Difference between revisions of "User:BlazingDiancie/Custom Missions/Super Survival"
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==== Melee Demoman ==== | ==== Melee Demoman ==== | ||
{{Robot loadout|icon=demo|name=Melee Demoman|melee=Bottle}} | {{Robot loadout|icon=demo|name=Melee Demoman|melee=Bottle}} | ||
+ | |||
+ | === Heavies === | ||
+ | ==== HeavyWeapons ==== | ||
+ | {{Robot loadout|icon=heavy|name=HeavyWeapons|primary=Minigun}} | ||
+ | ==== Shotgun Heavy ==== | ||
+ | {{Robot loadout|icon=heavy|name=Shotgun Heavy|secondary=Shotgun}} | ||
+ | ==== Melee Heavy ==== | ||
+ | {{Robot loadout|icon=heavy|name=Melee Heavy|melee=Fists}} | ||
+ | |||
+ | === Medics === | ||
+ | ==== Battle Medic ==== | ||
+ | {{Robot loadout|icon=medic|name=Battle Medic|primary=Syringe Gun}} | ||
+ | ==== Medic ==== | ||
+ | {{Robot loadout|icon=medic|name=Medic|secondary=Medi Gun}} | ||
+ | ==== Melee Medic ==== | ||
+ | {{Robot loadout|icon=medic|name=Melee Medic|melee=Bonesaw}} | ||
+ | |||
+ | === Snipers === | ||
+ | ==== Bowman ==== | ||
+ | {{Robot loadout|icon=sniper|name=Bowman|primary=Huntsman}} | ||
+ | ==== SMG Sniper ==== | ||
+ | {{Robot loadout|icon=sniper|name=SMG Sniper|secondary=SMG}} | ||
+ | ==== Melee Sniper ==== | ||
+ | {{Robot loadout|icon=sniper|name=Melee Sniper|melee=Kukri}} | ||
+ | |||
+ | === Spy === | ||
+ | {{Robot loadout|icon=spy|name=Spy|primary=Revolver|secondary=Sapper|melee=Knife}} | ||
+ | |||
+ | === Engineer === | ||
+ | {{Robot loadout|icon=engineer|name=Engineer|primary=Shotgun|secondary=Pistol|melee=Wrench|attribs={{info|Spawns normally}}<br>{{info|Cannot build teleporters}}}} | ||
+ | |||
+ | == 2nd Wave Bots - Medium == | ||
+ | === Cola Scout === | ||
+ | {{Robot loadout|icon=scout|name=Cola Scout|primary=Scattergun|secondary=Crit-A-Cola}} | ||
+ | A regular scout using the [[Crit-A-Cola]] allowing it to deal mini-crits. | ||
+ | |||
+ | === Buff Soldier === | ||
+ | {{Robot loadout|icon=soldier|name=Buff Soldier|primary=Rocket Launcher|secondary=Buff Banner|attribs={{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}}} | ||
+ | === Battalion Soldier === | ||
+ | {{Robot loadout|icon=soldier|name=Backup Soldier|primary=Rocket Launcher|secondary=Battalion's Backup|attribs={{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}}} | ||
+ | === Concheror Soldier === | ||
+ | {{Robot loadout|icon=soldier|name=Concheror Soldier|primary=Rocket Launcher|secondary=Concheror|attribs={{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}}} | ||
+ | Soldiers using the three banners with a 90 second buff. | ||
+ | |||
+ | === Flare Pyro === | ||
+ | {{Robot loadout|icon=pyro|name=Flare Pyro|secondary=Flare Gun}} | ||
+ | Just a regular flare pyro, nothing too special. | ||
+ | |||
+ | === Demoknight === | ||
+ | {{Robot loadout|icon=demo|name=Demoknight|primary=Ali Baba's Wee Booties|secondary=Chargin' Targe|melee=Eyelander}} | ||
+ | A demoknight that is slightly different from the one Valve designed. This one doesn't get crits on kill but instead does not have the health reduction the standard demoknight has. | ||
+ | |||
+ | === Slowdown Heavy === | ||
+ | {{Robot loadout|icon=heavy|name=Slowdown Heavy|primary=Natascha}} | ||
+ | A heavy using the [[Natascha]]. It does less damage than a regular heavy but will slow enemies down on hit. This can be a nuisance against scouts. | ||
+ | |||
+ | === Quick-Fix Medic === | ||
+ | {{Robot loadout|icon=medic|name=Quick-Fix Medic|secondary=Quick-Fix}} | ||
+ | A medic using the [[Quick-Fix]], allowing to heal it's allies faster. | ||
+ | |||
+ | === Jarate Sniper === | ||
