Ground Zero (custom mission)
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“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Ground Zero | |
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Basic Information | |
Name: | Ground Zero |
File name: |
mvm_silentsky_rc4_adv_ground_zero.pop
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Developer(s): | Ciaran |
Map: | Silentsky |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 250 |
Maximum possible credits: | 5150 |
Minimum respawn wave time: | 4 |
Maximum respawn wave time: | 8 |
Fixed respawn time: | No |
Tour: | Digital Directive |
Sentry Buster spawn time: | 0 seconds |
Sentry Buster respawn time: | 45 seconds |
Ground Zero is an advanced invasion mission made by Ciaran. It is available on the custom Silentsky map.
Contents
Notes
- Sniper Robots don't have a visible laser when aiming.
- Sniper Robots can headshot players.
- Shield Medic's projectile shield can deal damage to players.
- Sentry Busters don't deal damage to robots.
- Some weapon stats changed in this mission, see the Stat changes section for more details.
Waves
Note: All airdrop in robot equipped B.A.S.E. Jumper and immune to fall damage.
Stat changes
Weapon/Class | New Stats/Stats Change |
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Loose Cannon |
Changed: Shoots normal grenades |
Ambassador |
Removed: Critical damage is affected by range |
Pyro |
Airblast does not knockback targets |
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