Difference between revisions of "Friendly fire/zh-hans"

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(Created page with "{{DISPLAYTITLE:友军伤害}} {{hatnote|关于帮助好友完成合同的机制,详见友军伤害(机制)​。}} {{Quotation|伤害了队友的...")
 
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== 正常游戏情况中 ==
 
== 正常游戏情况中 ==
* 作为[[Medic/zh-hans|医生]],当治疗间谍时协助其杀死队友或摧毁建筑,将使医生像是敌方队伍一样获得助攻及分数(以及连杀或控制队友)。
+
* 作为[[Medic/zh-hans|医生]],当治疗敌方间谍时协助其杀死队友或摧毁建筑,将使医生像是敌方队伍一样获得助攻及分数(以及连杀或控制队友)。
 
* 当玩家杀死了正要被[[Team balance/zh-hans|自动平衡]]过来时的敌人,右上角的杀敌反馈中,将显示为友军伤害。
 
* 当玩家杀死了正要被[[Team balance/zh-hans|自动平衡]]过来时的敌人,右上角的杀敌反馈中,将显示为友军伤害。
 
** 由于最近的更新,[[Casual Mode/zh-hans|休闲模式]]中的玩家将因[[Meet Your Match Update/zh-hans| Meet Your Match 更新]]中[[Quickplay/zh-hans|快速游戏]]的更改而无法被自动平衡。
 
** 由于最近的更新,[[Casual Mode/zh-hans|休闲模式]]中的玩家将因[[Meet Your Match Update/zh-hans| Meet Your Match 更新]]中[[Quickplay/zh-hans|快速游戏]]的更改而无法被自动平衡。
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== 特殊游戏情况中(开启友军伤害) ==
 
== 特殊游戏情况中(开启友军伤害) ==
 
=== 通用 ===
 
=== 通用 ===
* It is impossible to damage or destroy an allied [[building]].
+
* 玩家将无法对友方[[building/zh-hans|建筑]]造成伤害或摧毁。
* Certain [[taunts]] that use a weapon capable of friendly fire, including [[Kamikaze]], [[Hadouken]], and [[Fencing]], can damage all allies in the area of the taunt. However, others do not, such as [[Skewer]] or [[Spinal Tap]].
+
* 部分武器的[[taunts/zh-hans|嘲讽]]可以对友军造成伤害,例如[[Kamikaze/zh-hans|神风特攻队]][[Hadouken/zh-hans|波动拳]][[Fencing/zh-hans|击剑]]等范围伤害嘲讽。 但[[Skewer/zh-hans|串刺]][[Spinal Tap/zh-hans|脊柱刺击]]除外。
* [[Critical hits]] and [[mini-crits]] are still in effect. Most weapons which have special conditions to crit, such as the [[Ambassador]] or [[Bushwacka]], will also continue to work properly.
+
* [[Critical hits/zh-hans|爆击]][[mini-crits/zh-hans|迷你爆击]]依旧对队友生效。并且[[Ambassador/zh-hans|大使手枪]][[Bushwacka/zh-hans|灌木丛]]等,有着爆击条件属性的武器将对队友通用。
  
 
=== 侦察兵 ===
 
=== 侦察兵 ===
* [[Mad Milk]] will not affect teammates negatively.
+
* [[Mad Milk/zh-hans|疯狂牛奶]]无法泼到队友身上。
* The [[Flying Guillotine]] will not damage allies.
+
* [[Flying Guillotine/zh-hans|混混的菜刀]]无法用于伤害队友。
* The [[Sandman]]'s ball will not damage or slow allies.
+
* [[Sandman/zh-hans|睡魔]]的球无法对队友造成伤害或减速效果。
* The [[Fan O'War]] will not mark allies for death.
+
* [[Fan O'War/zh-hans|军配扇]]无法为队友打上死亡标记。
* The [[Wrap Assassin]]'s bauble will damage teammates but not apply bleed.
+
* [[Wrap Assassin/zh-hans|包装纸杀手]]可以伤害队友,但无法造成流血效果。
  
 
=== 士兵 ===
 
=== 士兵 ===
* For about the first 128 Hammer Units of their flight, [[Rockets]] will pass through allies but deal splash damage from the resulting explosions.
+
* [[Rockets/zh-hans|火箭]]在飞行距离不超过 128 Hammer 单位时爆炸,将产生溅射伤害。
* The [[Righteous Bison]], which uses bundles of flame particles to simulate projectiles, does not damage teammates.
+
* [[Righteous Bison/zh-hans|正义野牛]]将无法伤害队友。
* The [[Mantreads]] will not damage teammates.
+
* [[Mantreads/zh-hans|踏步鞋]]无法用于伤害队友。
  
