Difference between revisions of "Scottish Resistance"

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{{Item infobox
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| type            = weapon
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| image            = Scottishresistancetransparent.png
 
| 3d-image-1      = Scottish Resistance
 
| 3d-image-2      = Scottish Resistance Festive
 
| 3d-image-4      = Scottish Resistance Projectile
 
| 3d-button-1      = default
 
| 3d-button-2      = colored_pair
 
| 3d-button-4      = colored_pair
 
| 3d-viewname-1    = Default
 
| 3d-viewname-2    = Festivized
 
| 3d-viewname-4    = Projectile
 
| used-by          = [[Demoman]]
 
| slot            = secondary
 
| released        = {{Patch name|12|17|2009}}<br />([[WAR! Update]])
 
| availability    = {{avail|unlock|drop|craft|purchase|crate1|Crate34-strange|collectors}}
 
| marketable      = yes
 
| numbered        = no
 
| ammo-loaded      = 8
 
| ammo-carried    = 36
 
| reload          = Single
 
| loadout          = yes
 
  | item-kind      = Stickybomb Launcher
 
  | level          = 5
 
  | att-1-positive = +25% faster firing speed
 
  | att-2-positive = +50% max secondary ammo on wearer
 
  | att-3-positive = +6 max pipebombs out
 
  | att-4-positive = Detonates stickybombs near the crosshair and directly under your feet
 
  | att-5-positive = Able to destroy enemy stickybombs
 
  | att-6-negative = 0.8 sec slower bomb arm time
 
}}
 
{{Quotation|[[WAR! Update]] blurb|Get your thinking pants on, because the Scottish Resistance is the ''thinking'' Demoman's sticky bomb launcher.}}
 
 
 
The '''Scottish Resistance''', often abbreviated to '''SR''' or '''ScoRes''', is an unlockable [[Weapons#demomansecondary|secondary weapon]] for the [[Demoman]]. Similar in appearance to the [[Stickybomb Launcher]], it features warning colors on the magazine and a sensor camera wired to a portable battery taped onto the barrel. The Mann Co. logo is present on the sensor, albeit partially covered in duct tape. Additionally, the stickybombs fired are of a heavier-looking variety with larger, blunted spikes.
 
 
 
Unlike the normal Stickybomb Launcher, the Scottish Resistance allows for selective detonation of laid bombs. Only those within a certain angle of the player's crosshair will explode when secondary fire is pressed. Players can therefore detonate traps in set areas and from behind walls and solid objects. Bombs that can be detonated are discernible by their team color outline, or white outline as seen through walls. The number of explodable bombs within sight can be expanded if the player moves backwards, effectively encompassing the Stickybombs in the crosshair radius. This unique function allows several sticky traps to be laid in various locations, but will require the Demoman to keep watch of these areas to know when to spring the trap.
 
 
 
Additionally, the weapon is able to fire bombs at a faster rate, and can deploy six additional bombs for a total of 14 out at any time. The bombs, however, will take longer to prime at approximately 1.5 seconds after being deployed, preventing players from firing and detonating stickies in the air at enemies effectively. The stickies also have the ability to destroy bombs laid by enemy Demomen, similar to the [[Quickiebomb Launcher]]. The speed that the bombs fly at is identical to that of the Stickybomb Launcher.
 
 
 
The Scottish Resistance is automatically given to any player who obtains 17 [[Demoman achievements]].
 
