Difference between revisions of "Alpen"
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{{Map infobox | {{Map infobox | ||
− | | game-type = Payload | + | | game-type = Payload |
− | | file-name = pl_alpen_rc1 | + | | file-name = pl_alpen_rc1 |
− | | map-image = PL Alpen.jpg | + | | map-image = PL Alpen.jpg |
− | | release-date = March 1, 2012 | + | | release-date = March 1, 2012 |
− | | last-updated = December 7, 2012 | + | | last-updated = December 7, 2012 |
− | | link = [http://forums.tf2maps.net/showthread.php?t=18631 TF2Maps.net] | + | | link = [http://forums.tf2maps.net/showthread.php?t=18631 TF2Maps.net] |
− | | developer = [http://steamcommunity.com/id/unitxbloody/ Bloodhound] | + | | developer = [http://steamcommunity.com/id/unitxbloody/ Bloodhound] |
− | | map-environment = Alpine | + | | map-environment = Alpine |
− | | map-setting = Daylight, sunny | + | | map-setting = Daylight, sunny |
}} | }} | ||
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'''01/08/2012 - Beta2''' | '''01/08/2012 - Beta2''' | ||
− | * Fixed serval ( | + | * Fixed serval (Sniper-)sightlines |
* Replaced the building near CP3 | * Replaced the building near CP3 | ||
* Minor track modifications to fit the new buildings | * Minor track modifications to fit the new buildings |
Revision as of 01:30, 4 January 2015
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Alpen | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine |
Setting: | Daylight, sunny |
Map Overview | |
Alpen is a single-stage Alpine-styled Payload map, made by Bloodhound.
Update history
01/03/2012
- Public Release on TF2M (Beta1)
01/08/2012 - Beta2
- Fixed serval (Sniper-)sightlines
- Replaced the building near CP3
- Minor track modifications to fit the new buildings
- General disadvantage for red (balance)
- Many minor bugs
- Oneway spawngate in red´s first spawn can now opened from outside
01/09/2012 - Beta2a
- No geometry changes
- Fixed some gameplay breaking bugs
- Small tweaks and balance changes
02/16/2012 - Beta3 (just released to some servers)
- Balance changes
03/25/2012 - Beta4c
- Optimization (finally)
- New spawn for red (segment 2 and 3)
- More detail
- Changed final a bit
07/12/2012 - RC1
- Much fps optimization (thanks eerieone)
- Much more detail
- File size optimization (55mb->46mb)
- Fixed that CPs wasn't capped after the cart passed
- Made the area around final a bit wider
- Valance changes on CP1/3/4
Trivia
- The name "Alpen" basically means "Alps" in German.
Screenshots
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