Difference between revisions of "Item levels"
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− | | {{Item link|'Fish'}}{{n}}{{Item link|Description Tag}}{{n}}{{Item link|Moustachium Bar}}{{n}}{{Item link|Name Tag}}{{n}}[[Tokens]]{{n}}{{Item link|RIFT Well Spun Hat Claim Code}}{{n}}{{Item link|Scrap Metal}}{{n}}{{Item link|Secret Saxton}}{{n}}{{Item link|Spacemetal Scrap}} | + | | {{Item link|'Fish'}}{{n}}{{Item link|Description Tag}}{{n}}{{Item link|Moustachium Bar}}{{n}}{{Item link|Name Tag}}{{n}}[[Tokens]]{{n}}{{Item link|RIFT Well Spun Hat Claim Code}}{{n}}{{Item link|Scrap Metal}}{{n}}{{Item link|Secret Saxton}}{{n}}{{Item link|Spacemetal Scrap}}{{n}}{{Item link|Pile Of Ash}} |
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− | | {{Item link|Director's Vision}}{{n}}{{Item link|Dueling Mini-Game}}{{n}}{{Item link|Festive Winter Crate Key}}{{n}}{{Item link|Gift Wrap}}{{n}}{{Item link|Mann Co. Supply Crate Key}}{{n}}{{Item link|Meet the Medic (Taunt)}}{{n}}[[Noise Makers]]{{n}}[[Paint Can]]s{{n}}{{Item link|Refreshing Summer Cooler Key}}{{n}}{{Item link|Schadenfreude}}{{n}}{{Item link|Stocking Stuffer Key}} | + | | {{Item link|Director's Vision}}{{n}}{{Item link|Dueling Mini-Game}}{{n}}{{Item link|Festive Winter Crate Key}}{{n}}{{Item link|Gift Wrap}}{{n}}{{Item link|Mann Co. Supply Crate Key}}{{n}}{{Item link|Meet the Medic (Taunt)}}{{n}}[[Noise Makers]]{{n}}[[Paint Can]]s{{n}}{{Item link|Refreshing Summer Cooler Key}}{{n}}{{Item link|Schadenfreude}}{{n}}{{Item link|Stocking Stuffer Key}}{{n}}{{Item link|Nice Winter Crate Key}}{{n}}{{Item link|Naughty Winter Crate Key}}{{n}}{{Item link|Scorched Key}} |
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− | | {{Item link|Festive Winter Crate}}{{n}}{{Item link|Mann Co. Supply Crate}}{{n}}{{Item link|Refreshing Summer Cooler}} | + | | {{Item link|Festive Winter Crate}}{{n}}{{Item link|Mann Co. Supply Crate}}{{n}}{{Item link|Refreshing Summer Cooler}}{{n}}{{Item link|Nice Winter Crate}}{{n}}{{Item link|Naughty Winter Crate}}{{n}}{{Item link|Scorched Crate}} |
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Revision as of 16:24, 3 July 2012
The majority of items in Team Fortress 2 have levels associated with them. Levels, viewed with the item name in the loadout menu, are purely cosmetic and do not modify the effectiveness of any weapon or item.
Originally, when the Backpack was first implemented in the Sniper vs. Spy Update, item levels were added by the developers to test if level functionality could be included in the item drop system. Dropped items were given a random level between 0 and 100, and the level would appear under the name of the item, visible to all players. They have since returned as of the August 18, 2011 Patch, but only for hats and misc items.
Random leveling is no longer a feature as of the May 29, 2009 Patch. All new items receive a standard level. However, hats will still receive random levels between 1 and 100, and all existing items with random levels will still retain them.
The Dueling Badges are the only items to change level. The Badge's level increases by 1 for every 10 duels won by the player. Once the Badge reaches a certain level (25, 50, 75), it will change into the next tier of badge, meaning that, for example, you cannot have a level 20 Silver Dueling Badge.
Strange items do not have item levels, but do have a rank prefix that changes according to the number of kills the player has made with the weapon.
List of item levels
Weapons
- ↑ Blutsauger, Kritzkrieg, Übersaw, Backburner, Flare Gun, Axtinguisher, Natascha, Sandvich, Killing Gloves of Boxing, Force-A-Nature, Bonk! Atomic Punch, Sandman, Huntsman, Razorback, Jarate, Ambassador, Dead Ringer, and Cloak and Dagger.