Difference between revisions of "February 24, 2009 Patch"

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{{update info|Scout Update}}
 
{{Patch layout
 
{{Patch layout
| notes =  
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| before    = {{Patch name|2|20|2009}}
[[Image:Update_scout.jpg|400px|right]]
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| day        = 24
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| month      = february
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| year      = 2009
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| after      = {{Patch name|2|25|2009}}
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| source    = http://store.steampowered.com/news/2288/
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| updatelink = http://www.teamfortress.com/scoutupdate/
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| update    = The Scout Update
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| notes     = [[Image:Scout Update Title Card.png|400px|right]]
  
The Scout Update was released February 24th 2009 and marked the fourth Class Pack Update.
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Scout Update was published on February 24, 2009 and marked the fourth update Class Pack.
  
 
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=== New features ===
====Changes====
 
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added 35 new [[Scout achievements]]
 
* Added 35 new [[Scout achievements]]
* Added crit boosted on/off sound effects
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* Added [[Critical hits|crit]] boosted on/off sound effects
 
* Added new sounds for upgraded [[Teleporters]]
 
* Added new sounds for upgraded [[Teleporters]]
 
* Added new sound for a fully charged [[Medic]] dying
 
* Added new sound for a fully charged [[Medic]] dying
 
* Add bonus points section to [[points|scores]]
 
* Add bonus points section to [[points|scores]]
** Scouts earn a bonus point for killing Medics who are actively healing a target
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** Scouts earn a bonus point for [[kill]]ing Medics who are actively [[healing]] a target
 
* Added several new speech concepts, mostly hooked up to new Scout lines
 
* Added several new speech concepts, mostly hooked up to new Scout lines
* Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
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* Added new "Remember last weapon between lives" option to the [[Multiplayer options|Multiplayer Advanced]] dialog
* [[Spies]] can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
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* [[Spies]] can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while [[disguise]]d updates the disguise to show the Spy's currently held weapon
* Added several new [[Arena]] mode announcer speech events.
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* Added several new [[Arena]] mode [[Administrator responses|announcer speech events]].
 
* Added "First Blood" to Arena mode
 
* Added "First Blood" to Arena mode
 
* Removed 2x item respawn times in arena
 
* Removed 2x item respawn times in arena
* Changed backstab handling to fix facestabs
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* Changed [[Backstab|backstab]] handling to fix facestabs
* Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range ''(Has since been reverted)''. Made backstabs quicker.
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* Spies [[disguise|disguised ]] as enemy team can now see player IDs for enemies
* Spies disguised as enemy team can now see player IDs for enemies
 
  
====New maps====
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===New maps===
* Added community maps: [[Egypt|cp_egypt]], [[Watchtower|arena_watchtower]], and [[Junction|cp_junction]]
 
* Updated [[Fastlane|cp_fastlane]] with Arttu's new version
 
  
====Mapmaker requets====
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* Added community maps: [[Egypt]] (''cp_egypt''), [[Watchtower]] (''arena_watchtower''), and [[Junction]] (''cp_junction'').
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* Updated [[Fastlane]] (''cp_fastlane'') with Arttu's new version
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===Mapmaker requests===
 
* Added new input for forward speed modifier to FuncTrainTrain
 
* Added new input for forward speed modifier to FuncTrainTrain
 
* Added TeleportToPathTrack input to func_tracktrain
 
* Added TeleportToPathTrack input to func_tracktrain
  
====Bugfixes====
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===Bugfixes===
* Fixed a bug where players would sometimes gib from non-gib damage kills
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* Fixed a [[glitch|bug]] where players would sometimes [[gib]] from non-gib damage kills
 
* Fixed stat screen showing an entry for a class called "map."
 
* Fixed stat screen showing an entry for a class called "map."
 
* Fixed item model panels not using team skins
 
* Fixed item model panels not using team skins
* Fixed obscure bug where spectators were able to carry the flag  
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* Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[Capture the Flag#Intelligence|flag]].
  
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===Undocumented Changes===
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* Added new Scout voice lines.
 +
* Added a new taunt, used by the Sandman
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* Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range<ref>This has since been reverted</ref>. Made backstabs quicker.
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}}
  
| source = http://store.steampowered.com/news/2288/
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==Notes==
| updatelink = http://www.teamfortress.com/scoutupdate/
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<references/>
| update = The Scout Update
 
 
 
 
 
|before= [[February 20, 2009 Patch]]
 
  
|after= [[February 25, 2009 Patch]]
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{{ScoutUpdateNav}}
}}
 
{{Languages}}
 

Latest revision as of 19:03, 12 May 2013

This article is specific to the patch released. For information on the update, see Scout Update.
Official update page: The Scout Update

Patch notes

Scout Update Title Card.png

Scout Update was published on February 24, 2009 and marked the fourth update Class Pack.

New features

  • Added The Force-A-Nature, The Sandman, and Bonk!
  • Added 35 new Scout achievements
  • Added crit boosted on/off sound effects
  • Added new sounds for upgraded Teleporters
  • Added new sound for a fully charged Medic dying
  • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
  • Added several new speech concepts, mostly hooked up to new Scout lines
  • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
  • Added several new Arena mode announcer speech events.
  • Added "First Blood" to Arena mode
  • Removed 2x item respawn times in arena
  • Changed backstab handling to fix facestabs
  • Spies disguised as enemy team can now see player IDs for enemies

New maps

Mapmaker requests

  • Added new input for forward speed modifier to FuncTrainTrain
  • Added TeleportToPathTrack input to func_tracktrain

Bugfixes

  • Fixed a bug where players would sometimes gib from non-gib damage kills
  • Fixed stat screen showing an entry for a class called "map."
  • Fixed item model panels not using team skins
  • Fixed obscure bug where spectators were able to carry the flag.

Undocumented Changes

  • Added new Scout voice lines.
  • Added a new taunt, used by the Sandman
  • Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range[1]. Made backstabs quicker.

Notes

  1. This has since been reverted