Difference between revisions of "User:Humbugtheman"
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{{buff|+X% weapon switch speed}} | {{buff|+X% weapon switch speed}} | ||
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! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ||
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{{buff|All afterburn damage heals the Gas Jockey}} | {{buff|All afterburn damage heals the Gas Jockey}} | ||
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! {{item icon|Degreaser|100px}}<br/>Degreaser | ! {{item icon|Degreaser|100px}}<br/>Degreaser | ||
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{{buff|Prevents healing}} | {{buff|Prevents healing}} | ||
+ | {{info| | ||
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! {{item icon|Powerjack|100px}}<br/>Powerjack | ! {{item icon|Powerjack|100px}}<br/>Powerjack | ||
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{{buff|Taunting increases all damage by X% for X seconds}} | {{buff|Taunting increases all damage by X% for X seconds}} | ||
− | |||
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! {{item icon|Backburner|100px}}<br/>Backburner | ! {{item icon|Backburner|100px}}<br/>Backburner | ||
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{{buff|Alt-fire detonates flare}} | {{buff|Alt-fire detonates flare}} | ||
− | {{ | + | {{info|Allows the Makeshift Pyro to flare-jump}} |
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! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher | ! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher | ||
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+ | {{buff|Applies knockback to target}} | ||
+ | {{note|On miss: Hit yourself}} | ||
+ | {{note|-X% damage}} | ||
+ | {{info|Swinging in midair sends the Makeshift Pyro forwards through the air}} | ||
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Revision as of 14:30, 6 July 2014
I use this page for things.
Ultimate Fortress
Rule Changes
- After dying, players do not respawn until all players but one have died.
- Base areas can be entered by the opposing team.
- There can be no more than one of each class per team.
- Players cannot choose individual items of their loadout. They have to choose between set loadouts.
- Loadouts can only be changed in between rounds during setup time.
Base Changes
Class | Item | Changes |
---|---|---|
All Classes | ![]() Melee |
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![]() Shotgun |
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![]() Pistol |
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![]() |
![]() Scattergun |
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![]() |
![]() Rocket Launcher |
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![]() |
![]() Flame Thrower |
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![]() |
![]() Grenade Launcher |
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![]() Stickybomb Launcher |
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![]() |
![]() Health |
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![]() Minigun |
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![]() |
![]() Buildings |
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![]() |
![]() Syringe Gun |
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![]() Medi Gun |
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![]() |
![]() Sniper Rifle |
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![]() SMG |
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![]() |
![]() Revolver |
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![]() Knife |
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![]() Invis Watch |
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