Difference between revisions of "User:BlazingDiancie/Custom Missions/Unending Bloodbath"

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(Giant Critical Medic)
 
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=== Standard Robots ===
 
=== Standard Robots ===
 
==== Scouts ====
 
==== Scouts ====
 +
===== Deflector Scout =====
 +
{{Robot loadout|icon=heavy deflector|name=Deflector Scout|primary=Carbonado Botkiller Scattergun Mk.I|hat=Bot Dogger|attribs={{buff|200 HP}}{{buff|Can shoot down projectiles}}{{buff|+300% more bullets per shot}}{{buff|+99% faster reload rate}}{{nerf|-50% damage penalty}}}}
 +
A special kind of scout that spits out a small tempest of bullets that have the ability to destroy rockets and grenades.
 
===== Mega League Scout =====
 
===== Mega League Scout =====
 
{{Robot loadout|icon=scout stun|name=Mega League Scout|secondary=Crit-a-Cola|melee=Sandman|hat=Bonk Leadwear|misc1=Essential Accessories|attribs={{info|1.4x larger in size}}<br/>{{buff|700 HP}}{{buff|90% faster baseball recharge rate}}{{buff|75% faster drink recharge rate}}}}
 
{{Robot loadout|icon=scout stun|name=Mega League Scout|secondary=Crit-a-Cola|melee=Sandman|hat=Bonk Leadwear|misc1=Essential Accessories|attribs={{info|1.4x larger in size}}<br/>{{buff|700 HP}}{{buff|90% faster baseball recharge rate}}{{buff|75% faster drink recharge rate}}}}
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{{Robot loadout|icon=scout stun|name=Mega League Flasher|secondary=Bonk! Atomic Punch|melee=Sandman|hat=Bonk Leadwear|misc1=Essential Accessories|attribs={{info|1.4x larger in size}}<br/>{{buff|500 HP}}{{buff|90% faster baseball recharge rate}}{{buff|34% faster drink recharge rate}}}}
 
{{Robot loadout|icon=scout stun|name=Mega League Flasher|secondary=Bonk! Atomic Punch|melee=Sandman|hat=Bonk Leadwear|misc1=Essential Accessories|attribs={{info|1.4x larger in size}}<br/>{{buff|500 HP}}{{buff|90% faster baseball recharge rate}}{{buff|34% faster drink recharge rate}}}}
 
The Mega League Flasher is extremely dangerous as it can start stunning you when it's Bonk wears off. They have less health than the Crit-a-Cola Mega Leagues but they are no less dangerous.
 
The Mega League Flasher is extremely dangerous as it can start stunning you when it's Bonk wears off. They have less health than the Crit-a-Cola Mega Leagues but they are no less dangerous.
 +
 
==== Soldiers ====
 
==== Soldiers ====
 
===== Samurai Soldier =====
 
===== Samurai Soldier =====
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Almost identical to the Samurai Soldier, this version carries the [[Battalion's Backup]] with the same extended buff as Extended Backup Soldiers. These soldiers deal less damage the the regular Samurai but they are tougher to take down. In addition, these soldiers do not wear the [[Menpo]].
 
Almost identical to the Samurai Soldier, this version carries the [[Battalion's Backup]] with the same extended buff as Extended Backup Soldiers. These soldiers deal less damage the the regular Samurai but they are tougher to take down. In addition, these soldiers do not wear the [[Menpo]].
 
===== Concheror Samurai =====
 
===== Concheror Samurai =====
{{Robot loadout|icon=soldier backup|name=Concheror Samurai|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.3x larger in size}}<br/>{{buff|750 HP}}{{buff|100% critical chance}}{{buff|+50% damage dealt}}{{buff|+800% longer buff duration}}}}
+
{{Robot loadout|icon=soldier conch|name=Concheror Samurai|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.3x larger in size}}<br/>{{buff|750 HP}}{{buff|100% critical chance}}{{buff|+50% damage dealt}}{{buff|+800% longer buff duration}}}}
 
Identical to the Backup Samurai except that it wields the [[Concheror]].
 
Identical to the Backup Samurai except that it wields the [[Concheror]].
 +
 
===== Tank Buster Soldier =====
 
===== Tank Buster Soldier =====
 
{{Robot loadout|icon=soldier blackbox|name=Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|+25% larger blast radius}}{{buff|+10% faster reload}}{{buff|Rockets heal 60 HP individually}}{{buff|100% critical chance}}{{buff|+800% longer buff duration}}{{nerf|-67% damage dealt}}{{nerf|2 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
 
{{Robot loadout|icon=soldier blackbox|name=Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|+25% larger blast radius}}{{buff|+10% faster reload}}{{buff|Rockets heal 60 HP individually}}{{buff|100% critical chance}}{{buff|+800% longer buff duration}}{{nerf|-67% damage dealt}}{{nerf|2 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
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==== Medics ====
 
