Difference between revisions of "Tightrope"
(TF2Tightrope Update 6th March) |
m (I asked at you now, Trotim. Please do that.) |
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Line 127: | Line 127: | ||
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{{buff|Hit walls to propel yourself upwards}} | {{buff|Hit walls to propel yourself upwards}} | ||
− | {{nerf|Take | + | {{nerf|Take mini-crits while aiming}} |
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! rowspan="2" | {{Class link|Spy}} | ! rowspan="2" | {{Class link|Spy}} | ||
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{{buff|Third jumps deal 10 damage}} | {{buff|Third jumps deal 10 damage}} | ||
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− | ! rowspan=" | + | ! rowspan="9" | {{Class link|Soldier}} |
! rowspan="3" | {{Table icon|Cow Mangler 5000}} | ! rowspan="3" | {{Table icon|Cow Mangler 5000}} | ||
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{{buff|No consecutive reload penalty}} | {{buff|No consecutive reload penalty}} | ||
{{buff|No damage penalty}} | {{buff|No damage penalty}} | ||
+ | |- | ||
+ | ! {{Table icon|Liberty Launcher}} | ||
+ | | | ||
+ | {{grey|~}} | ||
+ | | | ||
+ | {{buff|+25% knockback}} | ||
+ | {{nerf|-25% explosion radius}} | ||
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! {{Table icon|Mantreads}} | ! {{Table icon|Mantreads}} | ||
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{{buff|When active: Afterburn minicrits}} | {{buff|When active: Afterburn minicrits}} | ||
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− | ! {{Class link|Demoman}} | + | ! rowspan=2 | {{Class link|Demoman}} |
− | ! {{Table icon|Loch-n-Load}} | + | ! rowspan=2 | {{Table icon|Loch-n-Load}} |
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{{grey|Direct hits deal 103 - 147 damage}} | {{grey|Direct hits deal 103 - 147 damage}} | ||
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{{note|Direct hits always deal 120 damage}} | {{note|Direct hits always deal 120 damage}} | ||
+ | |- | ||
+ | | | ||
+ | {{grey|Direct hits always deal 120 damage}} | ||
+ | | | ||
+ | {{buff|Direct hits always deal 130 damage}} | ||
+ | {{nerf|Increase self-damage to ~130}} | ||
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! rowspan="3" | {{Class link|Heavy}} | ! rowspan="3" | {{Class link|Heavy}} | ||
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{{grey|100 Mini-sentry health}} | {{grey|100 Mini-sentry health}} | ||
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− | {{nerf| | + | {{nerf|90 Mini-sentry health}} |
− | |||
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! {{Class link|Medic}} | ! {{Class link|Medic}} | ||
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{{buff|Climbs walls}} | {{buff|Climbs walls}} | ||
− | {{nerf|Wearer takes | + | {{nerf|Wearer takes mini-crits when aiming}} |
{{note|Re-added to the game under the name "Ascender"}} | {{note|Re-added to the game under the name "Ascender"}} | ||
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Revision as of 17:31, 6 March 2013
Tightrope is a server mod that aims to be a community-run version of the official beta by testing out new weapons, new maps, balance changes and other alterations.
Contents
Changes currently undergoing testing
Changed weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Winger |
~ |
|
![]() |
![]() Liberty Launcher |
~ |
|
![]() Cow Mangler 5000 |
5% slower reload time |
| |
![]() Market Gardener |
~ |
| |
![]() |
![]() Homewrecker |
~ |
|
![]() Sharpened Volcano Fragment |
~ |
| |
![]() |
![]() Grenade Launcher |
Direct hits deal 84 - 123 damage |
|
![]() Loch-n-Load |
Direct hits deal 103 - 147 damage |
| |
![]() Stickybomb Launcher |
~ |
| |
![]() Scotsman's Skullcutter |
~ |
| |
![]() |
![]() Pomson 6000 |
Projectile does not penetrates enemy targets |
|
![]() Gunslinger |
100 Mini-sentry health |
| |
![]() |
![]() Blutsauger |
~ |
|
![]() Vaccinator |
Damage resistance only affects base damage |
| |
![]() |
![]() Bushwacka |
~ |
|
![]() Ascender |
|
| |
![]() |
![]() Dead Ringer |
90% resistance while cloaked |
|
![]() Conniver's Kunai |
Cures afterburn on backstab |
|
Previous changes
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Winger |
+15% damage bonus |
|
![]() Sandman |
Ball stuns enemies |
| |
![]() Atomizer |
-20% damage penalty |
| |
No damage penalty |
| ||
Second and third jumps deal 10 damage |
| ||
![]() |
![]() Cow Mangler 5000 |
Reflected rockets deal Critical hit |
|
Reflected rockets deal Mini-crits |
| ||
5% slower reload time |
| ||
![]() Liberty Launcher |
~ |
| |
![]() Mantreads |
Deals 3x falling damage to the player you land on |
| |
![]() Battalion's Backup |
Rage filled by taking 450 damage |
| |
![]() Personal Death Ray |
|
| |
![]() Market Gardener |
Deals crits while the wielder is rocket jumping |
| |
![]() Escape Plan |
~ |
| |
![]() |
![]() Arsonist's Arseblast |
|
|
![]() Firewall |
|
| |
![]() Sharpened Volcano Fragment |
On hit: Ignites enemies |
| |
![]() |
![]() Loch-n-Load |
Direct hits deal 103 - 147 damage |
|
Direct hits always deal 120 damage |
| ||
![]() |
![]() Minigun |
Normal spin up time |
|
![]() Brass Beast |
~ |
| |
![]() Gloves of Running Urgently |
User takes mini-crits while active and for 3 seconds after switching away |
| |
![]() |
![]() Pomson 6000 |
On Hit: Victim loses 10% ÜberCharge |
|
![]() Pardner |
|
| |
![]() Gunslinger |
100 Mini-sentry health |
| |
![]() |
![]() Practitioner's Pointer |
|
|
![]() |
![]() Khopesh Climber |
|
|
![]() Bushwacka |
Random critical hits enabled |
| |
![]() |
![]() Enforcer |
+20% damage bonus when undisguised |
|
![]() Lungbuster |
|
|
Other changes
- Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.
Bugs
- Players can enter the civilian pose by unequipping all their weapons with the unequip menu.
External links
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