+ | {{Robot loadout|icon=sniper|name=Jarate Sniper|primary=Huntsman|secondary=Jarate|attribs={{buff|75% increase in recharge rate}}}} | ||
+ | A bowman wielding a fast-charging [[Jarate]], allowing it to threaten players in the other robots line of fire. | ||
+ | |||
+ | === Kunai Spy === | ||
+ | {{Robot loadout|icon=spy|name=Kunai Spy|primary=Revolver|secondary=Sapper|melee=Conniver's Kunai}} | ||
+ | A spy wielding the [[Conniver's Kunai]]. While it doesn't have much health initially, it becomes tougher to take down on a backstab. | ||
+ | |||
+ | === Super Engineer === | ||
+ | {{Robot loadout|icon=engineer|name=Super Engineer|primary=Shotgun|secondary=Pistol|melee=Golden Wrench|attribs={{info|15% larger in size}}<br/>{{buff|175 HP}}{{buff|+20% damage dealt}}{{buff|+50% damage dealt from sentries}}{{buff|+300% larger sentry radius}}{{info|Spawns normally}}<br/>{{info|Cannot build Teleporters}}}} | ||
+ | A more powerful version of the standard Engineer. Dealing more damage, being large and having more health, it is advisable to kill these bots before they build a sentry. | ||
+ | |||
+ | == 3rd Wave Bots - Hard == | ||
+ | === Major League Scout === | ||
+ | {{Robot loadout|icon=scout|name=Major League Scout|melee=Sandman|hat=Batter's Helmet|attribs={{buff|+75% faster recharge rate}}}} | ||
+ | Just a renamed Hyper League Scout. | ||
+ | |||
+ | === Laser Soldier === | ||
+ | {{Robot loadout|icon=soldier|name=Laser Soldier|secondary=Righteous Bison|hat=Virtual Viewfinder}} | ||
+ | A soldier using the [[Righteous Bison]], allowing it to penetrate multiple players. | ||
+ | |||
+ | === Volcano Pyro === | ||
+ | {{Robot loadout|icon=pyro|name=Volcano Pyro|melee=Sharpened Volcano Fragment|hat=Blazing Bull|attribs={{note|Damage penalty removed}}{{buff|+400% extra afterburn damage}}{{nerf|-50% shorter afterburn time}}}} | ||
+ | A Pyro wielding a [[Sharpened Volcano Fragment]] that deals normal [[Fire Axe]] damage. It also possess more afterburn damage, with each fire tick doing 15 damage. However, it only lasts for 5 seconds instead of 10. | ||
+ | |||
+ | === Rapid Fire Demo === | ||
+ | {{Robot loadout|icon=demo|name=Rapid Fire Demo|primary=Grenade Launcher|hat=FR-0|attribs={{buff|+50% faster firing speed}}{{buff|+99% faster reload rate}}}} | ||
+ | A standard demoman wielding a rapid fire [[Grenade Launcher]]. This robot poses a bigger threat to players that it's standard counterpart. | ||
+ | |||
+ | === Heavier Weapons Guy === | ||
+ | {{Robot loadout|icon=heavy|name=Heavier Weapons Guy|primary=Brass Beast|attribs={{buff|+200% damage dealt}}{{nerf|500% slower spinup time}}{{nerf|-99% slower movement speed while deployed}}}} | ||
+ | A heavy-bot wielding a TF2x10 [[Brass Beast]]. If left to spin up, this robot can be extremely dangerous due to the insane amount of damage it can deal. However, it takes the robot just over 5 full seconds to spin up its gun and when it is spun up, the robot is almost immobile. | ||
+ | |||
+ | === Critical Medic === | ||
+ | {{Robot loadout|icon=medic|name=Critical Medic|primary=Syringe Gun|secondary=Kritzkrieg|melee=Bonesaw|hat=Platinum Pickelhaube|attribs={{info|Activates Ubercharge instantly when damaged}}<br/>{{buff|Spawns with full Ubercharge}}{{buff|+200% faster Ubercharge rate}}}} | ||
+ | A medic that wields the [[Kritzkrieg]], allowing it to ramp up it's allies' damage. | ||
+ | |||
+ | === Urban Menace === | ||
+ | {{Robot loadout|icon=sniper|name=Urban Menace|secondary=Cleaner's Carbine|hat=Letch's LED}} | ||