 
=== 火焰兵 ===
 
=== 火焰兵 ===
* [[Flamethrower]]s will not ignite or damage teammates.
+
* [[Flamethrower/zh-hans|火焰喷射器]]无法点燃或伤害队友。
* Airblasting a burning ally will extinguish them and give the Pyro 20 health, however no knockback is resulted from airblasting a teammate.
+
* 对燃烧的队友使用压缩空气,将在不击退队友的情况下,为火焰兵恢复20生命值。
* For about the first 300 Hammer Units of their flight, flares from the [[Flare Gun]], [[Detonator]], and [[Scorch Shot]] will pass through burning teammates, but the Detonator and Scorch Shot will deal splash damage from the resulting explosions and still set teammates on fire.
+
* 大概在飞行距离超过300 Hammer 单位前,由[[Flare Gun/zh-hans|信号枪]][[Detonator/zh-hans|起爆者]][[Scorch Shot/zh-hans|焦化枪]] 打出的信号弹将会直接穿透燃烧着的队友,但起爆者和焦化枪的爆炸溅射将会点燃队友。
* The [[Manmelter]] will not ignite or damage teammates.
+
* [[Manmelter/zh-hans|熔人枪]]无法用于伤害或点燃队友。
* The [[Hot Hand]] will not provide the speed boost on hit when slapping a teammate.
+
* [[Hot Hand/zh-hans|炙热之掌]]伤害队友并无法获得速度加成。
  
 
=== 爆破手 ===
 
=== 爆破手 ===
* For about the first 128 Hammer Units of their flight, Grenades and Stickybombs will pass through allies but deal splash damage from the resulting explosions.
+
* 在飞行距离不超过 128 Hammer 单位时,榴弹和粘性炸弹将会穿透队友,但爆炸将会伤害到队友。
* The [[Chargin' Targe]], [[Splendid Screen]], and [[Tide Turner]] will cause the Demoman to pass straight through allies. However, if the ally is up against a wall and the Demoman charges at them perpendicularly to the wall, damage will be dealt and the resulting 'cheer' sound effect will play.
+
* [[Chargin' Targe/zh-hans|冲锋盾]][[Splendid Screen/zh-hans|辉煌盾牌]][[Tide Turner/zh-hans|力挽狂澜]]将时爆破手直接穿过队友,但当队友紧贴一面墙时,爆破手冲锋撞击队友将会造成伤害以及音效。
* The [[Ullapool Caber]] will deal melee damage to allies but will not explode on hitting an ally.
+
* [[Ullapool Caber/zh-hans|木柄手榴弹]]可对队友造成近战伤害,但无法因其引爆。
* The [[Loose Cannon]] does not damage teammates on collision, and Double-Donking cannot occur as a result of this.
+
* [[Loose Cannon/zh-hans|脱缰巨炮]]的炮弹无法撞伤队友,以及打出双重打击。
  
 
=== 机枪手 ===
 
=== 机枪手 ===
* The [[Huo-Long Heater]]'s fire ring will not ignite or damage teammates.
+
* [[Huo-Long Heater/zh-hans|火龙转轮机枪]]的火圈将无法点燃或伤害到队友。
* The [[Holiday Punch]] will not damage teammates from behind as per norm, however will not force them to laugh.
+
* [[Holiday Punch/zh-hans|节日拳套]]从后方攻击队友不仅没有伤害,而且也无法使队友强制嘲讽。
  
