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Show new changes starting from 22:35, 11 July 2024
   
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11 July 2024

     13:39  Template:Attribute‎ (diff | hist) . . (+58). . GrampaSwood (talk | contribs)
     05:49  Critical hits‎ (diff | hist) . . (-60). . Randomname90001 (talk | contribs) (Corrected reason for Crits disregarding resistances. See game/shared/tf/tf_gamerules.cpp:L6794-6883 ; bonus damage is dealt with separately.)
     03:02  Natascha‎ (diff | hist) . . (-173). . Randomname90001 (talk | contribs) (Removed bug about Crit bonus damage not being affected by the resistance. The damage is intentionally split between the crit bonus and actual damage, then resistances are applied separately. See game/shared/tf/tf_gamerules.cpp:L6796, 6814, 6883)

9 July 2024

     23:46  Short Circuit‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; Rock Paper Scissors!‎]
      23:46 (cur | prev) . . (-61). . GrampaSwood (talk | contribs) (Undo edit by Rock Paper Scissors! (Talk) (3743561) This is considered a bug, please provide proof of this) (Tag: Undo)
      23:34 (cur | prev) . . (+61). . Rock Paper Scissors! (talk | contribs)
     04:10  El Zapateador‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

8 July 2024

     16:42  Deadliest Duckling‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)
     07:47  List of references (Soldier)‎ (diff | hist) . . (+37). . IrsY 27 (talk | contribs)

7 July 2024

     12:20  Manmelter‎ (diff | hist) . . (-44). . Jh34ghu43gu (talk | contribs) (Damage and function times: https://www.youtube.com/watch?v=7wYDM9xaeiQ https://www.youtube.com/watch?v=fAaSkjZ8MTw + my recent edit on Afterburn)
     12:14  Fire‎ (diff | hist) . . (+61). . Jh34ghu43gu (talk | contribs) (Afterburn: Afterburn is additive https://youtu.be/fAaSkjZ8MTw Minimum duration is 0.5s for a pyro hit by the dragon's fury.)

4 July 2024

     03:33  Dead Ringer‎ (diff | hist) . . (+167). . Randomname90001 (talk | contribs) (Added the chance for an explosive hit to result in a gib when feigning.)
     02:40  Eureka Effect‎ (diff | hist) . . (+197). . Randomname90001 (talk | contribs) (Added trivia about scrapped Spy revealing function.)

3 July 2024

2 July 2024

     22:14  Half-Zatoichi‎ (diff | hist) . . (-169). . GrampaSwood (talk | contribs) (Undo edit by TacticalNuke455 (Talk) (3735172) Unless a taunt is a kill taunt, the weapon's taunt is not noted) (Tag: Undo)

1 July 2024

     20:10  Soda Popper‎‎ (3 changes | history) . . (+425). . [GrampaSwood‎; Randomname90001‎ (2×)]
      20:10 (cur | prev) . . (+230). . Randomname90001 (talk | contribs) (Added bug with Hype increasing when dealing 0 damage, made previous damage bug more accurate. Video: https://youtu.be/P2Lzh5zlhWE)
      12:29 (cur | prev) . . (+14). . GrampaSwood (talk | contribs)
      08:12 (cur | prev) . . (+181). . Randomname90001 (talk | contribs) (Added bug with Hype's fill rate scaling incorrectly and Hype per hit cap. Video of both: https://youtu.be/DEiEv0KYRag)
     19:39  Soldier taunts‎ (diff | hist) . . (0). . Pootis Levert (talk | contribs)

30 June 2024

     00:26  Achievements‎ (diff | hist) . . (+13). . GrampaSwood (talk | contribs) (mc)

29 June 2024

     15:02  Achievements‎ (diff | hist) . . (+551). . GrampaSwood (talk | contribs) (Trivia: Added some Trivia about cut achievements)

28 June 2024

     18:10  Golden Wrench‎ (diff | hist) . . (+248). . BrazilianNut (talk | contribs) (Trivia: Added the messages for finding and deleting a Golden Wrench.)