+ | An SMG sniper wielding the [[Cleaner's Carbine]]. While not having the same DPS as the regular SMG sniper, it will make up for it on a kill, gaining 8 seconds of mini-crits. | ||
+ | |||
+ | === Assassin Spy === | ||
+ | {{Robot loadout|icon=spy|name=Assassin Spy|primary=Ambassador|secondary=Sapper|melee=Sharp Dresser|hat=Ethereal Hood|attribs={{buff|50% faster melee attack speed}}{{buff|+100% faster movement speed}}}} | ||
+ | A dangerous fast-moving spy that can easily take down half your team if they're not careful. |
Latest revision as of 19:55, 9 July 2015
Gray Mann has launched his latest attack on Mann Co. Unfortuantely, the lead heavy that was meant to be carrying the bomb has malfunctioned and cannot leave spawn. Which means, no bomb. However, don't think that this will be easy. You're going to have to deal with all of these bots and they're going to be coming at you thick and fast (NB: Due to the sheer number of bots, all bots except for bosses use the stock icon because the icons don't actually show on the wave schedule bar):
Contents
1st Wave Bots - Easy
Scouts
Scout
Icon | Name | Primary | Attributes |
---|---|---|---|
Scout | ![]() Scattergun |
— |
Pistol Scout
Icon | Name | Secondary | Attributes |
---|---|---|---|
Pistol Scout | ![]() Pistol |
— |
Melee Scout
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Scout | ![]() Bat |
— |
Soldiers
Soldier
Icon | Name | Primary | Attributes |
---|---|---|---|
Soldier | ![]() Rocket Launcher |
— |
Shotgun Soldier
Icon | Name | Secondary | Attributes |
---|---|---|---|
Shotgun Soldier | ![]() Shotgun |
— |
Melee Soldier
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Soldier | ![]() Shovel |
— |
Pyros
Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Pyro | ![]() Flame Thrower |
— |
Shotgun Pyro
Icon | Name | Secondary | Attributes |
---|---|---|---|
Shotgun Pyro | ![]() Shotgun |
— |
Melee Pyro
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Pyro | ![]() Fire Axe |
— |
Demomen
Demoman
Icon | Name | Primary | Attributes |
---|---|---|---|
Demoman | ![]() Grenade Launcher |
— |
Stickybomb Demoman
Icon | Name | Secondary | Attributes |
---|---|---|---|
Stickybomb Demoman | ![]() Stickybomb Launcher |
— |
Melee Demoman
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Demoman | ![]() Bottle |
— |
Heavies
HeavyWeapons
Icon | Name | Primary | Attributes |
---|---|---|---|
HeavyWeapons | ![]() Minigun |
— |
Shotgun Heavy
Icon | Name | Secondary | Attributes |
---|---|---|---|
Shotgun Heavy | ![]() Shotgun |
— |
Melee Heavy
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Heavy | ![]() Fists |
— |
Medics
Battle Medic
Icon | Name | Primary | Attributes |
---|---|---|---|
Battle Medic | ![]() Syringe Gun |
— |
Medic
Icon | Name | Secondary | Attributes |
---|---|---|---|
Medic | ![]() Medi Gun |
— |
Melee Medic
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Medic | ![]() Bonesaw |
— |
Snipers
Bowman
Icon | Name | Primary | Attributes |
---|---|---|---|
Bowman | ![]() Huntsman |
— |
SMG Sniper
Icon | Name | Secondary | Attributes |
---|---|---|---|
SMG Sniper | ![]() SMG |
— |
Melee Sniper
Icon | Name | Melee | Attributes |
---|---|---|---|
Melee Sniper | ![]() Kukri |
— |
Spy
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Spy | ![]() Revolver |
![]() Sapper |
![]() Knife |
— |
Engineer
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Engineer | ![]() Shotgun |
![]() Pistol |
![]() Wrench |
![]() ![]() |
2nd Wave Bots - Medium
Cola Scout
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Cola Scout | ![]() Scattergun |
![]() Crit-a-Cola |
— |
A regular scout using the Crit-A-Cola allowing it to deal mini-crits.
