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Show new changes starting from 09:17, 5 July 2024
   
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4 July 2024

     23:50  Frenchman's Formals/es‎ (diff | hist) . . (+24). . Mediarch (talk | contribs) (full paint)
     03:33  Dead Ringer‎ (diff | hist) . . (+167). . Randomname90001 (talk | contribs) (Added the chance for an explosive hit to result in a gib when feigning.)
     01:22  B'aaarrgh-n-Bicorne/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

3 July 2024

     02:14  Stereoscopic Shades/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

1 July 2024

     20:10  Soda Popper‎‎ (3 changes | history) . . (+425). . [GrampaSwood‎; Randomname90001‎ (2×)]
      20:10 (cur | prev) . . (+230). . Randomname90001 (talk | contribs) (Added bug with Hype increasing when dealing 0 damage, made previous damage bug more accurate. Video: https://youtu.be/P2Lzh5zlhWE)
      12:29 (cur | prev) . . (+14). . GrampaSwood (talk | contribs)
      08:12 (cur | prev) . . (+181). . Randomname90001 (talk | contribs) (Added bug with Hype's fill rate scaling incorrectly and Hype per hit cap. Video of both: https://youtu.be/DEiEv0KYRag)
     16:22  Athenian Attire/es‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)

23 June 2024

     18:26  Pretty Boy's Pocket Pistol‎ (diff | hist) . . (+74). . GrampaSwood (talk | contribs) (Linking to the origin of the publicity blurb, many of these are from images never officially posted on the Wiki (which I don't think is a good idea) nor actually linked anywhere so this is a good compromise imo. Feel free to add this to other pages)

22 June 2024

     11:04  Flare Gun‎ (diff | hist) . . (+86). . GrampaSwood (talk | contribs) (Bugs: https://www.youtube.com/watch?v=bI6u5bfS48U)

21 June 2024

     19:56  Grenade Launcher‎ (diff | hist) . . (-297). . GrampaSwood (talk | contribs) (Undo edit by Reater (Talk) (3726497) This is a very small visual bug that is hardly visible on stock, and likely not even a bug, just a quirk.) (Tag: Undo)

20 June 2024

     19:51  Head Hunter/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     09:32  Cow Mangler 5000‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; Tf2 man‎]
      09:32 (cur | prev) . . (-136). . GrampaSwood (talk | contribs) (Undo edit by Tf2 man (Talk) (3725810) Glitched versions of items are not noted) (Tag: Undo)
      03:55 (cur | prev) . . (+136). . Tf2 man (talk | contribs) (Trivia)

19 June 2024

     06:52  Back Scatter‎ (diff | hist) . . (+85). . Randomname90001 (talk | contribs) (Added exact value for max distance before it stops dealing minicrits.)

17 June 2024

     20:03  Ullapool Caber‎ (diff | hist) . . (+164). . Wabble (talk | contribs) (Added a bug - https://www.youtube.com/watch?v=MTtnDujja6I)
     05:11  Cadet Visor/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

16 June 2024

     22:45  Airborne Attire/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     03:11  Snowwing/es‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)

15 June 2024

     23:15  Half-Pipe Hurdler/es‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     03:16  Nugget Noggin/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

14 June 2024

     23:11  Chucklenuts/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     20:09  Scout Shako/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

13 June 2024

     23:29  Mountebank's Masque/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

11 June 2024

     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

9 June 2024

     16:10  Buff Banner‎ (diff | hist) . . (+206). . GrampaSwood (talk | contribs)
     16:10  Battalion's Backup‎ (diff | hist) . . (+240). . GrampaSwood (talk | contribs)

8 June 2024

     18:33  Wipe Out Wraps/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

6 June 2024

     16:11  Airdog/es‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)