==== Medics ====
 
===== Critical Medic =====
 
===== Critical Medic =====
{{Robot loadout|icon=medic|name=Critical Medic|primary=Syringe Gun|secondary=Kritzkrieg|melee=Bonesaw|attribs={{info|Activates Ubercharge instantly when damaged}}<br/>{{buff|Spawns with full Ubercharge}}{{buff|+400% faster Ubercharge rate}}{{buff|Ubercharge lasts 20 seconds (longer)}}{{nerf|-25% slower heal rate}}}}
+
{{Robot loadout|icon=medic|name=Critical Medic|primary=Syringe Gun|secondary=Kritzkrieg|melee=Bonesaw|hat=Platinum Pickelhaube|attribs={{info|Activates Ubercharge instantly when damaged}}<br/>{{buff|Spawns with full Ubercharge}}{{buff|+400% faster Ubercharge rate}}{{buff|Ubercharge lasts 20 seconds (longer)}}{{nerf|-25% slower heal rate}}}}
 
These medics wield the [[Kritzkrieg]] and can give crits to their heal target for a full 20 seconds.
 
These medics wield the [[Kritzkrieg]] and can give crits to their heal target for a full 20 seconds.
 +
 
==== Snipers ====
 
==== Snipers ====
 
===== Laser Sniper =====
 
===== Laser Sniper =====
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{{Robot loadout|icon=soldier blackbox|giant=y|name=Giant Black Box Elite|primary=Black Box|hat=Armored Authority|attribs={{note|Fires 9 rockets at once}}{{buff|4500 HP}}{{buff|+6 rockets in clip}}{{buff|+15% faster reload}}{{buff|+50% larger explosion radius}}{{buff|Rockets heal 500 HP individually}}{{buff|+60% knockback resistance}}{{nerf|-25% damage penalty}}{{nerf|4 degree rocket spread}}{{nerf|-75% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 
{{Robot loadout|icon=soldier blackbox|giant=y|name=Giant Black Box Elite|primary=Black Box|hat=Armored Authority|attribs={{note|Fires 9 rockets at once}}{{buff|4500 HP}}{{buff|+6 rockets in clip}}{{buff|+15% faster reload}}{{buff|+50% larger explosion radius}}{{buff|Rockets heal 500 HP individually}}{{buff|+60% knockback resistance}}{{nerf|-25% damage penalty}}{{nerf|4 degree rocket spread}}{{nerf|-75% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 
This upgraded version of the Giant Black Box Soldier can really ruin your day. They spit out 9 rockets that, although they do 25% less damage, can cause a very quick death. What makes this soldier even more dangerous is that if all of his rockets hit a player, he can completely heal himself, with each one healing 500 HP.
 
This upgraded version of the Giant Black Box Soldier can really ruin your day. They spit out 9 rockets that, although they do 25% less damage, can cause a very quick death. What makes this soldier even more dangerous is that if all of his rockets hit a player, he can completely heal himself, with each one healing 500 HP.
===== Giant Rocket Shotgunner =====
+
 
{{Robot loadout|icon=soldier barrage|giant=y|name=Giant Rocket Shotgunner|primary=Gold Botkiller Rocket Launcher Mk.II|attribs={{note|Fires 10 rockets at once}}{{buff|4000 HP}}{{buff|+6 rockets in clip}}{{buff|+70% faster reload}}{{buff|+60% knockback resistance}}{{nerf|3 degree rocket spread}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 
This insane soldier can kill you faster than you can blink. It spits out 10 rockets that do normal rocket damage. Being caught right in front of this giant when it opens fire will most likely lead to instant death, or at least a severe health loss.
 
 
==== Pyros ====
 
==== Pyros ====
 
===== Giant Flare Pyro =====
 
===== Giant Flare Pyro =====
 
{{Robot loadout|icon=pyro flare|giant=y|name=Giant Flare Pyro|secondary=Flare Gun|attribs={{buff|3000 HP}}{{buff|+40% knockback resistance}}{{buff|+90% faster firing speed}}{{nerf|-70% movement speed}}}}
 
{{Robot loadout|icon=pyro flare|giant=y|name=Giant Flare Pyro|secondary=Flare Gun|attribs={{buff|3000 HP}}{{buff|+40% knockback resistance}}{{buff|+90% faster firing speed}}{{nerf|-70% movement speed}}}}
 
This variant of the Giant Flare Pyro uses the stock Flare Gun and is usually assisted by Critical Medics.
 
