Difference between revisions of "Alpen"

From Team Fortress Wiki
Jump to: navigation, search
(Road to wiki without red links ^^)
 
m (Auto: infoboxIndentFilter, templateParamFilter (Review RC#1869279))
Line 3: Line 3:
  
 
{{Map infobox
 
{{Map infobox
| game-type      = Payload
+
  | game-type      = Payload
| file-name      = pl_alpen_rc1
+
  | file-name      = pl_alpen_rc1
| map-image      = PL Alpen.jpg
+
  | map-image      = PL Alpen.jpg
| release-date    = March 1, 2012
+
  | release-date    = March 1, 2012
| last-updated    = December 7, 2012
+
  | last-updated    = December 7, 2012
| link            = [http://forums.tf2maps.net/showthread.php?t=18631 TF2Maps.net]
+
  | link            = [http://forums.tf2maps.net/showthread.php?t=18631 TF2Maps.net]
| developer      = [http://steamcommunity.com/id/unitxbloody/ Bloodhound]
+
  | developer      = [http://steamcommunity.com/id/unitxbloody/ Bloodhound]
| map-environment = Alpine
+
  | map-environment = Alpine
| map-setting    = Daylight, sunny
+
  | map-setting    = Daylight, sunny
 
}}
 
}}
  
Line 21: Line 21:
  
 
'''01/08/2012 - Beta2'''
 
'''01/08/2012 - Beta2'''
* Fixed serval (sniper-)sightlines
+
* Fixed serval (Sniper-)sightlines
 
* Replaced the building near CP3
 
* Replaced the building near CP3
 
* Minor track modifications to fit the new buildings
 
* Minor track modifications to fit the new buildings

Revision as of 01:30, 4 January 2015


Alpen
PL Alpen.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Alpine
Setting: Daylight, sunny
Map Overview
Alpen overview.png

Alpen is a single-stage Alpine-styled Payload map, made by Bloodhound.

Update history

01/03/2012
  • Public Release on TF2M (Beta1)

01/08/2012 - Beta2

  • Fixed serval (Sniper-)sightlines
  • Replaced the building near CP3
  • Minor track modifications to fit the new buildings
  • General disadvantage for red (balance)
  • Many minor bugs
  • Oneway spawngate in red´s first spawn can now opened from outside

01/09/2012 - Beta2a

  • No geometry changes
  • Fixed some gameplay breaking bugs
  • Small tweaks and balance changes

02/16/2012 - Beta3 (just released to some servers)

  • Balance changes

03/25/2012 - Beta4c

  • Optimization (finally)
  • New spawn for red (segment 2 and 3)
  • More detail
  • Changed final a bit

07/12/2012 - RC1

  • Much fps optimization (thanks eerieone)
  • Much more detail
  • File size optimization (55mb->46mb)
  • Fixed that CPs wasn't capped after the cart passed
  • Made the area around final a bit wider
  • Valance changes on CP1/3/4

Trivia

  • The name "Alpen" basically means "Alps" in German.

Screenshots