Difference between revisions of "February 14, 2011 Patch"

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{{patch layout
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{{Patch layout
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| before      = {{Patch name|2|7|2011}}
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| day          = 14
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| month        = february
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| year        = 2011
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| after        = {{Patch name|2|22|2011}}
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| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
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| source      = http://store.steampowered.com/news/5008/
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| notes        = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
  
| before = [[February 7, 2011 Patch]]
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* Improved the version mismatch error message received when connecting to a [[server]] with a different version than your client.
| after = N/A
 
  
| source = http://store.steampowered.com/news/4974/
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=== Team Fortress 2 ===
| source-title = Team Fortress 2 Update Released
 
  
| notes =
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* Made [[Bill's Hat]] always [[Trading|tradable]].
 
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* Fixed a client crash caused by malformed custom client [[spray]].
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
 
 
 
* Updated the version check when connecting to a [[server]] to indicated whether the server's version of the game is older or newer than the client's version when they're different.
 
 
 
===Team Fortress 2===
 
 
 
* Made [[Bill's Hat]] always tradable.
 
* Fixed a client crash caused by malformed custom client spray.
 
 
* Added a [[RED|Red]] team skin to the [[Fists of Steel]].
 
* Added a [[RED|Red]] team skin to the [[Fists of Steel]].
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
* Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]].
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* Added the [[Rimmed Raincatcher]] to the list of [[Unusual|Unusual hats]].
 
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
 
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
* Fixed players getting [[Item sets|set bonuses]] applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
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* Fixed players getting [[Item sets|set bonuses]] applied on [[tournament]] servers when the server is restricting the player's weapons using the item_whitelist.
* Updated [[Thunder Mountain|CP_Thundermountain]]<!--Yes CP_Thunder Mountain doesn't exist, but we post patch notes word for word-->
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* Updated [[Thunder Mountain|PL_Thundermountain]]
** Updated the final stage to have the train begin receding after 15 seconds.
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** Updated the final stage to have the [[Payload#Carts|train]] begin receding after 25 seconds (15 seconds on the final stretch).
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.
 
 
 
===Undocumented Changes===
 
* Nametagged stock weapons now use <code><nowiki>c_model</nowiki></code> technology.
 
* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed [[Shotgun]] or [[Pistol]] equipped with the [[Gunslinger]].
 
  
 +
=== Undocumented changes ===
 +
* Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
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* [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
 +
* Fixed [[Engineer]]'s first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
 +
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 +
* Updated PL_Thundermountain
 +
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
 +
* The [[Force-a-Nature]] no longer clips into itself or shows shells hovering outside.
 
}}
 
}}

Latest revision as of 14:44, 18 January 2020

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

Team Fortress 2

Undocumented changes

  • Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
  • Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
  • Updated PL_Thundermountain
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
  • The Force-a-Nature no longer clips into itself or shows shells hovering outside.