Difference between revisions of "User:Hookyboysb/Process (competitive)"
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− | [[Image:Cp process rc2 centerpoint.jpg| | + | {{competitive|generic=Process (Control Point)}} |
− | Process is a [[Control Point (game mode)| | + | |
+ | [[Image:Cp process rc2 centerpoint.jpg|325px|right]] | ||
+ | Process is a [[Control Point (game mode)|Control Point]] map made by Scorpiouprising. The map contains a base for each team, an open second point for each team on top of a building, and a center point surrounded by crates where three entrances to both bases can be found. | ||
The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available. | The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available. | ||
In competitive play, Process tends to be well-liked by players. It was added to [[ESEA|ESEA's]] map list for its eleventh season. | In competitive play, Process tends to be well-liked by players. It was added to [[ESEA|ESEA's]] map list for its eleventh season. | ||
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== Place names == | == Place names == | ||
All place names are given from the perspective of defense as their primary name (in terms of left and right), except obviously for the middle control point. | All place names are given from the perspective of defense as their primary name (in terms of left and right), except obviously for the middle control point. | ||
=== Control Points 1/5 === | === Control Points 1/5 === | ||
+ | [[File:Cp process rc2 red last.jpg|thumb|Final point.]] | ||
+ | |||
+ | === Control Points 2/4 === | ||
+ | [[File:Cp process rc2 red second point.jpg|thumb|Second point.]] | ||
+ | |||
+ | === Control Point 3 === | ||
+ | [[File:Cp process rc2 centerpoint.jpg|thumb|Mid.]] | ||
+ | Because of the symmetrical style of Process (and almost all 5 Point Control Point maps), each team share a similar landmark/location on their respective sides of the middle point. A popular method to counteract this is to add the prefix "our" or "their", e.g. "their Choke". Some players may also refer the middle point as "Mid". | ||
{{Competitive nav}} | {{Competitive nav}} | ||
[[Category:Competitive]] | [[Category:Competitive]] |
Revision as of 05:41, 19 January 2013
The community competitive scene changes frequently. Some or all info may be outdated.
Process is a Control Point map made by Scorpiouprising. The map contains a base for each team, an open second point for each team on top of a building, and a center point surrounded by crates where three entrances to both bases can be found.
The objective of Process is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
In competitive play, Process tends to be well-liked by players. It was added to ESEA's map list for its eleventh season.
Place names
All place names are given from the perspective of defense as their primary name (in terms of left and right), except obviously for the middle control point.
Control Points 1/5
Control Points 2/4
Control Point 3
Because of the symmetrical style of Process (and almost all 5 Point Control Point maps), each team share a similar landmark/location on their respective sides of the middle point. A popular method to counteract this is to add the prefix "our" or "their", e.g. "their Choke". Some players may also refer the middle point as "Mid".
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