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− | {{DISPLAYTITLE:Concealed Killer Weapons Case}}
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− | {{Item infobox
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− | | type = tools
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− | | image = Backpack Concealed Killer Weapons Case.png
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− | | released = [[Gun Mettle Update]]
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− | | availability = {{avail|Drop}}
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− | | trade = yes
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− | | market = yes
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− | | craft = no
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− | | numbered = no
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− | | loadout = yes
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− | | loadout-name = Concealed Killer Weapon Case
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− | | att-1-neutral = This Case is locked and requires a Gun Mettle Key to open.
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− | | att-2-neutral = Contains an item from the Concealed Killer Collection.
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− | | att-3-positive = Contents may be Strange or Unusual
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− | }}
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− | The '''Concealed Killer Weapons Case''' is an exclusive [[crate]] obtainable by completing contracts during the [[Gun Mettle Campaign]]. It can be opened with the use of a [[Gun Mettle Key]].
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− | ==Obtainable Weapons==
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− | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
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− | | style="background: #F3A957 "| '''Weapon Name'''
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− | | align="center" style="background: #F3A957 " | '''Factory New'''
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− | | align="center" style="background: #F3A957 " | '''Minimal Wear'''
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− | | align="center" style="background: #F3A957 " | '''Field-Tested'''
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− | | align="center" style="background: #F3A957 " | '''Well-Worn'''
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− | | align="center" style="background: #F3A957 " | '''Battle Scarred'''
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− | |-
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− | | style="background: #F9D483 "| '''Red Rock Roscoe Pistol'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Red Rock Roscoe Pistol Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Red Rock Roscoe Pistol Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Red Rock Roscoe Pistol Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Red Rock Roscoe Pistol Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Red Rock Roscoe Pistol Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Sand Cannon Rocket Launcher'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sand Cannon Rocket Launcher Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sand Cannon Rocket Launcher Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sand Cannon Rocket Launcher Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sand Cannon Rocket Launcher Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sand Cannon Rocket Launcher Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Sudden Flurry Stickybomb Launcher'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sudden Flurry Stickybomb Launcher Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sudden Flurry Stickybomb Launcher Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sudden Flurry Stickybomb Launcher Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sudden Flurry Stickybomb Launcher Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Sudden Flurry Stickybomb Launcher Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Psychedelic Slugger Revolver'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Psychedelic Slugger Revolver Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Psychedelic Slugger Revolver Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Psychedelic Slugger Revolver Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Psychedelic Slugger Revolver Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Psychedelic Slugger Revolver Battle Scarred.png|128px]]
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− | | style="background: #F9D483 "| '''Purple Range Sniper Rifle'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Purple Range Sniper Rifle Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Purple Range Sniper Rifle Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Purple Range Sniper Rifle Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Purple Range Sniper Rifle Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Purple Range Sniper Rifle Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Night Terror Scattergun'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Night Terror Scattergun Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Night Terror Scattergun Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Night Terror Scattergun Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Night Terror Scattergun Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Night Terror Scattergun Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Carpet Bomber Stickybomb Launcher'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Carpet Bomber Stickybomb Launcher Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Carpet Bomber Stickybomb Launcher Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Carpet Bomber Stickybomb Launcher Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Carpet Bomber Stickybomb Launcher Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Carpet Bomber Stickybomb Launcher Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Woodland Warrior Rocket Launcher'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Woodland Warrior Rocket Launcher Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Woodland Warrior Rocket Launcher Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Woodland Warrior Rocket Launcher Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Woodland Warrior Rocket Launcher Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Woodland Warrior Rocket Launcher Battle Scarred.png|128px]]
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− | |-
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− | | style="background: #F9D483 "| '''Wrapped Reviver Medi Gun'''
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Wrapped Reviver Medi Gun Factory New.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Wrapped Reviver Medi Gun Minimal Wear.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Wrapped Reviver Medi Gun Field-Tested.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Wrapped Reviver Medi Gun Well-Worn.png|128px]]
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− | | align="center" style="background: #FFFCF7 " | [[Image:Backpack Wrapped Reviver Medi Gun Battle Scarred.png|128px]]
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− | |-
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− | |}
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− | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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− | {{DISPLAYTITLE: Armes décorés}}
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− | {{Backpack item
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− | | style = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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− | | item-name = Citizen Pain Minigun Field-Tested
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− | | item-name-local = <span style="color: #B0C3D9;">Citizen Pain</span>
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− | | quality = Normal
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− | | item-level = Civilian Grade Minigun (Field-Tested)
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− | }}
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− | {{Quotation|'''[[Saxton Hale/fr|Saxton Hale]], répondant à [[Miss Pauling/fr|Miss Pauling]] quand on l'interroge sur les nouvelles armes pour les mercenaires. ''|Ha ha ha ha! Non.}}
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− | '''Décoré''' est une [[item quality/fr|qualité]] qui est assignée aux armes qui ont été obtenues avec les Contrats et en ayant ouvert les Caisses d'armes exclusives à la [[Gun Mettle Campaign/fr|Gun Mettle Campaign]]. Cette qualité se décline en six [[Rarity/fr|Raretés]]: Civilian, Freelance, Mercenary, Commando, Assassin, et Elite. Les armes décorées possèdent également une qualité extérieure, dont l'aspect varie en décroissant: Factory-New, Minimal Wear, Field-Tested, Well-Worn, et Battle-Scarred.
