Difference between revisions of "Template:Class weapons table pyro secondary"
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| ko = | | ko = | ||
{{Pro}}무기를 {{item name|Reserve Shooter}}로 전환할 때 무기를 꺼내는 속도가 20% 빠릅니다.<br/> | {{Pro}}무기를 {{item name|Reserve Shooter}}로 전환할 때 무기를 꺼내는 속도가 20% 빠릅니다.<br/> | ||
− | + | {{Pro}}폭발, 로켓 배낭, {{item name|Grappling Hook}}로 공중에 뜬 적에게 소형 치명타가 적용됩니다.<br/> | |
− | {{Pro}}폭발 | ||
{{Con}}장탄수가 34% 적습니다.<br/> | {{Con}}장탄수가 34% 적습니다.<br/> | ||
| nl = | | nl = | ||
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{{Con}}ヘルスが減少するほど拡散率が増加する<br /> | {{Con}}ヘルスが減少するほど拡散率が増加する<br /> | ||
| ko = | | ko = | ||
− | + | {{Pro}}이 무기를 꺼내는 속도가 50% 빠릅니다. <br /> | |
− | + | {{Pro}}발사되는 탄환수 +50%.<br /> | |
− | {{Pro}}이 | + | {{Pro}}탄환이 분사되는 형태가 매번 일정합니다.<br /> |
− | {{Pro}} | + | {{Con}}피해량 -20% 감소<br /> |
− | {{Pro}} | + | {{Con}}연속 사격 시 집탄율이 낮아집니다.<br /> |
− | {{ | ||
− | {{Con}} | ||
| pl = | | pl = | ||
{{Pro}}+50% śrutu na strzał.<br /> | {{Pro}}+50% śrutu na strzał.<br /> | ||
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{{con}}Zawsze chowa się 0.8 sekundy.<br/> | {{con}}Zawsze chowa się 0.8 sekundy.<br/> | ||
{{con}}30% silniejszy odrzut od wszystkich źródeł obrażeń, gdy broń jest dobyta.<br/> | {{con}}30% silniejszy odrzut od wszystkich źródeł obrażeń, gdy broń jest dobyta.<br/> | ||
+ | | ko = | ||
+ | {{pro}} 착지 지점의 적을 밀쳐냅니다.<br/> | ||
+ | {{pro}} 밟힌 플레이어에게 낙하 피해량의 3배의 피해를 입힙니다.<br/> | ||
+ | {{pro}} 착지 시 주변 아군에게 붙은 불을 꺼줄 수 있습니다.<br/> | ||
+ | {{pro}} 본 무기로 날아오른 후 받는 낙하 피해가 감소합니다 .<br/> | ||
+ | {{info}} 재사용하기까지 15초가 걸립니다.<br/> | ||
+ | {{con}} 꺼내고 넣는 속도가 0.8초로 느립니다.<br/> | ||
+ | {{con}} 30% knockback from all damage sources when a charge is used.<br/> | ||
| ru = | | ru = | ||
{{Pro}} Отталкивает ближайших противников при приземлении.<br/> | {{Pro}} Отталкивает ближайших противников при приземлении.<br/> | ||
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{{con}}Wskaźnik benzyny jest na początku pusty.<br/> | {{con}}Wskaźnik benzyny jest na początku pusty.<br/> | ||
{{info}}Odnawia się 60 sekund jeśli żadne obrażenia nie zostaną zadane.<br/> | {{info}}Odnawia się 60 sekund jeśli żadne obrażenia nie zostaną zadane.<br/> | ||
+ | | ko = | ||
+ | {{pro}} 끔찍한 가스 구름을 만들어 적을 가연성 물질로 뒤덮습니다.<br/> | ||
+ | {{pro}} 가연성 물질이 묻은 적은 피해를 받을 경우 불이 붙습니다(파이로마저!).<br/> | ||
+ | {{pro}} 가스는 입힌 피해량 및 시간에 따라 충전됩니다.<br/> | ||
+ | {{con}} 부활 및 재보급 수단으로는 가스 충전에 영향을 주지 않습니다.<br/> | ||
+ | {{con}} 가스는 빈 상태로 시작합니다.<br/> | ||
+ | {{info}} 피해를 안 입히고는 사용하기까지 60초가 걸립니다.<br/> | ||
| ru = | | ru = | ||
{{Pro}} Создаёт газообразное облако способное покрыть игроков бензином.<br/> | {{Pro}} Создаёт газообразное облако способное покрыть игроков бензином.<br/> |
Revision as of 09:36, 11 February 2020
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Detonator |
1 | 16 | Base: 23 Crit: 68 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 20 Crit: 60 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Thermal Thruster |
2 | ∞ | N/A | Pushes nearby enemies away upon landing. Deals 3x the fall damage to an enemy you land on. | |
Contract Gas Passer |
1 | ∞ | N/A | Creates a horrific visible gas that coats enemies with a flammable material. Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!). |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, pl, ru, zh-hans, zh-hant (add) |