Talk:Standard community competitive lineup
(Redirected from Talk:Standard competitive lineup)
Is there a reason all the 6v6 pages still seem to imply that 6v6 is the only competitive format and are labelled as such? Highlander is almost as popular, and 4v4 is quickly gaining a following.
In fact, there don't even seem to be Highlander pages on the wiki, just a brief mention that it exists as a game mode. 4v4 at least has a skeleton of a page to itself.
Leadfoot9 (talk) 11:27, 10 June 2014 (PDT)
Move page to "Standard community competitive lineup"
To match Competitive play and Standard competitive format (they are redirect pages).
Basically, the official Competitive Mode is dead, so only the community dictates what is the true competitive format.
If no one objects, I will move the pages after a minimum of 7 days. Tiagoquix (talk) 16:21, 28 August 2022 (UTC)
- If I understand correctly, this is moving anything that mentions "standard competitive format" to mention it's community decided as opposed to Valve?
GrampaSwood (talk) 19:19, 4 September 2022 (UTC)
- If I understand correctly, this is moving anything that mentions "standard competitive format" to mention it's community decided as opposed to Valve?
- Not exactly. Team Fortress 2's competitive landscape began long before the official Competitive Mode implementation. While the official competitive mode (available through the main menu) adheres to several principles of community's competitive format (which began a long time ago), it doesn't follow them all. For example, community's competitive has weapon bans, taunt bans (to prevent third-person), sv_pure 2 (instead of 1), plugins to fix game issues, etc. So it's not necessarily the opposite, but rather something different.
The thing is that the game's competitive mode was defined by the community, not the developers. So this is the justification for separating/moving the pages. Tiagoquix (talk) 20:43, 4 September 2022 (UTC)
- Not exactly. Team Fortress 2's competitive landscape began long before the official Competitive Mode implementation. While the official competitive mode (available through the main menu) adheres to several principles of community's competitive format (which began a long time ago), it doesn't follow them all. For example, community's competitive has weapon bans, taunt bans (to prevent third-person), sv_pure 2 (instead of 1), plugins to fix game issues, etc. So it's not necessarily the opposite, but rather something different.
- Out of curiosity, I just noticed the Competitive Mode's hatnote, which links to the Competitive (disambiguation) page. The community is mentioned there. Tiagoquix (talk) 20:49, 4 September 2022 (UTC)
- From what I can tell, the moves were done to specifically to indicate that this stuff is community and not official. From the original talk page post here it came across as if you were trying to say that community competitive should be the official competitive according to the wiki.
GrampaSwood (talk) 21:11, 4 September 2022 (UTC)
- From what I can tell, the moves were done to specifically to indicate that this stuff is community and not official. From the original talk page post here it came across as if you were trying to say that community competitive should be the official competitive according to the wiki.
- No, I'm not trying to say the community's competitive should be the official competitive. Sorry if I left this impression.
Just to clarify: the thing is that most of what is defined as competitive in TF2 these days has come from the community. Technically, most of the definition is unofficial, because as much as the official mode aggregates a lot of the original idea of the community, it doesn't aggregate everything.
For example, the official mode has no class limits, so there can be 3 Heavies and 3 Medics, something that wouldn't ever be possible in community's competitive. So yes, the pages have been moved to really distinguish the Main Menu Competitive Matchmaking Mode from the Community's Competitive, even though the official mode aggregates most of the concepts.
This first section already is one of the best examples that separates the official mode from the community's concept. Tiagoquix (talk) 16:41, 4 February 2023 (UTC)
- No, I'm not trying to say the community's competitive should be the official competitive. Sorry if I left this impression.