 
=== 工程师 ===
 
=== 工程师 ===
* For about the first 300 Hammer Units of their flight, level 3 [[Sentry Gun]] rockets will pass through teammates but deal splash damage from the resulting explosions.
+
* [[Sentry Gun/zh-hans|三级步哨枪]]的火箭飞行距离不超过 300 Hammer 单位时,将会直接穿过队友,但爆炸溅射将会造成伤害。
* The [[Pomson 6000]] does not drain [[Ubercharge]] or [[Cloak]] from friendly Medics or Spies.
+
* [[Pomson 6000/zh-hans|歼灭者 6000]]无法减少友方医生和间谍的[[Ubercharge/zh-hans|超能冲锋]]能量或[[Cloak/zh-hans|隐形]]能量。
* The [[Short Circuit]]'s primary fire attack will damage teammates, but its alt-fire attack will not.
+
* [[Short Circuit/zh-hans|短路发生器]]的主要开火将造成伤害,而次要则无法对友军造成伤害。
* The [[Widowmaker]] does not re-gain metal on hitting a friendly player.
+
* [[Widowmaker/zh-hans|寡妇制造者]]击中友军并不会恢复金属。
* The [[Gunslinger]]'s three-hit-combo does not affect teammates if the former two hits were on teammates. However, hitting an enemy twice will lead to third hit dealing a crit to a teammate.
+
* [[Gunslinger/zh-hans|枪炮工之臂]]的前两次击中队友并不会使第三发打出暴击,但前两发击中队友,第三发打队友将出现暴击。
* Sentry Guns will not target teammates, and will not lock onto them if aimed at using the [[Wrangler]].
+
* 步哨将无法制导队友,包括在使用[[Wrangler/zh-hans|遥控手柄]]的时候。
* Teammates cannot be [[telefragged]].
+
* 队友无法被[[telefragged/zh-hans|传送杀]]
  
 
=== 医生 ===
 
=== 医生 ===
* The [[Crusader's Crossbow]] will heal teammates, rather than hurt them.
+
* The [[Crusader's Crossbow/zh-hans|Crusader's Crossbow/zh-hans]] will heal teammates, rather than hurt them.
* The [[Ubersaw]] will not build uber upon hurting a teammate.
+
* The [[Ubersaw/zh-hans|Ubersaw/zh-hans]] will not build uber upon hurting a teammate.
* The [[Blutsauger]] will not heal the Medic using it on hitting an ally.
+
* The [[Blutsauger/zh-hans|Blutsauger/zh-hans]] will not heal the Medic using it on hitting an ally.
  
 
=== 狙击手 ===
 
=== 狙击手 ===
* Most primary weapons will not damage teammates. However, a fully-charged [[Machina]] shot will deal damage, as well as dealing penetrating damage to teammates.
+
* Most primary weapons will not damage teammates. However, a fully-charged [[Machina/zh-hans|Machina/zh-hans]] shot will deal damage, as well as dealing penetrating damage to teammates.
 
* Jarate will not affect teammates negatively.
 
* Jarate will not affect teammates negatively.
* Shooting teammates with the [[Cleaner's Carbine]] will damage them, however it will not fill up the "CRIKEY" meter.
+
* Shooting teammates with the [[Cleaner's Carbine/zh-hans|Cleaner's Carbine/zh-hans]] will damage them, however it will not fill up the "CRIKEY" meter.
  
 
=== 间谍 ===
 
=== 间谍 ===
* It is impossible to [[backstab]] teammates or sap allied buildings.
+
* 间谍无法[[backstab/zh-hans|背刺]]队友或瘫痪友方建筑。
  
 
== 画廊 ==
 
== 画廊 ==
 
=== Examples ===
 
=== Examples ===
A [[Heavy]] killing a [[Scout]] on his team with friendly fire enabled.
+
开启友军伤害的情况下,[[Heavy/zh-hans|机枪手]]杀死友方[[Scout/zh-hans|侦察兵]]
{{kill notice|width=40%|extend=yes|weapon=minigun|killer=Heavy|victim=Scout|friendlyfire=RED}}
+
{{kill notice|width=40%|extend=yes|weapon=minigun|killer=机枪手|victim=侦察兵|friendlyfire=RED}}
 
<br />
 
<br />
A [[Medic]] getting an assist for healing an enemy [[Spy]] that backstabbed a [[Sniper]].
+
治疗敌方[[Spy/zh-hans|间谍]]并协助了其背刺[[Sniper/zh-hans|狙击手]]的蓝队[[Medic/zh-hans|医生]]
{{kill notice|width=40%|extend=yes|weapon=backstab|killer=Spy|assister=BLU Medic|victim=Sniper|friendlyfire=RED}}
+
{{kill notice|width=40%|extend=yes|weapon=backstab|killer=间谍|assister=蓝队医生|victim=狙击手|friendlyfire=RED}}
  
 
== 参见 ==
 
== 参见 ==

Revision as of 09:38, 6 April 2020

关于帮助好友完成合同的机制,详见友军伤害(机制)​。
看着吧,他很快就会变回红色…… 很快就会……
— 伤害了队友的蓝队士兵
“蠢货!蠢货!蠢货!”