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− | When equipping a weapon of this quality, the player can press the inspect key (Default key: {{key|F}}) to play an interruptible animation which examines the weapon from multiple angles, usually two (only visible in First Person). Grade and exterior factors are purely cosmetic, and do not effect gameplay whatsoever.
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− | Decorated weapons unboxed from weapon cases have a chance to be [[Strange]], a rarer chance to be [[Unusual]], and an extremely rare chance to be both. The Strange variant adds a clock to the side of the weapon, meant to count kills, or [[Ubercharge|ÜberCharges]] in case of the [[Medi-Gun|Medi Gun]]. The Unusual variant adds a [[particle effect]] to the weapon, typically at the end of, or on the barrel of the weapon. When the item is both Strange and Unusual, both the clock and visual effects are shown.
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− | When mousing over a weapon of the Decorated quality, a window will appear showing a rotating model of the weapon, its details, and a list of the collection it is included in. This is similar to the windows which appear when mousing over any other non-decorated item in the player's [[Inventory|backpack]], except the window is slightly different and usually appears to the right of the cursor.
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− | The decorations and exterior qualities do not appear when running the game with {{code|dxlevel -80}} or {{code|dxlevel -81}}. Instead of showing the decorations, they only appear as their [[Normal|stock]] counterpart. When running the game in these DirectX levels, the descriptions of Decorated weapons change, adding the extra line: "You are in DirectX 8, decorated weapons are incompatible and show as stock". Upon checkout at the [[Mann Co. Store]], having a [[Gun Mettle Campaign Pass]] in the cart will cause the game to show a message warning the player that Decorated weapons do not work on DirectX 8.
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− | In-game, there are multiple hexadecimal [[quality]] colors for Decorated weapons, all dependent on the grade of said weapons.
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− | On the [[Steam Community Market]], regardless of grade, the hexadecimal color code for Decorated weapons is {{Qcc|FAFAFA}}.
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− | == Gun Mettle Collections ==
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− | '''All classes have at minimum one weapon per collection. Some classes have multiple weapons per collection.'''
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− | '''The Teufort Weapon Collection''' is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around [[Teufort (City)|Teufort]].
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− | '''Weapons Included'''
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− | * Bovine Blazemaker Flame Thrower
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− | * War Room Minigun
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− | * Treadplate Tormenter SMG
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− | * Bogtrotter Sniper Rifle
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− | * Earth, Sky and Fire Flame Thrower
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− | * Team Sprayer SMG
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− | * Spruce Deuce Scattergun
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− | * Hickory Hole-Puncher Pistol
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− | * Rooftop Wrangler Stickybomb Launcher
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− | * Civic Duty Shotgun
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− | * Civil Servant Medi Gun
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− | * Local Hero Pistol
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− | * Mayor Revolver
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− | * Smalltown Bringdown Rocket Launcher
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− | * Citizen Pain Minigun
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− | '''The Craftsmann Collection''' is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.
