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Show new changes starting from 08:28, 26 June 2024
   
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23 June 2024

     18:26  Pretty Boy's Pocket Pistol‎ (diff | hist) . . (+74). . GrampaSwood (talk | contribs) (Linking to the origin of the publicity blurb, many of these are from images never officially posted on the Wiki (which I don't think is a good idea) nor actually linked anywhere so this is a good compromise imo. Feel free to add this to other pages)
     10:25  Community Spy strategy‎ (diff | hist) . . (-396). . GrampaSwood (talk | contribs) (This seems like a very weird tip, generally "F2P" is only added in select community servers as a weird discriminatory thing. There are no ways to tell F2Ps apart otherwise, unless someone adds it to their own name (highly unlikely))
     10:24  Taunts‎ (diff | hist) . . (+19). . GrampaSwood (talk | contribs) (mc)

20 June 2024

     19:28  Head Hunter‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

19 June 2024

     06:52  Back Scatter‎ (diff | hist) . . (+85). . Randomname90001 (talk | contribs) (Added exact value for max distance before it stops dealing minicrits.)

18 June 2024

     13:46  Mutated Milk‎‎ (3 changes | history) . . (+172). . [Jh34ghu43gu‎; GrampaSwood‎ (2×)]
      13:46 (cur | prev) . . (+172). . GrampaSwood (talk | contribs) (Bugs: Credit goes to User:Deathrowboat for finding this. https://www.youtube.com/watch?v=YD5cozV0j_4)
      12:22 (cur | prev) . . (-243). . GrampaSwood (talk | contribs) (Reason stated here: https://irc.biringa.com/channel/tfwiki#08-03-36 TL;DR is that the difference is too small to reasonably call "gameplay-impacting" as outlined by the bugs guidelines)
      02:33 (cur | prev) . . (+243). . Jh34ghu43gu (talk | contribs) (Undo edit by GrampaSwood (Talk) (3721358) bad video https://www.youtube.com/watch?v=fgYXKY1r6X4) (Tag: Undo)

17 June 2024

     05:10  Cadet Visor‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     01:34  Mutated Milk‎ (diff | hist) . . (-106). . Mediarch (talk | contribs) (https://www.youtube.com/watch?v=O-4UfTcfDZA)

16 June 2024

     03:10  Snowwing‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)

15 June 2024

     23:12  Half-Pipe Hurdler‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     03:11  Nugget Noggin‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

14 June 2024

     23:08  Chucklenuts‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     20:08  Scout Shako‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

13 June 2024

     23:25  Mountebank's Masque‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     17:26  Mutated Milk‎ (diff | hist) . . (-243). . GrampaSwood (talk | contribs) (Bugs: https://youtu.be/O-4UfTcfDZA)

11 June 2024

     19:57  Anti-Sniper strategy‎ (diff | hist) . . (+110). . WunderSchnell (talk | contribs) (Secondary weapons)
     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)
     07:13  Sniper match-ups‎‎ (2 changes | history) . . (+115). . [GrampaSwood‎; EburbBC‎]
      07:13 (cur | prev) . . (-27). . GrampaSwood (talk | contribs)
      01:24 (cur | prev) . . (+142). . EburbBC (talk | contribs)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

9 June 2024

     16:10  Buff Banner‎ (diff | hist) . . (+206). . GrampaSwood (talk | contribs)

8 June 2024

     18:31  Wipe Out Wraps‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

6 June 2024

     16:10  Airdog‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

3 June 2024

     15:19  Catcher's Companion‎ (diff | hist) . . (+38). . Mediarch (talk | contribs) (full paint)

2 June 2024

     05:33  Critical hits‎ (diff | hist) . . (+77). . NovaStopmonk (talk | contribs) ({{anchor|Crit boost|Crit_boost}} Crit Boost)
     01:12  Cool Cat Cardigan‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

30 May 2024

     20:19  Bottle Cap‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     17:34  Seasonal Employee‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)
     17:09  Imp's Imprint‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     17:02  Grounded Flyboy‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

29 May 2024

     23:40  Isotopic Insulator‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     20:18  Bonk Beanie‎‎ (2 changes | history) . . (+38). . [Mediarch‎ (2×)]
      20:18 (cur | prev) . . (+28). . Mediarch (talk | contribs) (paintdiff)
      19:38 (cur | prev) . . (+10). . Mediarch (talk | contribs) (full paint)
     19:36  Community Demoman strategy‎ (diff | hist) . . (+312). . Hummus12 (talk | contribs) (Grenade Jumping: Added an additional grenade jump strategy.)
     03:14  Poolside Polo‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)