This variant of the Giant Flare Pyro uses the stock Flare Gun and is usually assisted by Critical Medics.
 +
===== Giant Shotgun Pyro =====
 +
{{Robot loadout|icon=heavy shotgun|giant=y|name=Giant Shotgun Pyro|secondary=Shotgun|hat=Stately Steel Toe|attribs={{buff|3000 HP}}{{buff|+40% knockback resistance}}{{buff|+90% faster reload}}{{buff|+1900% more pellets per shot}}{{nerf|-25% damage dealt}}{{nerf|-200% slower firing speed}}{{nerf|-50% movement speed}}{{nerf|Cannot see past 1500 units}}}}
 +
An adaptation of the Giant Shotgun Heavy, this pyro spits out a hailstorm of bullets that can shred any player to bits that is foolish enough to stand in front of it for too long. Although it fires slower, moves slower and has less health than the Giant Shotgun Heavy, it does more damage per bullet, fires more bullets per shot and can see farther.
 +
 +
==== Heavies ====
 +
===== Giant Pusher Heavy =====
 +
{{Robot loadout|icon=heavy deflector push|giant=y|name=Giant Pusher Heavy|primary=Deflector|hat=Gridiron Guardian|attribs={{buff|5000 HP}}{{buff|+70% knockback resistance}}{{buff|Can shoot down projectiles}}{{buff|Bullets knock players back on hit}}{{nerf|-25% damage penalty}}{{nerf|-80% movement speed}}{{nerf|Cannot see past 1000 units}}}}
 +
This infuriating heavy, while having nowhere near the damage power that regular Giant Heavies do, has the ability to pin a player against a wall due to the insane knockback his [[Deflector]] provides. These robots are annoying to take out, mainly due to the fact that it's hard to aim when you're getting thrown all over the shop.
  
===== Giant Shotgun Pyro =====
 
{{Robot loadout|icon=heavy shotgun|giant=y|name=Giant Shotgun Pyro|secondary=Shotgun|hat=Stately Steel Toe|attribs={{buff|3,000 HP}}{{buff|+40% knockback resistance}}{{buff|+90% faster reload}}{{buff|+1900% more pellets per shot}}{{nerf|-25% damage dealt}}{{nerf|-200% slower firing speed}}{{nerf|-50% movement speed}}{{nerf|Cannot see past 1500 units}}}}
 
An adaption of the Giant Shotgun Heavy, this pyro spits out a hailstorm of bullets that can shred any player to bits that is foolish enough to stand in front of it for too long. Although it fires slower, moves slower and has less health than the Giant Shotgun Heavy, it does more damage per bullet, fires more bullets per shot and can see farther.
 
 
==== Medics ====
 
==== Medics ====
 
===== Giant Critical Medic =====
 
===== Giant Critical Medic =====
{{Robot loadout|icon=medic|giant=y|name=Giant Critical Medic|primary=Syringe Gun|secondary=Kritzkrieg|melee=Bonesaw|attribs={{info|Activates Ubercharge instantly when damaged}}<br/>{{buff|4500 HP}}{{buff|Spawns with full Ubercharge}}{{buff|+400% faster Ubercharge rate}}{{buff|+4900% faster heal rate}}{{buff|Ubercharge lasts 20 seconds (longer)}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}}}
+
{{Robot loadout|icon=medic|giant=y|name=Giant Critical Medic|primary=Syringe Gun|secondary=Kritzkrieg|melee=Bonesaw|attribs={{info|Activates Ubercharge instantly when damaged}}<br/>{{buff|4500 HP}}{{buff|Spawns with full charge}}{{buff|+400% faster Ubercharge rate}}{{buff|+4900% faster heal rate}}{{buff|Ubercharge lasts 20 seconds (longer)}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}}}
 
A giant variant of the Critical Medic. Unlike other giant medics, this robot only has a 50x heal rate bonus as opposed to 200x.
 
A giant variant of the Critical Medic. Unlike other giant medics, this robot only has a 50x heal rate bonus as opposed to 200x.
  
 
===== Giant Flak Jacket Medic =====
 
===== Giant Flak Jacket Medic =====
{{Robot loadout|icon=medic|giant=y|name=Giant Medic|secondary=Quick-Fix|hat=Das Naggenvatcher|misc1=Das Metalmeatencasen|attribs={{buff|4500 HP}}{{buff|Spawns with full charge}}{{buff|+40% knockback resistance}}{{buff|+19900% faster heal rate}}{{buff|Takes 40% less damage from bullets}}{{buff|Takes 40% less damage from blast}}{{nerf|-50% movement speed}}}}
+
{{Robot loadout|icon=medic|giant=y|name=Giant Flak Jacket Medic|primary=Syringe Gun|secondary=Quick-Fix|melee=Bonesaw|hat=Das Naggenvatcher|misc1=Das Metalmeatencasen|attribs={{buff|4500 HP}}{{buff|+40% knockback resistance}}{{buff|+19900% faster heal rate}}{{buff|Takes 40% less damage from bullets}}{{buff|Takes 40% less damage from blast}}{{nerf|-50% movement speed}}}}
 
An extremely tanky variant of the Giant Medic, this armored healer can literally inhale damage from explosive and hitscan weapons.
 
