Related changes
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19 July 2024
00:06 | Soldier taunts (diff | hist) . . (+975) . . Watermelonturtle (talk | contribs) (Made a section for the Can It! Taunt) |
15 July 2024
12:41 | Soldier (diff | hist) . . (+42) . . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links) |
00:53 | Valley Forge (diff | hist) . . (+19) . . Mediarch (talk | contribs) (full paint) |
14 July 2024
17:46 | Exorcizor (diff | hist) . . (+162) . . Gabrielwoj (talk | contribs) (Added team-colors (item is not team-colored but the rest of the merc's body on the paint previews are), paint full) |
13 July 2024
12 July 2024
23:05 | Fire (diff | hist) . . (-2,819) . . GrampaSwood (talk | contribs) (→Surviving fire: Turned into table) |
15:20 | Breach and Bomb (diff | hist) . . (-165) . . GrampaSwood (talk | contribs) (Removed Trivia, both unsourced + real-life comparison. Instead, I replaced it with the generic helmet type in the intro instead.) |
11 July 2024
05:49 | Critical hits (diff | hist) . . (-60) . . Randomname90001 (talk | contribs) (Corrected reason for Crits disregarding resistances. See game/shared/tf/tf_gamerules.cpp:L6794-6883 ; bonus damage is dealt with separately.) |
10 July 2024
15:24 | Template:Sniper Nav (diff | hist) . . (+17) . . Ryo (talk | contribs) |
15:23 | Template:Scout Nav (diff | hist) . . (+17) . . Ryo (talk | contribs) |
15:23 | Template:Pyro Nav (diff | hist) . . (+17) . . Ryo (talk | contribs) |
9 July 2024
8 July 2024
16:42 | Deadliest Duckling (diff | hist) . . (+10) . . Mediarch (talk | contribs) (full paint) |
07:47 | List of references (Soldier) (diff | hist) . . (+37) . . IrsY 27 (talk | contribs) |