Difference between revisions of "Template:Class weapons table pyro secondary"
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{{Pro}}Przytrzymaj przycisk strzału, by załadować do 4 pocisków<br/> | {{Pro}}Przytrzymaj przycisk strzału, by załadować do 4 pocisków<br/> | ||
{{Con}}Im mniej zdrowia, tym większy rozrzut<br/> | {{Con}}Im mniej zdrowia, tym większy rozrzut<br/> | ||
+ | | pt-br = | ||
+ | {{Pro}}+50% de balas por tiro.<br /> | ||
+ | {{Pro}}Troca para esta arma +50% mais rápida.<br /> | ||
+ | {{Pro}}Dispara com padrão amplo e constante.<br /> | ||
+ | {{Con}}-20% de dano aplicado.<br /> | ||
+ | {{Con}}Balas mais dispersas ao dar tiros sucessivos.<br /> | ||
| ru = | | ru = | ||
{{Info}} При нажатии и удерживании кнопки основной стрельбы, игрок начнет заряжать патроны в магазин, до тех пор, пока он не отпустит кнопку. Отпустив кнопку, дробовик начнет стрелять автоматически, один патрон за другим. Зарядив оружие полностью, игрок сам сможет определить момент начала стрельбы.<br /> | {{Info}} При нажатии и удерживании кнопки основной стрельбы, игрок начнет заряжать патроны в магазин, до тех пор, пока он не отпустит кнопку. Отпустив кнопку, дробовик начнет стрелять автоматически, один патрон за другим. Зарядив оружие полностью, игрок сам сможет определить момент начала стрельбы.<br /> |
Revision as of 21:49, 28 February 2019
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Detonator |
1 | 16 | Base: 23 Crit: 68 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 20 Crit: 60 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Panic Attack |
6 | 32 | Base: 63 Crit: 189 [4.2 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Thermal Thruster |
2 | ∞ | N/A | Pushes nearby enemies away upon landing. Deals 3x the fall damage to an enemy you land on. | |
Contract Gas Passer |
1 | ∞ | N/A | Creates a horrific visible gas that coats enemies with a flammable material. Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!). |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, ru, zh-hant (add) |