 19 March 2016 (diff | hist) . . (-32) . . Meet the Demoman
- 10:54, 19 March 2016 (diff | hist) . . (-105) . . m Well (Control Point)
- 21:03, 11 March 2016 (diff | hist) . . (-230) . . Carnival of Carnage (Here's a tiny protip: never say "die" in Dairantou Smash Brothers, they turn into trophies upon being defeated if the Subspace Emissary taught you anything.… And being defeated in the 1-Player modes.)
- 15:31, 23 February 2016 (diff | hist) . . (-122) . . Boo Balloon
- 15:22, 23 February 2016 (diff | hist) . . (-3) . . m Jiggle bones
- 15:03, 23 February 2016 (diff | hist) . . (-74) . . Holiday Punch
- 14:58, 23 February 2016 (diff | hist) . . (-46) . . Steel Songbird
- 11:37, 19 February 2016 (diff | hist) . . (-122) . . Fire
- 11:08, 19 February 2016 (diff | hist) . . (-76) . . Battery Canteens
- 11:06, 19 February 2016 (diff | hist) . . (-95) . . Power Up Canteen (Going more indirect and removing redundant "Image:" part in the gallery tabber thing, you never need it unless a picture is meant to be displayed as a thumbnail.)
- 20:26, 21 January 2016 (diff | hist) . . (+329) . . m Talk:Bottle (I stand corrected, there is a seperate model for the broken bottle (of Scrumpy))
- 12:43, 21 January 2016 (diff | hist) . . (-25) . . Bottle (Undo edit by Hinaomi (Talk) (2038387) Then... where is the "w_bottle_broken.mdl?")
- 12:38, 21 January 2016 (diff | hist) . . (-48) . . January 20, 2016 Patch (It's func_nobuild)
- 12:04, 19 January 2016 (diff | hist) . . (-120) . . Bottle (Then the trivia about a broken bottle model isn't important either. Also, don't just hit the "Undo" button like it was the emergency resolution.)
- 00:43, 10 January 2016 (diff | hist) . . (+43) . . m Bottle (bottleBroken bodygroup.)
- 00:13, 23 December 2015 (diff | hist) . . (+25) . . Pyro taunts (That's why the gasmask hides the Pyro's identity, they certainly are not an alien because the Voodoo-Cursed Pyro Soul obviously shows a skull.… I'm not stupid.)
- 15:39, 22 December 2015 (diff | hist) . . (+25) . . Pyro taunts (The Pyro is not an "it", their gender is just ambiguous.)
- 15:28, 22 December 2015 (diff | hist) . . (-76) . . Meet the Pyro
- 15:25, 22 December 2015 (diff | hist) . . (-138) . . Meet the Medic
- 15:18, 22 December 2015 (diff | hist) . . (-4) . . m Bill ("The Bill's Hat"?)
- 10:12, 22 April 2015 (diff | hist) . . (+77) . . Meet the Spy (Conspiracy theory from me: They stopped doing voice dubs because it takes too much voicework for those non-English & Russian folks... A reason to use closed captioning perhaps?)
- 12:49, 10 April 2015 (diff | hist) . . (+105) . . Team Fortress Wiki:Weapon Demonstration (WeGame is now gone)
- 12:38, 9 April 2015 (diff | hist) . . (-46) . . Surfing
- 10:19, 22 January 2015 (diff | hist) . . (+1) . . m Voodoo-Cursed Demoman Soul (Doesn't seem like a "bug" to me, Valve basically never bothered to keep consistency... I guess that's very common.)
- 20:50, 27 October 2014 (diff | hist) . . (-30) . . m Meet the Scout (Improving some grammar, is all.)
- 12:32, 5 January 2014 (diff | hist) . . (-31) . . Friendly fire
- 08:29, 27 November 2013 (diff | hist) . . (+2) . . m Frag Grenade
- 15:19, 21 September 2013 (diff | hist) . . (+245) . . Talk:Gentle Manne's Service Medal (current)
- 16:25, 23 May 2013 (diff | hist) . . (+1) . . m Help:Recording demos (AVI has been removed, and replaced with .MOV and "h264" which requires QuickTime)
- 21:13, 18 May 2013 (diff | hist) . . (+240) . . Talk:Administrator responses (→Drugs?: new section)
- 19:44, 3 May 2013 (diff | hist) . . (-97) . . Lead Pipe (..Forget it, this is probably not very informal)
- 19:35, 3 May 2013 (diff | hist) . . (+97) . . m Lead Pipe (..This dates back to HL2, with Matt in the Canals?)
- 19:33, 3 May 2013 (diff | hist) . . (-3) . . Unused turrets (Keep this in mind, SFM is a short name for this program.)
- 08:58, 24 April 2013 (diff | hist) . . (+105) . . m Sapper (I remember playing as spy on Achievement maps, where you could spawn many sentries & dispensers. Sappers can be refilled with Resupply!)
- 12:44, 12 April 2013 (diff | hist) . . (0) . . m Spy Robot (That's not really a bug, just a mistake made during development...)
- 12:06, 12 April 2013 (diff | hist) . . (+43) . . m Stickybomb Launcher (Normalmaps, why didn't they get used or get compensated with alpha channels in the base textures?)
- 12:00, 12 April 2013 (diff | hist) . . (+105) . . m Meet the Engineer (Trivial stuff in the DMX!)
- 11:56, 12 April 2013 (diff | hist) . . (+131) . . m Meet the Heavy (I've been looking at Meet the Heavy in the Work Camera, and there are some oddities indeed!)
- 11:44, 12 April 2013 (diff | hist) . . (+4) . . m Engineer Robot (Engineer Bot with no Taunt lines? I guess they didn't have time to make them... (gniht nrad taht hcuot t'nod ay dlot I!))
- 08:55, 11 April 2013 (diff | hist) . . (+362) . . m Team (Clearing up the fact of no more Green or Yellow)
- 11:34, 7 January 2013 (diff | hist) . . (+47) . . Unused content (We need to make use of these things, especially in SFM)
- 11:24, 7 January 2013 (diff | hist) . . (-3) . . Differences between platforms (PS3 has free-for-all and no rules, fuck the console ports, take them back and refund!)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)