友军伤害(Friendly fire)通常指一名玩家伤害或杀死自己的队友的行为。

在早期军团要塞2测试版时,服务器将默认开启友军伤害。这将帮助医生快速就绪超能冲锋同时也协助了间谍的行动,并阻碍玩家进行检查间谍的活动。而Valve于后期因可能导致服务器崩溃以及被玩家恶意使用的理由,将其设置为默认关闭。并且开启友军伤害会使一些准度较低的兵种难以与团队合作推进。

开启友军伤害一直作为服务器的设置选项之一,但很少用于标准的游戏模式中。该机制于测试版加入后便未曾更新。击杀友军将减少玩家的击杀数(并且可以变为负数),但依然会增加玩家的分数。

一些服务器会因特殊原因(通常为,玩家人数不足、回合结束、僵局期间)而暂时开启友军伤害。

控制台设置

另见: List of useful console commands
  • mp_friendlyfire 0/1

正常游戏情况中

  • 作为医生,当治疗敌方间谍时协助其杀死队友或摧毁建筑,将使医生像是敌方队伍一样获得助攻及分数(以及连杀或控制队友)。
  • 当玩家杀死了正要被自动平衡过来时的敌人,右上角的杀敌反馈中,将显示为友军伤害。

特殊游戏情况中(开启友军伤害)

通用

侦察兵

士兵

  • 火箭在飞行距离不超过 128 Hammer 单位时爆炸,将产生溅射伤害。
  • 正义野牛将无法伤害队友。
  • 踏步鞋无法用于伤害队友。

火焰兵

  • 火焰喷射器无法点燃或伤害队友。
  • 对燃烧的队友使用压缩空气,将在不击退队友的情况下,为火焰兵恢复20生命值。
  • 大概在飞行距离超过300 Hammer 单位前,由信号枪起爆者焦化枪 打出的信号弹将会直接穿透燃烧着的队友,但起爆者和焦化枪的爆炸溅射将会点燃队友。
  • 熔人枪无法用于伤害或点燃队友。
  • 炙热之掌伤害队友并无法获得速度加成。

爆破手

  • 在飞行距离不超过 128 Hammer 单位时,榴弹和粘性炸弹将会穿透队友,但爆炸将会伤害到队友。
  • 冲锋盾辉煌盾牌力挽狂澜将时爆破手直接穿过队友,但当队友紧贴一面墙时,爆破手冲锋撞击队友将会造成伤害以及音效。
  • 木柄手榴弹可对队友造成近战伤害,但无法因其引爆。
  • 脱缰巨炮的炮弹无法撞伤队友,以及打出双重打击。

机枪手

  • 火龙转轮机枪的火圈将无法点燃或伤害到队友。
  • 节日拳套从后方攻击队友不仅没有伤害,而且也无法使队友强制嘲讽。

工程师

  • 三级步哨枪的火箭飞行距离不超过 300 Hammer 单位时,将会直接穿过队友,但爆炸溅射将会造成伤害。
  • 歼灭者 6000无法减少友方医生和间谍的超能冲锋能量或隐形能量。
  • 短路发生器的主要开火将造成伤害,而次要则无法对友军造成伤害。
  • 寡妇制造者击中友军并不会恢复金属。
  • 枪炮工之臂的前两次击中队友并不会使第三发打出暴击,但前两发击中队友,第三发打队友将出现暴击。
  • 步哨将无法制导队友,包括在使用遥控手柄的时候。
  • 队友无法被传送杀

医生

狙击手

  • Most primary weapons will not damage teammates. However, a fully-charged Machina/zh-hans shot will deal damage, as well as dealing penetrating damage to teammates.
  • Jarate will not affect teammates negatively.
  • Shooting teammates with the Cleaner's Carbine/zh-hans will damage them, however it will not fill up the "CRIKEY" meter.

间谍

  • 间谍无法背刺队友或瘫痪友方建筑。

画廊

Examples

开启友军伤害的情况下,机枪手杀死友方侦察兵

机枪手 
Killicon minigun.png
 侦察兵


治疗敌方间谍并协助了其背刺狙击手的蓝队医生

间谍 + 蓝队医生 
Killicon backstab.png
 狙击手

参见