Buff Soldier
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Buff Soldier | ![]() Rocket Launcher |
![]() Buff Banner |
![]() ![]() |
Battalion Soldier
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Backup Soldier | ![]() Rocket Launcher |
![]() Battalion's Backup |
![]() ![]() |
Concheror Soldier
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Concheror Soldier | ![]() Rocket Launcher |
![]() Concheror |
![]() ![]() |
Soldiers using the three banners with a 90 second buff.
Flare Pyro
Icon | Name | Secondary | Attributes |
---|---|---|---|
Flare Pyro | ![]() Flare Gun |
— |
Just a regular flare pyro, nothing too special.
Demoknight
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Demoknight | ![]() Ali Baba's Wee Booties |
![]() Chargin' Targe |
![]() Eyelander |
— |
A demoknight that is slightly different from the one Valve designed. This one doesn't get crits on kill but instead does not have the health reduction the standard demoknight has.
Slowdown Heavy
Icon | Name | Primary | Attributes |
---|---|---|---|
Slowdown Heavy | ![]() Natascha |
— |
A heavy using the Natascha. It does less damage than a regular heavy but will slow enemies down on hit. This can be a nuisance against scouts.
Quick-Fix Medic
Icon | Name | Secondary | Attributes |
---|---|---|---|
Quick-Fix Medic | ![]() Quick-Fix |
— |
A medic using the Quick-Fix, allowing to heal it's allies faster.
Jarate Sniper
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Jarate Sniper | ![]() Huntsman |
![]() Jarate |
![]() |
A bowman wielding a fast-charging Jarate, allowing it to threaten players in the other robots line of fire.
Kunai Spy
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Kunai Spy | ![]() Revolver |
![]() Sapper |
![]() Conniver's Kunai |
— |
A spy wielding the Conniver's Kunai. While it doesn't have much health initially, it becomes tougher to take down on a backstab.
Super Engineer
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Super Engineer | ![]() Shotgun |
![]() Pistol |
![]() Golden Wrench |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A more powerful version of the standard Engineer. Dealing more damage, being large and having more health, it is advisable to kill these bots before they build a sentry.
3rd Wave Bots - Hard
Major League Scout
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Major League Scout | ![]() Sandman |
![]() Batter's Helmet |
![]() |
Just a renamed Hyper League Scout.
Laser Soldier
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Laser Soldier | ![]() Righteous Bison |
![]() Virtual Viewfinder |
— |
A soldier using the Righteous Bison, allowing it to penetrate multiple players.
Volcano Pyro
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Volcano Pyro | ![]() Sharpened Volcano Fragment |
![]() Blazing Bull |
![]() ![]() ![]() |
A Pyro wielding a Sharpened Volcano Fragment that deals normal Fire Axe damage. It also possess more afterburn damage, with each fire tick doing 15 damage. However, it only lasts for 5 seconds instead of 10.
Rapid Fire Demo
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Rapid Fire Demo | ![]() Grenade Launcher |
![]() FR-0 |
![]() ![]() |
A standard demoman wielding a rapid fire Grenade Launcher. This robot poses a bigger threat to players that it's standard counterpart.
Heavier Weapons Guy
Icon | Name | Primary | Attributes |
---|---|---|---|
Heavier Weapons Guy | ![]() Brass Beast |
![]() ![]() ![]() |
A heavy-bot wielding a TF2x10 Brass Beast. If left to spin up, this robot can be extremely dangerous due to the insane amount of damage it can deal. However, it takes the robot just over 5 full seconds to spin up its gun and when it is spun up, the robot is almost immobile.
Critical Medic
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Critical Medic | ![]() Syringe Gun |
![]() Kritzkrieg |
![]() Bonesaw |
![]() Platinum Pickelhaube |
![]() ![]() ![]() |
A medic that wields the Kritzkrieg, allowing it to ramp up it's allies' damage.
Urban Menace
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Urban Menace | ![]() Cleaner's Carbine |
![]() Letch's LED |
— |
An SMG sniper wielding the Cleaner's Carbine. While not having the same DPS as the regular SMG sniper, it will make up for it on a kill, gaining 8 seconds of mini-crits.
Assassin Spy
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Assassin Spy | ![]() Ambassador |
![]() Sapper |
![]() Sharp Dresser |
![]() Ethereal Hood |
![]() ![]() |
A dangerous fast-moving spy that can easily take down half your team if they're not careful.