Related changes
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16 July 2024
15 July 2024
16:02 | Blutsauger (2 changes | history) . . (+377) . . [GrampaSwood (2×)] | ||
16:02 (cur | prev) . . (+14) . . GrampaSwood (talk | contribs) (I love being tricked into eating soil) | |||
15:58 (cur | prev) . . (+363) . . GrampaSwood (talk | contribs) |
15:58 | Syringe Gun (diff | hist) . . (+363) . . GrampaSwood (talk | contribs) |
15:57 | Overdose (diff | hist) . . (+301) . . GrampaSwood (talk | contribs) (→Bugs) |
m 12:55 | Polar Bear (diff | hist) . . (+14) . . Mediarch (talk | contribs) (Link for ushanka to be consistent with the other ushankas) |
12:42 | Medic (diff | hist) . . (+40) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Sniper (diff | hist) . . (+41) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Engineer (diff | hist) . . (+43) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Heavy (diff | hist) . . (+40) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:42 | Demoman (diff | hist) . . (+42) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:41 | Pyro (diff | hist) . . (+39) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:41 | Soldier (diff | hist) . . (+42) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:38 | Scout (diff | hist) . . (+29) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
12:37 | Spy (2 changes | history) . . (+71) . . [GrampaSwood (2×)] | ||
12:37 (cur | prev) . . (+32) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) | |||
12:33 (cur | prev) . . (+39) . . GrampaSwood (talk | contribs) (Added note on the grey background added to the decal) |
12:24 | Template:Main (diff | hist) . . (+88) . . GrampaSwood (talk | contribs) |
00:11 | Heavy Lifter (diff | hist) . . (+4) . . Mediarch (talk | contribs) (It's actually 6 pockets...here's heavy without the bandolier https://i.imgur.com/NCOLmsV.png) |
14 July 2024
23:57 | Heavy Lifter (4 changes | history) . . (+36) . . [Missing boi; GrampaSwood; Mediarch (2×)] | ||
m | 23:57 (cur | prev) . . (+17) . . Mediarch (talk | contribs) (mc) | ||
23:55 (cur | prev) . . (+1) . . Mediarch (talk | contribs) (It's five pockets. The bandolier covers two of them but there's two pockets on the lower left side) | |||
23:51 (cur | prev) . . (-1) . . GrampaSwood (talk | contribs) | |||
23:30 (cur | prev) . . (+19) . . Missing boi (talk | contribs) |
19:03 | Sydney Sleeper (2 changes | history) . . (0) . . [GrampaSwood; Asldjasdhaksdasd] | ||
19:03 (cur | prev) . . (-87) . . GrampaSwood (talk | contribs) (Undo edit by Asldjasdhaksdasd (Talk) (3747372) Clipping bugs are not noted) (Tag: Undo) | |||
m | 18:59 (cur | prev) . . (+87) . . Asldjasdhaksdasd (talk | contribs) (→Bugs: added a new "bug" if you can even call it that , pls let me know if clipping through a model during an animation is considered a glitch therefore if it can be added to that section of the article) |
13 July 2024
m 11:14 | Old Man Frost (diff | hist) . . (+24) . . Mediarch (talk | contribs) (Added glasses afterwards and a link for Pince-nez since it's a term some people might not be familiar with.) |
00:17 | Trading (2 changes | history) . . (+19) . . [GrampaSwood (2×)] | ||
00:17 (cur | prev) . . (+37) . . GrampaSwood (talk | contribs) (mc) | |||
00:13 (cur | prev) . . (-18) . . GrampaSwood (talk | contribs) |
00:15 | (Protection log) . . GrampaSwood (talk | contribs) removed protection from Trading (Safe to unprotect now) |
12 July 2024
23:59 | Brass Beast (diff | hist) . . (-167) . . GrampaSwood (talk | contribs) (→Bugs: See diff 3744197) |
