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Show new changes starting from 21:12, 20 July 2024
   
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20 July 2024

 m   18:24  Panzer Pants‎ (diff | hist) . . (+3). . BrazilianNut (talk | contribs) (Nominal agreement; one other, minor change.)
     11:19  Cosmetic items‎ (diff | hist) . . (+104). . GrampaSwood (talk | contribs) (List of cosmetic items)
 m   07:04  Soldier taunts‎‎ (2 changes | history) . . (+32). . [BrazilianNut‎ (2×)]
 m    07:04 (cur | prev) . . (+32). . BrazilianNut (talk | contribs) (Marked for update.)
 m    06:48 (cur | prev) . . (0). . BrazilianNut (talk | contribs) (Soldier-exclusive: Alphabetical order.)
 m   05:42  B.A.S.E. Jumper‎‎ (3 changes | history) . . (+72). . [ShadowMan44‎ (3×)]
 m    05:42 (cur | prev) . . (+3). . ShadowMan44 (talk | contribs) (Update history)
 m    05:34 (cur | prev) . . (-83). . ShadowMan44 (talk | contribs) (Bugs: I'm pretty sure this was fixed with yesterday's update.)
 m    05:29 (cur | prev) . . (+152). . ShadowMan44 (talk | contribs) (Added summer update.)
 m   05:41  Head Hedge‎ (diff | hist) . . (+130). . ShadowMan44 (talk | contribs) (Update history)

19 July 2024

 m   11:11  Cuban Bristle Crisis‎ (diff | hist) . . (-39). . Mediarch (talk | contribs) (Trivia: removed the link to the image. There's already an image of Castro in the gallery)
     09:33  Basic Pyro strategy‎‎ (2 changes | history) . . (+75). . [GrampaSwood‎; Unnamed anon‎]
      09:33 (cur | prev) . . (+7). . GrampaSwood (talk | contribs)
      03:09 (cur | prev) . . (+68). . Unnamed anon (talk | contribs)
 m   09:18  Cow Mangler 5000‎‎ (5 changes | history) . . (+196). . [Tiagoquix‎ (5×)]
 m    09:18 (cur | prev) . . (0). . Tiagoquix (talk | contribs) (Adjust Mini-Crit links)
 m    08:39 (cur | prev) . . (+106). . Tiagoquix (talk | contribs) (Add text to refs)
 m    08:35 (cur | prev) . . (0). . Tiagoquix (talk | contribs) (See also: Lowercase S for strategy)
 m    08:34 (cur | prev) . . (+88). . Tiagoquix (talk | contribs) (Bugs: "mini-critboosted" -> "boosted by mini-crits"; add info about enemy stickybombs)
 m    08:32 (cur | prev) . . (+2). . Tiagoquix (talk | contribs) (Unused content: Add bullet)
     00:06  Soldier taunts‎ (diff | hist) . . (+975). . Watermelonturtle (talk | contribs) (Made a section for the Can It! Taunt)

18 July 2024

     21:46  Community Pyro strategy‎‎ (3 changes | history) . . (-5). . [Senpai'ro‎; GrampaSwood‎ (2×)]
      21:46 (cur | prev) . . (-51). . GrampaSwood (talk | contribs) (Gas Passer: mc)
      21:40 (cur | prev) . . (-97). . GrampaSwood (talk | contribs) (mc)
      21:30 (cur | prev) . . (+143). . Senpai'ro (talk | contribs) (Neon Annihilator: With the 2024 Summer Update, the Gas Passer's gas now counts as being wet, and will activate the Neon Annihilator's guaranteed critical hits.)
 m   19:56  Strategy‎‎ (2 changes | history) . . (-506). . [BrazilianNut‎ (2×)]
 m    19:56 (cur | prev) . . (-6). . BrazilianNut (talk | contribs)
 m    19:24 (cur | prev) . . (-500). . BrazilianNut (talk | contribs)
 m   11:09  Original‎ (diff | hist) . . (+16). . Mediarch (talk | contribs) (See also: Wingstick for the bundle and alphabetical)
     01:03  Sentry Gun‎‎ (2 changes | history) . . (0). . [KingK‎ (2×)]
      01:03 (cur | prev) . . (0). . KingK (talk | contribs) (Advantages)
      01:02 (cur | prev) . . (0). . KingK (talk | contribs) (Advantages)

16 July 2024

     18:29  Hitscan‎ (diff | hist) . . (+1,200). . GrampaSwood (talk | contribs) (Added hitbox images)

15 July 2024

     12:42  Medic‎ (diff | hist) . . (+40). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Sniper‎ (diff | hist) . . (+41). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Engineer‎ (diff | hist) . . (+43). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Heavy‎ (diff | hist) . . (+40). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Demoman‎ (diff | hist) . . (+42). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Pyro‎ (diff | hist) . . (+39). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Soldier‎ (diff | hist) . . (+42). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:38  Scout‎ (diff | hist) . . (+29). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:37  Spy‎‎ (2 changes | history) . . (+71). . [GrampaSwood‎ (2×)]
      12:37 (cur | prev) . . (+32). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
      12:33 (cur | prev) . . (+39). . GrampaSwood (talk | contribs) (Added note on the grey background added to the decal)
     00:53  Valley Forge‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)

14 July 2024

     17:46  Exorcizor‎ (diff | hist) . . (+162). . Gabrielwoj (talk | contribs) (Added team-colors (item is not team-colored but the rest of the merc's body on the paint previews are), paint full)

13 July 2024

     19:35  Slo-Poke‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

12 July 2024

     23:05  Fire‎ (diff | hist) . . (-2,819). . GrampaSwood (talk | contribs) (Surviving fire: Turned into table)
     20:14  Glossary of player terms‎‎ (3 changes | history) . . (+45). . [GoldenHorde‎; GrampaSwood‎ (2×)]
      20:14 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (C)
      11:41 (cur | prev) . . (-117). . GrampaSwood (talk | contribs) (mc, it essentially just specified a single meaning of the verb rather than adding an actual new definition)
      05:15 (cur | prev) . . (+162). . GoldenHorde (talk | contribs) (T)
     15:20  Breach and Bomb‎ (diff | hist) . . (-165). . GrampaSwood (talk | contribs) (Removed Trivia, both unsourced + real-life comparison. Instead, I replaced it with the generic helmet type in the intro instead.)

11 July 2024

     12:12  Community Demoman strategy‎‎ (3 changes | history) . . (+368). . [GrampaSwood‎; GoldenHorde‎ (2×)]
      12:12 (cur | prev) . . (-187). . GrampaSwood (talk | contribs) (Some slight rewording. I've removed the bit about "carpet" effect, because I'm really not sure what it's trying to say. Sticky traps very often only cover a single doorway or chokepoint, so this pretty much just goes "sticky traps are not good")
      03:09 (cur | prev) . . (+222). . GoldenHorde (talk | contribs) (Quick tips)
      02:53 (cur | prev) . . (+383). . GoldenHorde (talk | contribs) (Stickybomb Launcher + reskins)
     11:53  Glossary of player terms‎‎ (2 changes | history) . . (+187). . [GrampaSwood‎; GoldenHorde‎]
      11:53 (cur | prev) . . (+8). . GrampaSwood (talk | contribs)
      03:03 (cur | prev) . . (+179). . GoldenHorde (talk | contribs) (S)
     05:49  Critical hits‎ (diff | hist) . . (-60). . Randomname90001 (talk | contribs) (Corrected reason for Crits disregarding resistances. See game/shared/tf/tf_gamerules.cpp:L6794-6883 ; bonus damage is dealt with separately.)