Difference between revisions of "Tightrope"

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m (Changed weapons: Consistency)
(Changes currently undergoing testing: Added info for new update)
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{{nerf|User takes damage if too much heat is absorbed}}
 
{{nerf|User takes damage if too much heat is absorbed}}
 
{{nerf|-50% max ammo}}
 
{{nerf|-50% max ammo}}
 +
|-
 +
! rowspan="1"|{{Class link|Heavy}}
 +
! {{item icon|Minigun|100px}}<br /><small>[[Primary]]</small><br/>Glasha
 +
|
 +
{{buff|Fire rate increases when deployed}}
 +
{{nerf|-500% slower base firing speed}}
 
|-
 
|-
 
! rowspan="1"|{{Class link|Medic}}
 
! rowspan="1"|{{Class link|Medic}}
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{{nerf|Wearer takes minicrits when aiming}}
 
{{nerf|Wearer takes minicrits when aiming}}
 
|-
 
|-
! rowspan="1"|{{Class link|Spy}}
+
! rowspan="2"|{{Class link|Spy}}
 
! {{item icon|Invis Watch|100px}}<br /><small>[[Spy#Secondary PDA|Watch]]</small><br/>Sundial<sup></sup>
 
! {{item icon|Invis Watch|100px}}<br /><small>[[Spy#Secondary PDA|Watch]]</small><br/>Sundial<sup></sup>
 
|
 
|
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{{nerf|Cloak doesn’t automatically recharge}}
 
{{nerf|Cloak doesn’t automatically recharge}}
 
{{nerf|+40% cloak consumption rate}}
 
{{nerf|+40% cloak consumption rate}}
 +
|-
 +
! {{item icon|Invis Watch|100px}}<br /><small>[[Spy#Secondary PDA|Watch]]</small><br/>Lungbuster<sup></sup>
 +
|
 +
{{buff|Doesn't use up cloak charge}}
 +
{{nerf|-6 health drained per second when cloaked}}
 
|-
 
|-
 
|}
 
|}
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! {{Table icon|Liberty Launcher}}  
 
! {{Table icon|Liberty Launcher}}  
 
| {{grey|~}}
 
| {{grey|~}}
| {{nerf|-25% firing speed}}
+
| {{buff|+25% knockback}}
 +
{{nerf|-25% firing speed}}
 
|-
 
|-
 
! {{Table icon|Direct Hit}}  
 
! {{Table icon|Direct Hit}}  
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|-
 
|-
 
! {{Table icon|Equalizer}}  
 
! {{Table icon|Equalizer}}  
| {{grey|Base damage: 33 - 113}}
+
| {{grey|Speed and damage increase as the user becomes injured}}
{{grey|Speed starts increasing when the user is at 160 health and caps at 40 health}}
+
| {{nerf|Damage doesn't increase as the user becomes injured}}
| {{nerf|Base damage: 20 - 100}}
+
{{nerf|-50% damage penalty}}
{{nerf|Speed starts increasing when the user is at 100 health and caps at 10 health}}
 
 
|-
 
|-
 
! {{Table icon|Disciplinary Action}}  
 
! {{Table icon|Disciplinary Action}}  
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! {{Table icon|Flamethrower}}
 
! {{Table icon|Flamethrower}}
 
| {{grey|~}}
 
| {{grey|~}}
| {{buff|+10% damage bonus}}
+
| {{buff|+10% damage bonus<sup>1</sup>}}
 
|-
 
|-
 
! {{Table icon|Sharpened Volcano Fragment}}
 
! {{Table icon|Sharpened Volcano Fragment}}
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| {{grey|Direct hits deal 103 - 147 damage}}
 
| {{grey|Direct hits deal 103 - 147 damage}}
 
| {{note|Direct hits always deal 120 damage}}
 
| {{note|Direct hits always deal 120 damage}}
 +
|-
 +
! rowspan="2" | {{Class link|Heavy}}
 +
! {{Table icon|Minigun}}
 +
| {{grey|~}}
 +
| {{nerf|33% slower spin up time<sup>2</sup>}}
 +
|-
 +
! {{Table icon|Gloves of Running Urgently}}
 +
| {{grey|When active: -6 health drained per second on wearer}}
 +
| {{buff|When active: No health drain}}
 +
{{nerf|When active: User is ignited}}
 +
{{nerf|-50 max health on wearer}}
 
|-
 
|-
 
! rowspan="1" | {{Class link|Engineer}}
 
! rowspan="1" | {{Class link|Engineer}}
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| {{grey|Drains extra cloak when target is cloaked}}
 
| {{grey|Drains extra cloak when target is cloaked}}
 
| {{nerf|Always drains correct amount of cloak}}
 
| {{nerf|Always drains correct amount of cloak}}
 +
|-
 +
! rowspan="1" | {{Class link|Spy}}
 +
! {{Table icon|Enforcer}}
 +
| {{grey|0.5 sec increase in time taken to cloak}}
 +
| {{buff|Doesn't increase time taken to cloak}}
 +
{{nerf|-15 cloak per shot}}
 +
|-
 +
| colspan = 6 | <sup>1</sup>This change only applies to the stock Flamethrower.
 +
<sup>2</sup>This change also applies to all other Miniguns.
 
|}
 
|}
  

Revision as of 10:55, 20 May 2012

Tightrope logo

Tightrope is a server mod that aims to be a community-run version of the official beta by testing out new weapons, new maps, balance changes and other alterations. It is currently active on all TF2 Tightrope servers.