An extremely tanky variant of the Giant Medic, this armored healer can literally inhale damage from explosive and hitscan weapons.
 +
 +
===== Giant Uber Medic =====
 +
{{Robot loadout|icon=medic uber|giant=y|name=Giant Uber Medic|primary=Syringe Gun|secondary=Medi Gun|melee=Bonesaw|attribs={{buff|4500 HP}}{{buff|Spawns with full charge}}{{buff|+200% faster Ubercharge rate}}{{buff|+40% knockback resistance}}{{buff|+9900% faster heal rate}}{{nerf|Ubercharge lasts 4 seconds (shorter)}}{{nerf|-50% movement speed}}}}
 +
This Giant Medic variant uses the stock [[Medi Gun]] and is extremely dangerous.
 +
==== Snipers ====
 +
===== Giant Sniper =====
 +
{{Robot loadout|icon=sniper|giant=y|name=Giant Sniper|primary=Sniper Rifle|melee=Kukri|attribs={{buff|1200 HP}}}}
 +
This is a just a giant variant of the regular Sniper since I decided that regular snipers don't offer enough of a challenge. This one has as much health as a Super Scout and can see up to 4000 units.
 +
===== Giant Camper Sniper =====
 +
{{Robot loadout|icon=sniper sydneysleeper|giant=y|name=Giant Camper Sniper|primary=Sydney Sleeper|secondary=Cozy Camper|melee=Kukri|hat=Ghostly Gibus|misc1=Pyrovision Goggles|attribs={{buff|1200 HP}}{{buff|Crits whenever it would normally mini-crit}}{{buff|Slows doused targets by 35%}}{{buff|Regenerates 10 HP per second}}{{nerf|Takes 75% more damage}}}}
 +
A Giant Sniper using an extremely noob-y loadout. It has as much health and can see as far as the regular Giant Sniper but that's where the similarities end. It's [[Sydney Sleeper]] can douse you in Jarate that will slow you down and god help you if it shoots you again because it will inflict a critical hit if it mini-crits. It's [[Cozy Camper]] gives it 10 HP per second but it also makes this Sniper take 75% more damage from all damage sources. (Note: If you've ever wondered why if a crit-boosted Robot Sniper kills you and it's classed as a headshot kill, then that's a small bug that also happens if you crit-boost a Sydney Sleeper. It will probably happen with this sniper because it can inflict critical rifle damage.)
 +
 +
=== Bosses ===
 +
==== Chief Battalion Soldier ====
 +
{{Robot loadout|icon=soldier backup|giant=y|name=Chief Battalion Soldier|primary=Rocket Launcher|secondary=Battalion's Backup|attribs={{buff|50000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra 90% vertical airblast resistance}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 +
This mission is hard from the start, and nothing emphasises this more than the boss of Wave 1. A variant of the unused Chief Concheror Soldier, this robot literally eats, drinks and inhales damage.
 +
==== Sergeant Fallout ====
 +
{{Robot loadout|icon=soldier crit|giant=y|name=Sergeant Fallout|primary=Original|hat=Chief Constable|attribs={{buff|40000 HP}}{{buff|Regenerates 500 HP per second}}{{buff|+60% knockback resistance}}{{buff|Creates large smoke explosion}}{{buff|On Hit: 180 seconds of Bleed}}{{buff|+150% larger explosion radius}}{{nerf|75% smaller clip size}}{{nerf|70% slower rocket speed}}{{nerf|20% damage penalty}}{{nerf|+150% slower reload rate}}{{nerf|-80% movement speed}}}}
 +
One of my own designs, Sergeant Fallout is the boss of Wave 2. Inflicting THREE WHOLE MINUTES of bleeding damage if he manages to hit you with his slow crit rockets, this soldier is annoying to take down.
 +
==== Robotic Deoxys ====
 +
{{Robot loadout|icon=soldier|giant=y|name=Robotic Deoxys|secondary=Righteous Bison|hat=Virtual Viewfinder|attribs={{buff|50000 HP}}{{buff|Regenerates 350 HP per second}}{{buff|+60% knockback resistance}}{{buff|100% critical chance}}{{buff|3.0x damage dealt}}{{buff|+75% faster firing speed}}{{buff|+99% faster reload}}{{buff|Damages all targets connected via Medi Gun beams}}{{buff|+5000 HP on kill}}{{nerf|-70% movement speed}}}}
 +
This insane soldier rapidly fires triple-damage, crit-boosted Bison beams that can slaughter an unwary player and his medic. Appearing as the boss of wave 3, it can be real tough to take down this juggernaut due to his health regen and the fact that he heal himself for 5000 HP if he manages to kill a player.
 +
==== Sir Nukesalot MK.II ====
 +
{{Robot loadout|icon=demo|giant=y|name=Sir Nukesalot MK.II|primary=Iron Bomber|hat=Pure Tin Capotain|attribs={{note|Fires 4 grenades at once}}{{buff|32000 HP}}{{buff|Regenerates 200 HP per second}}{{buff|+50% knockback resistance}}{{buff|100% critical chance}}{{buff|5.0x damage dealt}}{{buff|Grenades knock players on hit}}{{buff|+100% explosion radius}}{{buff|Generates large smoke explosion on grenade detonation}}{{nerf|-75% slower reload}}{{nerf|4 degrees random projectile spread}}{{nerf|-80% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 +
This powerful demoman was based on the original Sir Nukesalot when Grey Mann got pissed off that the mercs managed to kill the original. Carrying a heavily overclocked [[Iron Bomber]], it will fire all 4 of it's grenades at once, and god help ANYTHING that gets hit by a grenade of gets caught in it's double blast radius. While having the least health and health regen of all the bosses, it is still a massive threat. This robot is the boss of wave 4.
 +
 +
==== Chief Pusher Heavy ====
 +
{{Robot loadout|icon=heavy deflector push|giant=y|name=Chief Pusher Heavy|primary=Deflector|hat=Gridiron Guardian|attribs={{buff|70000 HP}}{{buff|Regenerates 150 HP per second}}{{buff|+70% knockback resistance}}{{buff|Can shoot down projectiles}}{{buff|Bullets knock players back on hit}}{{nerf|-85% movement speed}}{{nerf|Cannot see past 1200 units}}}}
 +
A juggernaut version of the Giant Pusher Heavy appearing at the end of wave 5, this heavy is VERY tough to take down due to the large amount of health he posses and the fact that he can toss you around like a leaf in a thunderstorm.