== Damage and function times ==
 
{{Damage table
 
| type              = [[Projectile]]
 
| damagetype        = Explosive
 
| rangetype        = Ranged
 
 
 
| damage            = yes
 
|  base            = {{tooltip|120|Directly underneath the target, detonation after 5 seconds}}
 
|  ramp up %        = 120
 
|  ramp up          = {{tooltip|144|Directly underneath the target, detonation under 5 seconds. Damage spread on can result in higher damage}}
 
|  fall off        = 60
 
|  fall off %      = 50
 
|  crit            = 6 ft: 180<br />3 ft: 261<br />{{tooltip|Under|Directly underneath the target}}: 355
 
|  minicrit        = 6 ft: 81<br />3 ft: 117<br />{{tooltip|Under|Directly underneath the target}}: 165|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash radius    = {{Tooltip|9.1 ft|146 HU}}
 
|  splash reduction = 1% / {{Tooltip|2.92|Hammer units}}
 
|  selfdamage      = 45-114
 
|  splash range    = 6 ft: 47-90<br />3 ft: 60-124<br />{{tooltip|Under|Directly underneath the target}}: 103-138
 
 
 
| function times  = yes
 
|  attack interval = 0.45 s
 
|  reload first    = 1.09 s
 
|  activation time = {{tooltip|1.72|Earliest time to activate detonations. Stickies take an additional .135 s to detonate}} s
 
|  reload more    = 0.67 s
 
|  max charge time = 4.00 s
 
}}
 
 
 
 
 
 
 
{{Weapon Demonstration}}
 
 
 
==Crafting==
 
{{See also|Crafting}}
 
 
 
===Blueprint===
 
{{Blueprint | autoresult = Demoman secondary}}
 
 
 
=== As a crafting ingredient ===
 
{{Blueprint
 
| ingredient-1 = Scottish Resistance
 
| ingredient-2 = Reclaimed Metal
 
| result = Loch-n-Load
 
}}
 
 
 
== Strange variant  ==
 
{{Strange item info
 
| item-type = Stickybomb Launcher
 
| rankson = kills
 
  | att-1-positive = +25% faster firing speed
 
  | att-2-positive = +50% max secondary ammo on wearer
 
  | att-3-positive = +6 max pipebombs out
 
  | att-4-positive = Detonates stickybombs near the crosshair and directly under your feet
 
  | att-5-positive = Able to destroy enemy stickybombs
 
  | att-6-negative = 0.8 sec slower bomb arm time
 
| can deal gib damage = yes
 
| can be equipped by soldier or demo = yes
 
| can deal long range damage = yes
 
}}
 
 
 
== Related achievements ==
 
=== {{class link|Soldier}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Bomb Squaddie}}
 
}}
 
 
 
=== {{class link|Demoman}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|Double Mauled Scotch}}
 
      {{Show achievement|Demoman|He Who Celt It}}
 
      {{Show achievement|Demoman|Highland Fling}}
 
      {{Show achievement|Demoman|Loch Ness Bombster}}
 
      {{Show achievement|Demoman|Pipebagger}}
 
      {{Show achievement|Demoman|Robbed Royal}}
 
      {{Show achievement|Demoman|Scotch Guard}}
 
| 2 = {{Show achievement|Demoman|Second Eye}}
 
      {{Show achievement|Demoman|Something Stickied This Way Comes}}
 
      {{Show achievement|Demoman|Sticky Thump}}
 
      {{Show achievement|Demoman|The Argyle Sap}}
 
      {{Show achievement|Demoman|The High Road}}
 
      {{Show achievement|Demoman|The Scottish Play}}
 
      {{Show achievement|Demoman|The Stickening}}   
 
}}
 
 
 
=== {{class link|Heavy}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|0wn the Means of Production}}
 
}}
 
 
 
=== {{class link|Engineer}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Engineer|How the Pests was Gunned}}
 
}}
 
 
 
=== {{Class link|Sniper}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Eagle Eye}}
 
| 2 = {{Show achievement|Sniper|Jumper Stumper}}
 
}}
 
 
 
== Update history ==
 
{{Update history | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
 
* The Scottish Resistance was added to the game.
 
 
 
'''{{Patch name|5|5|2010}}'''
 
* Fixed [[Airblast|deflected]] Stickybombs becoming [[mini-crits]] when detonated.
 
* Fixed deflected Stickybombs becoming crits if the Pyro was crit-boosted.
 
 
 
'''{{Patch name|7|8|2010}}''' ([[The Engineer Update]])
 
* {{Undocumented}} Scottish Resistance now shows location of stickies placed with glow effect (Only on DirectX 9 or higher).
 