23:59 | Buffalo Steak Sandvich (diff | hist) . . (-114) . . GrampaSwood (talk | contribs) (→Bugs: See diff 3744197) |
23:05 | Fire (diff | hist) . . (-2,819) . . GrampaSwood (talk | contribs) (→Surviving fire: Turned into table) |
22:04 | Heavy Lifter (3 changes | history) . . (+134) . . [GrampaSwood; Missing boi (2×)] | ||
22:04 (cur | prev) . . (+42) . . GrampaSwood (talk | contribs) (Some auto translation stuff, mc to intro to prevent "adds x and y and z and also adds x and y and also adds x and y".) | |||
22:01 (cur | prev) . . (+74) . . Missing boi (talk | contribs) | |||
21:58 (cur | prev) . . (+18) . . Missing boi (talk | contribs) |
11 July 2024
13:39 | Template:Attribute (diff | hist) . . (+58) . . GrampaSwood (talk | contribs) |
m 13:12 | Fan O'War (diff | hist) . . (-1) . . JupiterSphere (talk | contribs) (mc) |
05:49 | Critical hits (diff | hist) . . (-60) . . Randomname90001 (talk | contribs) (Corrected reason for Crits disregarding resistances. See game/shared/tf/tf_gamerules.cpp:L6794-6883 ; bonus damage is dealt with separately.) |
03:02 | Natascha (diff | hist) . . (-173) . . Randomname90001 (talk | contribs) (Removed bug about Crit bonus damage not being affected by the resistance. The damage is intentionally split between the crit bonus and actual damage, then resistances are applied separately. See game/shared/tf/tf_gamerules.cpp:L6796, 6814, 6883) |
9 July 2024
23:46 | Short Circuit (2 changes | history) . . (0) . . [GrampaSwood; Rock Paper Scissors!] | ||
23:46 (cur | prev) . . (-61) . . GrampaSwood (talk | contribs) (Undo edit by Rock Paper Scissors! (Talk) (3743561) This is considered a bug, please provide proof of this) (Tag: Undo) | |||
23:34 (cur | prev) . . (+61) . . Rock Paper Scissors! (talk | contribs) |
8 July 2024
m 23:47 | Strange Part (diff | hist) . . (-20) . . TheOneWhoAteTheCookies (talk | contribs) (The Prinny Machete can only be Unique or Genuine. 3:) |
19:48 | Horror Shawl (diff | hist) . . (+5) . . Mediarch (talk | contribs) (full paint) |
7 July 2024
m 12:20 | Detonator (diff | hist) . . (-44) . . Jh34ghu43gu (talk | contribs) (→Damage and function times: https://www.youtube.com/watch?v=7wYDM9xaeiQ https://www.youtube.com/watch?v=fAaSkjZ8MTw + my recent edit on Afterburn) |
m 12:20 | Flare Gun (diff | hist) . . (-44) . . Jh34ghu43gu (talk | contribs) (→Damage and function times: https://www.youtube.com/watch?v=7wYDM9xaeiQ https://www.youtube.com/watch?v=fAaSkjZ8MTw + my recent edit on Afterburn) |
12:20 | Manmelter (diff | hist) . . (-44) . . Jh34ghu43gu (talk | contribs) (→Damage and function times: https://www.youtube.com/watch?v=7wYDM9xaeiQ https://www.youtube.com/watch?v=fAaSkjZ8MTw + my recent edit on Afterburn) |
m 12:18 | Scorch Shot (diff | hist) . . (-44) . . Jh34ghu43gu (talk | contribs) (→Damage and function times: https://www.youtube.com/watch?v=7wYDM9xaeiQ https://www.youtube.com/watch?v=fAaSkjZ8MTw + recent edit on Afterburn) |
12:14 | Fire (diff | hist) . . (+61) . . Jh34ghu43gu (talk | contribs) (→Afterburn: Afterburn is additive https://youtu.be/fAaSkjZ8MTw Minimum duration is 0.5s for a pyro hit by the dragon's fury.) |
4 July 2024
03:33 | Dead Ringer (diff | hist) . . (+167) . . Randomname90001 (talk | contribs) (Added the chance for an explosive hit to result in a gib when feigning.) |
02:40 | Eureka Effect (diff | hist) . . (+197) . . Randomname90001 (talk | contribs) (Added trivia about scrapped Spy revealing function.) |
3 July 2024
13:42 | Template:Map link (diff | hist) . . (+86) . . GrampaSwood (talk | contribs) (→See also: + extra templates) |