Latest revision as of 21:31, 7 January 2016

Unending Cataclysm is an Expert wave for Rottenburg.

Here are some of the robots you can expect to see in this extremely tough mission:

Standard Robots

Scouts

Deflector Scout
Icon Name Primary Hat Attributes
Heavy deflector
Deflector Scout Carbonado Botkiller Scattergun Mk.I
Carbonado Botkiller Scattergun Mk.I
Bot Dogger
Bot Dogger
Pictogram plus.png 200 HP
Pictogram plus.png Can shoot down projectiles
Pictogram plus.png +300% more bullets per shot
Pictogram plus.png +99% faster reload rate
Pictogram minus.png -50% damage penalty


A special kind of scout that spits out a small tempest of bullets that have the ability to destroy rockets and grenades.

Mega League Scout
Icon Name Secondary Melee Hat Misc Attributes
Scout stun
Mega League Scout Crit-a-Cola
Crit-a-Cola
Sandman
Sandman
Bonk Leadwear
Bonk Leadwear
Essential Accessories
Essential Accessories
Pictogram info.png 1.4x larger in size
Pictogram plus.png 700 HP
Pictogram plus.png 90% faster baseball recharge rate
Pictogram plus.png 75% faster drink recharge rate


This large baseball scout carries the Crit-a-Cola and will drink it when it spawns. Because of the extra damage taken when the cola buff is active, these scouts have a lot of health. This scout recharges it's baseball as fast as a Major League Scout and it can deal extra damage due to it's Crit-a-Cola.

Mega League Flasher
Icon Name Secondary Melee Hat Misc Attributes
Scout stun
Mega League Flasher Bonk! Atomic Punch
Bonk! Atomic Punch
Sandman
Sandman
Bonk Leadwear
Bonk Leadwear
Essential Accessories
Essential Accessories
Pictogram info.png 1.4x larger in size
Pictogram plus.png 500 HP
Pictogram plus.png 90% faster baseball recharge rate
Pictogram plus.png 34% faster drink recharge rate


The Mega League Flasher is extremely dangerous as it can start stunning you when it's Bonk wears off. They have less health than the Crit-a-Cola Mega Leagues but they are no less dangerous.

Soldiers

Samurai Soldier
Icon Name Melee Hat Misc Attributes
Demoknight samurai
Samurai Soldier Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Menpo
Menpo
Pictogram info.png 1.3x larger in size
Pictogram plus.png 750 HP
Pictogram plus.png 100% critical chance
Pictogram plus.png +75% damage dealt


This Soldier can instantly kill an un-overhealed player that does not have crit resistance. However, unlike the Samurai Demo, it does not have a charge feature, moves slower and does not have any resistances.

Backup Samurai
Icon Name Secondary Melee Hat Attributes
Soldier backup
Backup Samurai Battalion's Backup
Battalion's Backup
Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Pictogram info.png 1.3x larger in size
Pictogram plus.png 750 HP
Pictogram plus.png 100% critical chance
Pictogram plus.png +50% damage dealt
Pictogram plus.png +800% longer buff duration


Almost identical to the Samurai Soldier, this version carries the Battalion's Backup with the same extended buff as Extended Backup Soldiers. These soldiers deal less damage the the regular Samurai but they are tougher to take down. In addition, these soldiers do not wear the Menpo.

Concheror Samurai
Icon Name Secondary Melee Hat Attributes
Soldier conch
Concheror Samurai Concheror
Concheror
Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Pictogram info.png 1.3x larger in size
Pictogram plus.png 750 HP
Pictogram plus.png 100% critical chance
Pictogram plus.png +50% damage dealt
Pictogram plus.png +800% longer buff duration


Identical to the Backup Samurai except that it wields the Concheror.