Changes currently undergoing testing

New weapons

Class Notes/Special abilities
Leaderboard class soldier.png Soldier Righteous Bison
Secondary
Personal Death Ray

Pictogram plus.png Shoots rockets
Pictogram minus.png Only holds one rocket in clip

Leaderboard class pyro.png Pyro Flamethrower
Primary
Arsonist's Arseblast

Pictogram plus.png Airblast cures and stores ally status ailments
Pictogram plus.png Taunting cures and stores user's status ailments
Pictogram plus.png Airblast applies stored status ailments to enemies
Pictogram minus.png Does not apply afterburn

Flamethrower
Primary
Adiabatter

Pictogram comment.png Airblast type: Overheat
Pictogram plus.png Airblast ignites enemies and projectiles
Pictogram plus.png Airblast doesn't use up ammo
Pictogram minus.png User absorbs unused heat from airblasts
Pictogram minus.png User takes damage if too much heat is absorbed
Pictogram minus.png -50% max ammo

Leaderboard class heavy.png Heavy Minigun
Primary
Glasha

Pictogram plus.png Fire rate increases when deployed
Pictogram minus.png -500% slower base firing speed

Leaderboard class medic.png Medic Wrangler
Primary
Practitioner's Pointer

Pictogram plus.png Keep cursor on enemies with medigun active to point them out to teammates
Pictogram plus.png Pointed out enemies are covered in milk and can be seen through walls
Pictogram minus.png Passive weapon
Pictogram minus.png -25% healing rate on medigun

Leaderboard class sniper.png Sniper Kukri
Melee
Ascender

Pictogram plus.png Climbs walls
Pictogram minus.png Wearer takes minicrits when aiming

Leaderboard class spy.png Spy Invis Watch
Watch
Sundial

Pictogram plus.png +33% move speed when cloaked
Pictogram minus.png Cloak doesn’t automatically recharge
Pictogram minus.png +40% cloak consumption rate

Invis Watch
Watch
Lungbuster

Pictogram plus.png Doesn't use up cloak charge
Pictogram minus.png -6 health drained per second when cloaked

Changed weapons

Class Item Old New
Leaderboard class soldier.png Soldier Rocket Jumper
Rocket Jumper
+100% fire damage vulnerability on wearer

+100% explosive damage vulnerability on wearer
+100% bullet damage vulnerability on wearer

Pictogram plus.png No vulnerabilities
Cow Mangler 5000
Cow Mangler 5000
Reflected rockets crit
Pictogram plus.png Reflected rockets minicrit
Liberty Launcher
Liberty Launcher
~
Pictogram plus.png +25% knockback

Pictogram minus.png -25% firing speed

Direct Hit
Direct Hit
Base damage: 57 - 140
Pictogram minus.png Base damage does not exceed 125
Mantreads
Mantreads
Deals 3x falling damage to the player you land on
Pictogram plus.png Creates an explosion that deals 3x falling damage when you land
Battalion's Backup
Battalion's Backup
Rage filled by taking 450 damage
Pictogram plus.png Rage filled by taking 200 damage
Concheror
Concheror
Rage filled by taking 333 damage or dealing 1133 damage
Pictogram plus.png Rage filled by taking 200 damage or dealing 600 damage
Market Gardener
Market Gardener
Deals crits while the wielder is rocket jumping
Pictogram plus.png Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing
Equalizer
Equalizer
Speed and damage increase as the user becomes injured
Pictogram minus.png Damage doesn't increase as the user becomes injured

Pictogram minus.png -50% damage penalty

Disciplinary Action
Disciplinary Action
Grants 40% speed buff
Pictogram minus.png Grants 25% speed buff
Leaderboard class pyro.png Pyro Flamethrower
Flame Thrower
~
Pictogram plus.png +10% damage bonus1
Sharpened Volcano Fragment
Sharpened Volcano Fragment
~
Pictogram comment.png Now appears to be on fire
Leaderboard class demoman.png Demoman Grenade Launcher
Grenade Launcher
Direct hits deal 84 - 123 damage
Pictogram comment.png Direct hits always deal 100 damage
Loch-n-Load
Loch-n-Load
Direct hits deal 103 - 147 damage
Pictogram comment.png Direct hits always deal 120 damage
Leaderboard class heavy.png Heavy Minigun
Minigun
~
Pictogram minus.png 33% slower spin up time2
Gloves of Running Urgently
Gloves of Running Urgently
When active: -6 health drained per second on wearer
Pictogram plus.png When active: No health drain

Pictogram minus.png When active: User is ignited
Pictogram minus.png -50 max health on wearer

Leaderboard class engineer.png Engineer Pomson 6000
Pomson 6000
Drains extra cloak when target is cloaked
Pictogram minus.png Always drains correct amount of cloak
Leaderboard class spy.png Spy Enforcer
Enforcer
0.5 sec increase in time taken to cloak
Pictogram plus.png Doesn't increase time taken to cloak

Pictogram minus.png -15 cloak per shot

1This change only applies to the stock Flamethrower.

2This change also applies to all other Miniguns.

Other changes

  • Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.

Bugs

  • Players can enter the civilian pose by unequipping all their weapons with the unequip menu.

External links