Difference between revisions of "Audio cues"
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* [[Media:System_message_alert.wav|You have a new system notification.]] Used for official Valve messages usually when the item system is being taken down for maintenance. | * [[Media:System_message_alert.wav|You have a new system notification.]] Used for official Valve messages usually when the item system is being taken down for maintenance. | ||
* [[Media:Happy birthday.wav|You have a new party notification.]] Used when a [[Secret Saxton]] or [[Pile o' Gifts]] is given out. Also used when the player's [[Strange]] weapons rank up. | * [[Media:Happy birthday.wav|You have a new party notification.]] Used when a [[Secret Saxton]] or [[Pile o' Gifts]] is given out. Also used when the player's [[Strange]] weapons rank up. | ||
+ | |||
+ | == Mann Vs. Machine == | ||
+ | |||
+ | * [[Media:mvm_bomb_warning.wav|The bomb has entered the alarm area.]] | ||
+ | * [[Media:mvm_bought_in.wav|A player has bought himself back in the game.]]<sup>†</sup> | ||
+ | * [[Media:mvm_player_died.wav|A player has died.]] | ||
+ | * [[Media:mvm_warning.wav|The bomb carrier has upgraded.]] | ||
+ | * [[Media:mvm_sentrybuster_intro.wav|A Sentry Buster has appeared.]] | ||
+ | * [[Media:mvm_used_powerup.wav|A Power Up Canteen has been used.]]<sup>†</sup> | ||
+ | * [[Media:mvm_tank_start.wav|A tank has appeared.]] | ||
+ | * [[Media:mvm_tank_end.wav|A tank has been destroyed.]] | ||
+ | * [[Media:mvm_lost_wave.wav|The wave was lost.]] | ||
+ | |||
+ | <sup>†</sup> Indicates the audio cue is accompanied by a message in the chatbar | ||
== Trading cues == | == Trading cues == | ||
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* [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup> | * [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup> | ||
* [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup> | * [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup> | ||
+ | <sup>‡</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup. | ||
+ | |||
+ | These cues were active during the [[Very Scary Halloween Special]] update. | ||
+ | * [[Media:Halloween_boss_escape_sixty.wav|MONOCULUS! leaves in 60 seconds.]]<sup>†</sup> | ||
+ | * [[Media:Halloween_boss_escape_ten.wav|MONOCULUS! leaves in 10 seconds.]]<sup>†</sup> | ||
+ | * [[Media:Halloween_boss_escape.wav|MONOCULUS! has left]]<sup>‡</sup> | ||
+ | * [[Media:Halloween_boss_summoned.wav|MONOCULUS! appears]]<sup>‡</sup> | ||
+ | * [[Media:Halloween_boss_player_becomes_it.wav|A player has escaped the Underworld or the Loot Island.]]<sup>†</sup> | ||
+ | |||
+ | <sup>†</sup> Indicates the audio cue is accompanied by a message in the chatbar | ||
+ | |||
+ | <sup>‡</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup. | ||
+ | |||
+ | These cues were active during the [[Spectral Halloween Special]] update. | ||
+ | * [[Media:hwn_wheel_of_fate.wav|The Wheel of Fate spins.]] | ||
+ | * [[Media:hwn_dance_loop.wav|The Dance off fate has been chosen.]] | ||
+ | * [[Media:Halloween_boss_escape_sixty.wav|Merasmus leaves in 60 seconds.]]<sup>†</sup> | ||
+ | * [[Media:Halloween_boss_escape_ten.wav|Merasmus leaves in 10 seconds.]]<sup>†</sup> | ||
+ | * [[Media:Halloween_boss_escape.wav|Merasmus has left]]<sup>‡</sup> | ||
+ | * [[Media:Halloween_boss_summoned.wav|Merasmus appears]]<sup>‡</sup> | ||
+ | |||
+ | <sup>†</sup> Indicates the audio cue is accompanied by a message in the chatbar | ||
+ | |||
<sup>‡</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup. | <sup>‡</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup. | ||
Revision as of 12:45, 17 November 2012
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: None added |
Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.
Contents
Coaching
These are accompanied by a HUD box with an arrow that points to the specified area, object or player.
Domination / Revenge
These sound effects are accompanied by a special line in the kill feed and a class response.
Duelling cues
These sound effects are part of a Duelling alerts.
- Unrestricted duel initiated.‡
- Class restricted duel initiated.‡
- Duel challenge has been accepted.
- Class restricted duel challenge has been accepted.
- Duel challenge has been declined.‡
- Class restricted duel challenge has been declined.‡
- Duel challenge score has been updated.
- Duel challenge score has been updated, where you are behind.
‡ indicates the audio cue is accompanied by a class response.
General cues
- You have a new notification. This plays for any general alerts without a specific sound effect.
- Building is damaged. This is the sound that accompanies the warning on the Engineer's or Spy's HUD if his building is damaged or Sentry Gun needs ammunition.
- Medic Auto Call. This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer options.
- Marked for death. This is the sound is heard when you have been marked for death by the Fan O'War.
- Achievement Earned. Accompanied by a trophy symbol above the achievement earner's head.
- You have a new system notification. Used for official Valve messages usually when the item system is being taken down for maintenance.
- You have a new party notification. Used when a Secret Saxton or Pile o' Gifts is given out. Also used when the player's Strange weapons rank up.
Mann Vs. Machine
- The bomb has entered the alarm area.
- A player has bought himself back in the game.†
- A player has died.
- The bomb carrier has upgraded.
- A Sentry Buster has appeared.
- A Power Up Canteen has been used.†
- A tank has appeared.
- A tank has been destroyed.
- The wave was lost.
† Indicates the audio cue is accompanied by a message in the chatbar
Trading cues
- Items in the trade have changed.
- The trade was cancelled.
- Both players have accepted the offer.
- Trade complete.
Special event
These cues were active during the Scream Fortress update.
- Headless Horseless Horsemann has spawned‡
- You have been tagged as 'it'.
- Another player has been tagged as 'it'.
- Headless Horseless Horsemann has been defeated.‡
- The hidden gift has spawned.‡
- The hidden gift has been found.‡
‡ indicates the audio cue is accompanied by a alert popup.
These cues were active during the Very Scary Halloween Special update.
- MONOCULUS! leaves in 60 seconds.†
- MONOCULUS! leaves in 10 seconds.†
- MONOCULUS! has left‡
- MONOCULUS! appears‡
- A player has escaped the Underworld or the Loot Island.†
† Indicates the audio cue is accompanied by a message in the chatbar
‡ indicates the audio cue is accompanied by a alert popup.
These cues were active during the Spectral Halloween Special update.
- The Wheel of Fate spins.
- The Dance off fate has been chosen.
- Merasmus leaves in 60 seconds.†
- Merasmus leaves in 10 seconds.†
- Merasmus has left‡
- Merasmus appears‡
† Indicates the audio cue is accompanied by a message in the chatbar
‡ indicates the audio cue is accompanied by a alert popup.
Voting
These are accompanied by the voting panel on the HUD
- A vote was started.
- A player has voted yes.
- A player has voted no.
- Vote passed sucessfully.
- Vote failed to pass.