Tank Buster Soldier
Icon Name Primary Secondary Hat Attributes
Soldier blackbox
Tank Buster Soldier Black Box
Black Box
Battalion's Backup
Battalion's Backup
Grenadier's Softcap
Grenadier's Softcap
Pictogram comment.png Fires 3 rockets at once
Pictogram plus.png +25% larger blast radius
Pictogram plus.png +10% faster reload
Pictogram plus.png Rockets heal 60 HP individually
Pictogram plus.png 100% critical chance
Pictogram plus.png +800% longer buff duration
Pictogram minus.png -67% damage dealt
Pictogram minus.png 2 degree rocket spread
Pictogram minus.png Does not fire until fully reloaded


This special variant of the Black Box soldier uses the Tank Buster item set. It has the same buff duration as an Extended Backup Soldier but has the primary attributes of a Black Box soldier, making them extremely tough to take down. They also have a crit-boost, making them even more dangerous.

Infantry
Icon Name Primary Hat Attributes
Soldier
Infantry Cow Mangler 5000
Cow Mangler 5000
Cloud Crasher
Cloud Crasher
Pictogram comment.png Cow Mangler can be crit-boosted
Pictogram plus.png 650 HP
Pictogram plus.png 100% critical chance
Pictogram plus.png +150% damage dealt
Pictogram plus.png 99% faster reload rate
Pictogram plus.png 25% faster firing speed
Pictogram plus.png Takes 20% less damage


Inspired by mangler soldiers of the same name from Talespinner Nerubian's x10 Mission, Omnipotence, these soldiers will utterly rape an unprepared team. They appear at the start of wave 5 and when that wave starts, prepare for all hell...

Pyros

Napalm Pyro
Icon Name Primary Hat Attributes
Pyro
Napalm Pyro Flame Thrower
Flame Thrower
Triclops
Triclops
Pictogram plus.png 2.0x damage dealt
Pictogram plus.png 4.0x afterburn damage dealt
Pictogram plus.png 100% critical chance


These pyros are lethal if they get the chance to mob you due to their insane damage bonus.

Heavies

Titanium Gauntlet
Icon Name Melee Hat Attributes
Heavy steelfist
Titanium Gauntlet Fists of Steel
Fists of Steel
Gridiron Guardian
Gridiron Guardian
Pictogram info.png 1.5x larger in size
Pictogram plus.png 900 HP
Pictogram plus.png Takes 80% less damage from ranged sources
Pictogram minus.png Takes 4.0x more damage from melee sources


These Gauntlets are bad news. They can take twice as much punishment than Steel Gauntlets can. Their one weakness in melee, as they take 4x more damage from it.

Medics

Critical Medic
Icon Name Primary Secondary Melee Hat Attributes
Medic
Critical Medic Syringe Gun
Syringe Gun
Kritzkrieg
Kritzkrieg
Bonesaw
Bonesaw
Platinum Pickelhaube
Platinum Pickelhaube
Pictogram info.png Activates Ubercharge instantly when damaged
Pictogram plus.png Spawns with full Ubercharge
Pictogram plus.png +400% faster Ubercharge rate
Pictogram plus.png Ubercharge lasts 20 seconds (longer)
Pictogram minus.png -25% slower heal rate


These medics wield the Kritzkrieg and can give crits to their heal target for a full 20 seconds.

Snipers

Laser Sniper
Icon Name Secondary Hat Attributes
Sniper
Laser Sniper SMG
SMG
Sniper's Snipin' Glass
Sniper's Snipin' Glass
Pictogram info.png Fires Tracer Rounds
Pictogram plus.png 100% critical chance
Pictogram plus.png Bullets can penetrate up to 5 targets


These crit-boosted SMG snipers can be a serious annoyance. They wield an SMG that shoots tracers that can penetrate through 5 players. When these snipers spawn, try not to stand behind your teammates as you could get shot as well.

Giant Robots

Soldiers

Giant Black Box Elite
Icon Name Primary Hat Attributes
Soldier blackbox
Giant Black Box Elite Black Box
Black Box
Armored Authority
Armored Authority
Pictogram comment.png Fires 9 rockets at once
Pictogram plus.png 4500 HP
Pictogram plus.png +6 rockets in clip
Pictogram plus.png +15% faster reload
Pictogram plus.png +50% larger explosion radius
Pictogram plus.png Rockets heal 500 HP individually
Pictogram plus.png +60% knockback resistance
Pictogram minus.png -25% damage penalty
Pictogram minus.png 4 degree rocket spread
Pictogram minus.png -75% movement speed
Pictogram minus.png Does not fire until fully reloaded


This upgraded version of the Giant Black Box Soldier can really ruin your day. They spit out 9 rockets that, although they do 25% less damage, can cause a very quick death. What makes this soldier even more dangerous is that if all of his rockets hit a player, he can completely heal himself, with each one healing 500 HP.

