Difference between revisions of "November 6, 2015 Patch"
ThatHatGuy (talk | contribs) (started page) |
m (Auto: patchLayoutFilter (Requested on User:WindBOT/PageRequestsForce)) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
| month = november | | month = november | ||
| year = 2015 | | year = 2015 | ||
− | | after = | + | | after = {{Patch name|11|9|2015}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | source = | + | | source = http://store.steampowered.com/news/19227/ |
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Added the GA'lloween 2015 tournament medals | + | * Added the [[Tournament Medal - GA'lloween 2015|GA'lloween 2015]] [[Tournament Medal|tournament medals]] |
− | * Fixed players sometimes not being able to select a team and spawn on Helltower | + | * Fixed players sometimes not being able to select a [[Teams|team]] and spawn on [[Helltower]] |
− | * Fixed two of the Gorge Event Merasmission's objectives not working properly | + | * Fixed two of the [[Gorge Event]] [[Merasmissions|Merasmission's]] objectives not working properly |
− | * Updated the truce during boss fights to prevent airblasting enemy players and projectiles | + | * Updated the truce during boss fights to prevent [[Compression blast|airblasting]] enemy players and [[Projectiles|projectiles]] |
− | * Updated the Invasion event to run through the weekend | + | * Updated the [[Invasion Community Update|Invasion event]] to run through the weekend |
− | * Updated the equip_region for the Supernatural Stalker | + | * Updated the {{code|[[Equip region|equip_region]]}} for the [[Supernatural Stalker]] |
− | * Mannpower Update | + | * [[Mannpower]] Update |
− | ** Updated ctf_hellfire - nobuilds added, final detail pass | + | ** Updated {{code|[[Hellfire|ctf_hellfire]]}} - [[vdc:func_nobuild|nobuilds]] added, final detail pass |
− | ** Spies disguised as the enemy can now pick up enemy colored powerups | + | ** [[Spy|Spies]] [[Disguise Kit|disguised]] as the enemy can now pick up enemy colored [[Mannpower#Powerups|powerups]] |
− | ** Reduced Knockout powerup health bonus for Demomen carrying shields and/or swords | + | ** Reduced Knockout powerup health bonus for [[Demoman|Demomen]] carrying [[Shield|shields]] and/or [[Sword|swords]] |
− | ** Fixed grappling hook sometimes being reselectedwhen fired (instead of switching back to previous weapon) | + | ** Fixed [[Grappling Hook|grappling hook]] sometimes being reselectedwhen{{sic}} fired (instead of switching back to previous [[Weapon|weapon]]) |
** Fixed a client crash when switching away from the grappling hook | ** Fixed a client crash when switching away from the grappling hook | ||
− | * Updated cp_powerhouse | + | * Updated {{code|[[Powerhouse|cp_powerhouse]]}} |
** Teleport blockers near spawn entrances | ** Teleport blockers near spawn entrances | ||
** Fixed prop collisions on some models | ** Fixed prop collisions on some models | ||
− | * Updated pl_millstone_event | + | * Updated {{code|[[Hellstone|pl_millstone_event]]}} |
** Fixed door near final pit so players no longer get stuck in it | ** Fixed door near final pit so players no longer get stuck in it | ||
− | ** Decreased ghost cart stun area. Now you have to be closer to the cart as RED to get scared. | + | ** Decreased ghost cart stun area. Now you have to be closer to the cart as [[RED]] to get scared. |
− | ** Fixed odd cable appearing sometimes in the ground near BLU spawn | + | ** Fixed odd cable appearing sometimes in the ground near [[BLU]] spawn |
− | ** Fixed being able to shoot spells into BLU spawn during setup time | + | ** Fixed being able to shoot [[Magic spells|spells]] into BLU spawn during [[Setup time|setup time]] |
− | ** Fixed Monoculus dropping down into a pit in rare cases | + | ** Fixed [[MONOCULUS|Monoculus]] dropping down into a pit in rare cases |
}} | }} |
Latest revision as of 18:31, 21 July 2017
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added the GA'lloween 2015 tournament medals
- Fixed players sometimes not being able to select a team and spawn on Helltower
- Fixed two of the Gorge Event Merasmission's objectives not working properly
- Updated the truce during boss fights to prevent airblasting enemy players and projectiles
- Updated the Invasion event to run through the weekend
- Updated the
equip_region
for the Supernatural Stalker - Mannpower Update
- Updated
ctf_hellfire
- nobuilds added, final detail pass - Spies disguised as the enemy can now pick up enemy colored powerups
- Reduced Knockout powerup health bonus for Demomen carrying shields and/or swords
- Fixed grappling hook sometimes being reselectedwhen(sic) fired (instead of switching back to previous weapon)
- Fixed a client crash when switching away from the grappling hook
- Updated
- Updated
cp_powerhouse
- Teleport blockers near spawn entrances
- Fixed prop collisions on some models
- Updated
pl_millstone_event
- Fixed door near final pit so players no longer get stuck in it
- Decreased ghost cart stun area. Now you have to be closer to the cart as RED to get scared.
- Fixed odd cable appearing sometimes in the ground near BLU spawn
- Fixed being able to shoot spells into BLU spawn during setup time
- Fixed Monoculus dropping down into a pit in rare cases
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_powerhouse.bsp
Modified: tf/maps/ctf_hellfire.bsp
Modified: tf/maps/pl_millstone_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/cp_powerhouse.nav