Template:PatchDiff/September 23, 2013 Patch/bin/base.fgd

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2828[
2929 model(studio) : "World Model"
3030 skin(integer) : "Skin" : 0 : "Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default."
N/A31 modelscale(float) : "Model Scale" : "1.0" : "A multiplier for the size of the model."
3132 
3233 disableshadows(choices) : "Disable Shadows" : 0 : "Used to disable dynamic shadows on this entity." =
3334 [
4041 input DisableShadow(void) : "Turn shadow off."
4142 input EnableShadow(void) : "Turn shadow on."
4243 input AlternativeSorting(bool) : "Used to attempt to fix sorting problems when rendering. True activates, false deactivates"
N/A44 input SetModelScale(string) : "Takes two values separated by a space. The first is the target model scale. The second value is the number of seconds the change in scale will be spread over."
4345 
4446 // Outputs
4547 output OnIgnite(void) : "Fired when this object catches fire."