Pyros

Giant Flare Pyro
Icon Name Secondary Attributes
Pyro flare
Giant Flare Pyro Flare Gun
Flare Gun
Pictogram plus.png 3000 HP
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +90% faster firing speed
Pictogram minus.png -70% movement speed


This variant of the Giant Flare Pyro uses the stock Flare Gun and is usually assisted by Critical Medics.

Giant Shotgun Pyro
Icon Name Secondary Hat Attributes
Heavy shotgun
Giant Shotgun Pyro Shotgun
Shotgun
Stately Steel Toe
Stately Steel Toe
Pictogram plus.png 3000 HP
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +90% faster reload
Pictogram plus.png +1900% more pellets per shot
Pictogram minus.png -25% damage dealt
Pictogram minus.png -200% slower firing speed
Pictogram minus.png -50% movement speed
Pictogram minus.png Cannot see past 1500 units


An adaptation of the Giant Shotgun Heavy, this pyro spits out a hailstorm of bullets that can shred any player to bits that is foolish enough to stand in front of it for too long. Although it fires slower, moves slower and has less health than the Giant Shotgun Heavy, it does more damage per bullet, fires more bullets per shot and can see farther.

Heavies

Giant Pusher Heavy
Icon Name Primary Hat Attributes
Heavy deflector push
Giant Pusher Heavy Deflector
Deflector
Gridiron Guardian
Gridiron Guardian
Pictogram plus.png 5000 HP
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Can shoot down projectiles
Pictogram plus.png Bullets knock players back on hit
Pictogram minus.png -25% damage penalty
Pictogram minus.png -80% movement speed
Pictogram minus.png Cannot see past 1000 units


This infuriating heavy, while having nowhere near the damage power that regular Giant Heavies do, has the ability to pin a player against a wall due to the insane knockback his Deflector provides. These robots are annoying to take out, mainly due to the fact that it's hard to aim when you're getting thrown all over the shop.

Medics

Giant Critical Medic
Icon Name Primary Secondary Melee Attributes
Medic
Giant Critical Medic Syringe Gun
Syringe Gun
Kritzkrieg
Kritzkrieg
Bonesaw
Bonesaw
Pictogram info.png Activates Ubercharge instantly when damaged
Pictogram plus.png 4500 HP
Pictogram plus.png Spawns with full charge
Pictogram plus.png +400% faster Ubercharge rate
Pictogram plus.png +4900% faster heal rate
Pictogram plus.png Ubercharge lasts 20 seconds (longer)
Pictogram plus.png +40% knockback resistance
Pictogram minus.png -50% movement speed


A giant variant of the Critical Medic. Unlike other giant medics, this robot only has a 50x heal rate bonus as opposed to 200x.

Giant Flak Jacket Medic
Icon Name Primary Secondary Melee Hat Misc Attributes
Medic
Giant Flak Jacket Medic Syringe Gun
Syringe Gun
Quick-Fix
Quick-Fix
Bonesaw
Bonesaw
Das Naggenvatcher
Das Naggenvatcher
Das Metalmeatencasen
Das Metalmeatencasen
Pictogram plus.png 4500 HP
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +19900% faster heal rate
Pictogram plus.png Takes 40% less damage from bullets
Pictogram plus.png Takes 40% less damage from blast
Pictogram minus.png -50% movement speed


An extremely tanky variant of the Giant Medic, this armored healer can literally inhale damage from explosive and hitscan weapons.

Giant Uber Medic
Icon Name Primary Secondary Melee Attributes
Medic uber
Giant Uber Medic Syringe Gun
Syringe Gun
Medi Gun
Medi Gun
Bonesaw
Bonesaw
Pictogram plus.png 4500 HP
Pictogram plus.png Spawns with full charge
Pictogram plus.png +200% faster Ubercharge rate
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +9900% faster heal rate
Pictogram minus.png Ubercharge lasts 4 seconds (shorter)
Pictogram minus.png -50% movement speed


This Giant Medic variant uses the stock Medi Gun and is extremely dangerous.

Snipers

Giant Sniper
Icon Name Primary Melee Attributes
Sniper
Giant Sniper Sniper Rifle
Sniper Rifle
Kukri
Kukri
Pictogram plus.png 1200 HP


This is a just a giant variant of the regular Sniper since I decided that regular snipers don't offer enough of a challenge. This one has as much health as a Super Scout and can see up to 4000 units.

