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| {{Pro}}15% faster weapon switch-from speed.<br/> | | {{Pro}}15% faster weapon switch-from speed.<br/> |
| {{Pro}}Mini-crits targets that are blast jumping, knocked back, air blasted, or using the grapple hook. | | {{Pro}}Mini-crits targets that are blast jumping, knocked back, air blasted, or using the grapple hook. |
− | :{{Info}}Mini-crits only take affect within 5 seconds of deploying this weapon. | + | :{{Info}}Mini-crits only take effect within 5 seconds of deploying this weapon. |
| {{Con}}Has 34% smaller clip size.<br/> | | {{Con}}Has 34% smaller clip size.<br/> |
| | cs = | | | cs = |
Revision as of 20:18, 23 November 2016
Secondary
![Shotgun](/w/images/thumb/5/5f/Item_icon_Shotgun.png/100px-Item_icon_Shotgun.png) Stock Shotgun
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6
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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![Buff Banner](/w/images/thumb/7/7c/Item_icon_Buff_Banner.png/100px-Item_icon_Buff_Banner.png) Unlock Buff Banner
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N/A
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N/A
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N/A
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N/A
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Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.
At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits.
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![Gunboats](/w/images/thumb/0/0c/Item_icon_Gunboats.png/100px-Item_icon_Gunboats.png) Craft Gunboats
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N/A
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N/A
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N/A
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N/A
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Grants 60% less self-damage from rocket jumping.
This doesn't affect fall damage.
Grants its abilities passively, does not need to be selected first in order to apply the ability.
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![Battalion's Backup](/w/images/thumb/d/d8/Item_icon_Battalion%27s_Backup.png/100px-Item_icon_Battalion%27s_Backup.png) Craft Battalion's Backup
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N/A
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N/A
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N/A
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N/A
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Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.
At 100% charge, using it grants player and nearby teammates 10 seconds of:
- Immunity to Critical damage.
- Raises resistance to damage by 35%.
- Raises resistance to Sentry Gun by 50% (does not stack with previous).
Passively increases max health by 20 points (220 total) on wearer.
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![Concheror](/w/images/thumb/7/7e/Item_icon_Concheror.png/100px-Item_icon_Concheror.png) Craft Concheror
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N/A
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N/A
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N/A
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N/A
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Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.
While the buff is active, for 10 seconds the user and nearby teammates:
- Have their movement speed boosted.
- Are healed for 35% of the damage they deal.
Passively grants a health regeneration depending on recent damage taken; max is +4.
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![Mantreads](/w/images/thumb/6/6a/Item_icon_Mantreads.png/100px-Item_icon_Mantreads.png) Craft Mantreads
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N/A
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N/A
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N/A
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–75% reduction in push force taken from enemy damage.
Deals 3x falling damage to the player you land on.
Grants its abilities passively, does not need to be selected first in order to apply the ability.
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![Reserve Shooter](/w/images/thumb/3/34/Item_icon_Reserve_Shooter.png/100px-Item_icon_Reserve_Shooter.png) Craft Reserve Shooter
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4
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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20% faster weapon switch-to speed.
15% faster weapon switch-from speed.
Mini-crits targets that are blast jumping, knocked back, air blasted, or using the grapple hook.
Mini-crits only take effect within 5 seconds of deploying this weapon.
Has 34% smaller clip size.
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![Righteous Bison](/w/images/thumb/1/1d/Item_icon_Righteous_Bison.png/100px-Item_icon_Righteous_Bison.png) Craft Righteous Bison
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4
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∞
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Base: 45
Crit: 135
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Shoots an electric projectile instead of shotgun pellets.
Can light friendly Huntsman arrows on fire.
Does not use ammo (replaced with a charge meter).
Projectile penetrates enemy targets.
Projectiles cannot be deflected.
Projectile damage reduced by 25% for each enemy penetrated.
Deals only 20% damage to buildings.
Has a 33% smaller clip size.
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![B.A.S.E. Jumper](/w/images/thumb/b/b2/Item_icon_B.A.S.E._Jumper.png/100px-Item_icon_B.A.S.E._Jumper.png) Craft B.A.S.E. Jumper
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N/A
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N/A
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N/A
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N/A
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Allows player to activate a parachute whilst midair, slowing their descent.
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![Panic Attack](/w/images/thumb/b/be/Item_icon_Panic_Attack.png/100px-Item_icon_Panic_Attack.png) Craft Panic Attack
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0
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.
+50% faster reload time.
This weapon deploys 50% faster.
+30% faster fire rate.
Fire rate increases as health decreases.
Hold fire to load up to 4 shells.
Weapon spread increases as health decreases.
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This template is meant to be used in localized versions of the Soldier article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
![Globeicon.png](/w/images/thumb/e/e1/Globeicon.png/36px-Globeicon.png) | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table soldier secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, ru, zh-hant (add)
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