Difference between revisions of "February 14, 2011 Patch"

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{{patch layout
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{{Patch layout
 +
| before      = {{Patch name|2|7|2011}}
 +
| day          = 14
 +
| month        = february
 +
| year        = 2011
 +
| after        = {{Patch name|2|22|2011}}
 +
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 +
| source      = http://store.steampowered.com/news/5008/
 +
| notes        = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
  
| before = [[February 7, 2011 Patch]]
+
* Improved the version mismatch error message received when connecting to a [[server]] with a different version than your client.
| after = N/A
 
  
| source = http://store.steampowered.com/news/4974/
+
=== Team Fortress 2 ===
| source-title = Team Fortress 2 Update Released
 
  
| notes =
+
* Made [[Bill's Hat]] always [[Trading|tradable]].
 +
* Fixed a client crash caused by malformed custom client [[spray]].
 +
* Added a [[RED|Red]] team skin to the [[Fists of Steel]].
 +
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
 +
* Added the [[Rimmed Raincatcher]] to the list of [[Unusual|Unusual hats]].
 +
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
 +
* Fixed players getting [[Item sets|set bonuses]] applied on [[tournament]] servers when the server is restricting the player's weapons using the item_whitelist.
 +
* Updated [[Thunder Mountain|PL_Thundermountain]]
 +
** Updated the final stage to have the [[Payload#Carts|train]] begin receding after 25 seconds (15 seconds on the final stretch).
  
==Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)==
+
=== Undocumented changes ===
*Updated the version check when connecting to a server to indicated whether the server's version of the game is older or newer than the client's version when they're different.
+
* Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
 
+
* [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
==Team Fortress 2==
+
* Fixed [[Engineer]]'s first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
*Made [[Bill's Hat]] always tradable.
+
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
*Fixed a client crash caused by malformed custom client spray.
+
* Updated PL_Thundermountain
*Added a Red team skin to the [[Fists of Steel]].
+
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
*Fixed melee attacks not destroying remote detonation pipes.
+
* The [[Force-a-Nature]] no longer clips into itself or shows shells hovering outside.
*Added the [[Rimmed Raincatcher]] to the list of [[Unusual]] hats.
 
*Fixed the [[Stickybomb]] Launcher viewmodel sleeves using the wrong team colors for team Blue.
 
*Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
*Updated [[Thundermountain|CP_thundermountain]]
 
**Updated the final stage to have the train begin receding after 15 seconds.
 
**Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.
 
 
}}
 
}}

Latest revision as of 14:44, 18 January 2020

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

Team Fortress 2

Undocumented changes

  • Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
  • Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
  • Updated PL_Thundermountain
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
  • The Force-a-Nature no longer clips into itself or shows shells hovering outside.