Giant Camper Sniper
Icon Name Primary Secondary Melee Hat Misc Attributes
Sniper sydneysleeper
Giant Camper Sniper Sydney Sleeper
Sydney Sleeper
Cozy Camper
Cozy Camper
Kukri
Kukri
Ghostly Gibus
Ghostly Gibus
Pyrovision Goggles
Pyrovision Goggles
Pictogram plus.png 1200 HP
Pictogram plus.png Crits whenever it would normally mini-crit
Pictogram plus.png Slows doused targets by 35%
Pictogram plus.png Regenerates 10 HP per second
Pictogram minus.png Takes 75% more damage


A Giant Sniper using an extremely noob-y loadout. It has as much health and can see as far as the regular Giant Sniper but that's where the similarities end. It's Sydney Sleeper can douse you in Jarate that will slow you down and god help you if it shoots you again because it will inflict a critical hit if it mini-crits. It's Cozy Camper gives it 10 HP per second but it also makes this Sniper take 75% more damage from all damage sources. (Note: If you've ever wondered why if a crit-boosted Robot Sniper kills you and it's classed as a headshot kill, then that's a small bug that also happens if you crit-boost a Sydney Sleeper. It will probably happen with this sniper because it can inflict critical rifle damage.)

Bosses

Chief Battalion Soldier

Icon Name Primary Secondary Attributes
Soldier backup
Chief Battalion Soldier Rocket Launcher
Rocket Launcher
Battalion's Backup
Battalion's Backup
Pictogram plus.png 50000 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra 90% vertical airblast resistance
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram minus.png -50% movement speed
Pictogram minus.png Does not fire until fully reloaded


This mission is hard from the start, and nothing emphasises this more than the boss of Wave 1. A variant of the unused Chief Concheror Soldier, this robot literally eats, drinks and inhales damage.

Sergeant Fallout

Icon Name Primary Hat Attributes
Soldier crit
Sergeant Fallout Original
Original
Chief Constable
Chief Constable
Pictogram plus.png 40000 HP
Pictogram plus.png Regenerates 500 HP per second
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Creates large smoke explosion
Pictogram plus.png On Hit: 180 seconds of Bleed
Pictogram plus.png +150% larger explosion radius
Pictogram minus.png 75% smaller clip size
Pictogram minus.png 70% slower rocket speed
Pictogram minus.png 20% damage penalty
Pictogram minus.png +150% slower reload rate
Pictogram minus.png -80% movement speed


One of my own designs, Sergeant Fallout is the boss of Wave 2. Inflicting THREE WHOLE MINUTES of bleeding damage if he manages to hit you with his slow crit rockets, this soldier is annoying to take down.

Robotic Deoxys

Icon Name Secondary Hat Attributes
Soldier
Robotic Deoxys Righteous Bison
Righteous Bison
Virtual Viewfinder
Virtual Viewfinder
Pictogram plus.png 50000 HP
Pictogram plus.png Regenerates 350 HP per second
Pictogram plus.png +60% knockback resistance
Pictogram plus.png 100% critical chance
Pictogram plus.png 3.0x damage dealt
Pictogram plus.png +75% faster firing speed
Pictogram plus.png +99% faster reload
Pictogram plus.png Damages all targets connected via Medi Gun beams
Pictogram plus.png +5000 HP on kill
Pictogram minus.png -70% movement speed


This insane soldier rapidly fires triple-damage, crit-boosted Bison beams that can slaughter an unwary player and his medic. Appearing as the boss of wave 3, it can be real tough to take down this juggernaut due to his health regen and the fact that he heal himself for 5000 HP if he manages to kill a player.

Sir Nukesalot MK.II

Icon Name Primary Hat Attributes
Demo
Sir Nukesalot MK.II Iron Bomber
Iron Bomber
Pure Tin Capotain
Pure Tin Capotain
Pictogram comment.png Fires 4 grenades at once
Pictogram plus.png 32000 HP
Pictogram plus.png Regenerates 200 HP per second
Pictogram plus.png +50% knockback resistance
Pictogram plus.png 100% critical chance
Pictogram plus.png 5.0x damage dealt
Pictogram plus.png Grenades knock players on hit
Pictogram plus.png +100% explosion radius
Pictogram plus.png Generates large smoke explosion on grenade detonation
Pictogram minus.png -75% slower reload
Pictogram minus.png 4 degrees random projectile spread
Pictogram minus.png -80% movement speed
Pictogram minus.png Does not fire until fully reloaded


This powerful demoman was based on the original Sir Nukesalot when Grey Mann got pissed off that the mercs managed to kill the original. Carrying a heavily overclocked Iron Bomber, it will fire all 4 of it's grenades at once, and god help ANYTHING that gets hit by a grenade of gets caught in it's double blast radius. While having the least health and health regen of all the bosses, it is still a massive threat. This robot is the boss of wave 4.

Chief Pusher Heavy

Icon Name Primary Hat Attributes
Heavy deflector push
Chief Pusher Heavy Deflector
Deflector
Gridiron Guardian
Gridiron Guardian
Pictogram plus.png 70000 HP
Pictogram plus.png Regenerates 150 HP per second
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Can shoot down projectiles
Pictogram plus.png Bullets knock players back on hit
Pictogram minus.png -85% movement speed
Pictogram minus.png Cannot see past 1200 units


A juggernaut version of the Giant Pusher Heavy appearing at the end of wave 5, this heavy is VERY tough to take down due to the large amount of health he posses and the fact that he can toss you around like a leaf in a thunderstorm.