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− | '''Weapons Included'''
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− | * Tartan Torpedo Scattergun
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− | * Lumber From Down Under Sniper Rifle
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− | * Rustic Ruiner Shotgun
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− | * Barn Burner Flame Thrower
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− | * Homemade Heater Pistol
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− | * Plaid Potshotter SMG
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− | * Country Crusher Scattergun
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− | * Iron Wood Minigun
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− | * Shot in the Dark Sniper Rifle
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− | * Blasted Bombardier Stickybomb Launcher
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− | * Backcountry Blaster Scattergun
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− | * Antique Annihilator Minigun
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− | * Old Country Revolver
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− | * American Pastoral Rocket Launcher
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− | * Reclaimed Reanimator Medi Gun
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− | '''The Concealed Killer Weapon Collection''' is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.
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− | '''Weapons Included'''
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− | * Red Rock Roscoe Pistol
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− | * Sand Cannon Rocket Launcher
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− | * Sudden Flurry Stickybomb Launcher
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− | * Psychedelic Slugger Revolver
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− | * Purple Range Sniper Rifle
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− | * Night Terror Scattergun
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− | * Carpet Bomber Stickybomb Launcher
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− | * Woodland Warrior Rocket Launcher
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− | * Wrapped Reviver Medi Gun
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− | * Forest Fire Flame Thrower
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− | * Night Owl Sniper Rifle
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− | * Woodsy Widowmaker SMG
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− | * Backwoods Boomstick Shotgun
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− | * King of the Jungle Minigun
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− | * Masked Mender Medi Gun
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− | '''The Powerhouse Collection''' is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. Les motifs sont liés à la carte [[Powerhouse]].
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− | '''Weapons Included'''
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− | * Thunderbolt Sniper Rifle
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− | * Liquid Asset Stickybomb Launcher
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− | * Shell Shocker Rocket Launcher
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− | * Current Event Scattergun
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− | * Pink Elephant Stickybomb Launcher
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− | * Flash Fryer Flame Thrower
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− | * Spark of Life Medi Gun
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− | * Dead Reckoner Revolver
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− | * Black Dahlia Pistol
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− | * Sandstone Special Pistol
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− | * Lightning Rod Shotgun
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− | * Brick House Minigun
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− | * Aqua Marine Rocket Launcher
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− | * Low Profile SMG
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− | * Turbine Torcher Flame Thrower
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− | == Degrés de Rareté ==
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− | Les armes décorées possèdent six degrés de rareté. Ils n'ont cependant aucune influence sur le gameplay, et possèdent fonction purement cosmétique.
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− | Chaque degré de rareté possède sa propre couleur hexadécimale, qui va du bleu clair au magenta.
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− | {{Item_rarity_table}}
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− | Weapon unboxed from the '''Concealed Killer''' and '''Powerhouse Weapons Cases''' only come in Mercenary, Commando, Assassin, and Elite variants, while weapons form the '''Teufort''' and '''Craftsman''' collections only come in Civilian, Freelance, Mercenary, and Commando grades. It should also be noted that all exterior qualities can apply to any grade, so it is possible to have a Battle-Scarred Elite grade weapon and Factory-New Civilian grade weapon.
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− | Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.
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− | == Effets Inhabiluels ==
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− | Les armes Décorées ayant un attribut inhabituel possèdent des effets de particule généralement situés à l’extrémité du canon. Certains effets Inhabituels peuvent également se prolonger sur toute la longueur du canon.
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− | <gallery perrow="4">
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− | File:Unusual_Weapon_Effect_(Isotope).gif|Isotope
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− | File:Unusual_Weapon_Effect_(Hot).gif|Chaleur
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− | File:Unusual_Weapon_Effect_(Cool).gif|Froid
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− | File:Unusual_Weapon_Effect_(Energy_Orb).gif|Orbe d'énergie
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− | </gallery>
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− | == Historique des mise à jour ==
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− | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]])
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− | * {{Undocumented}} Ajout de la Qualité Décoré.
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− | '''{{Patch name|7|2|2015}}'''
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− | *Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance
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− | '''{{Patch name|7|6|2015}}'''
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− | * Fixed [[Shotgun]] and [[SMG]] [[Killstreak Kit|Killstreak kit]]s not working on Decorated weapons
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− | '''{{Patch name|7|8|2015}}'''
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− | * [[Revolver]] and [[Pistol]] [[Killstreak Kit]]s now properly work on Decorated weapons
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− | {{Gun Mettle Update Nav}}
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− | {{Template:Quality Nav}}
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