Difference between revisions of "User:Hookyboysb/Process (competitive)"
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The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available. | The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available. | ||
− | In competitive play, Process tends to be well-liked by players. It was added to [[ESEA | + | In competitive play, Process tends to be well-liked by players. It was added to [[ESEA|ESEA's]] map list for its eleventh season. |
== Place names == | == Place names == |
Revision as of 03:24, 18 January 2013
Process is a control point map made by Scorpiouprising. The map contains a base for each team, an open second point for each team on top of a building, and a center point surrounded by crates where three entrances to both bases can be found.
The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
In competitive play, Process tends to be well-liked by players. It was added to ESEA's map list for its eleventh season.
Place names
All place names are given from the perspective of defense as their primary name (in terms of left and right), except obviously for the middle control point.
Control Points 1/5
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