 
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
* {{Undocumented}} Scottish Resistance now fires 25% faster and has a 0.2 second longer bomb arm time (Total bomb arm time is now 0.8 seconds, was 0.6 seconds before).
 
 
 
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
* {{Undocumented}} Changed the Scottish Resistance model to use a combined world- and viewmodel.
 
** {{Undocumented}} Added the laser attachment to the worldmodel of the Scottish Resistance.
 
** {{Undocumented}} Mirrored the Scottish Resistance first person viewmodel to match the worldmodel.
 
 
 
'''{{Patch name|12|21|2010}}'''
 
* {{Undocumented}} The Scottish Resistance was added in the crafting blueprint for the [[Loch-n-Load]].
 
 
 
'''{{Patch name|1|19|2011}}'''
 
* {{Undocumented}} The Scottish Resistance now drops the appropriate weapon on death.
 
 
 
'''{{Patch name|2|3|2011}}'''
 
* Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
 
* Updated model with optimizations and [[LOD]]s.
 
 
 
'''{{Patch name|2|14|2011}}'''
 
* Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
 
 
 
'''{{Patch name|3|15|2011}}'''
 
* {{Undocumented}} The crafting blueprint for the Loch-n-Load changed from two [[Reclaimed Metal]] + Scottish Resistance to one Reclaimed Metal + Scottish Resistance.
 
 
 
'''{{Patch name|7|18|2011}}'''
 
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall.
 
 
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 
* Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
 
 
 
'''{{Patch name|12|1|2011}}'''
 
* {{Undocumented}} Added [[Strange]] quality.
 
 
 
'''{{Patch name|11|12|2013}}'''
 
* {{Undocumented}} Added [[Collector's]] quality.
 
 
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 
* All [[Demoman]] [[stickybomb]]s now have damage ramp up. Full damage is reached 2 seconds after firing.
 
 
 
'''{{Patch name|6|23|2014}}'''
 
* Reverted the recent stickybomb damage ramp up change. We will continue to evaluate the use of stickybomb air detonations and potential changes to that mechanic.
 
 
 
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
 
* It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100.
 
 
 
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 
* {{Undocumented}} Updated model to c_model system.
 
 
 
'''{{Patch name|2|29|2016}}'''
 
* {{Undocumented}} Updated all Stickybomb Launcher's reload sounds.
 
 
 
'''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]])
 
* Added [[Festivizer|Festivized]] variant.
 
 
 
'''{{Patch name|3|28|2018}} #1'''
 
* Fixed stickybombs sometimes blocking explosive damage from other stickybombs.
 
 
 
'''{{Patch name|9|23|2019}} '''
 
* Fixed Scottish Resistance stickies not always being visible through walls.
 
}}
 
 
 
== Unused content ==
 
* There is an unused Stickybomb model that was added during the WAR! Update.
 
 
 
== Bugs ==
 
<!--Do not add anything about view models being wrong, this was removed a few times before.-->
 
* The Scottish Resistance cannot be used to destroy stickybombs from the [[Sticky Jumper]].
 
* Stickybombs that automatically detonate after a fifteenth bomb is launched will not destroy enemy Stickybombs.
 
* If the player automatically reconnects to a server after they timeout, the stickies they have placed will lose their glow entirely, but can still be detonated.
 
<!--This is a separate bug from the bullet above, unrelated to connection issues.-->
 
* If the player disables [[Payload]] cart glow in [[Multiplayer options#Advanced multiplayer options|Advanced multiplayer option]]s running DX9, the Scottish Resistance's Stickybombs will also stop glowing.
 
* If the Stickybombs are detonated while moving (i.e. immediately after they are pushed by [[Compression blast]], rockets, grenades, or while in mid-flight) the kill feed will show the Stickybomb Launcher kill icon.
 
 
 
== Trivia ==
 
* The weapon's name is a reference to the period of extended Scottish insurrection against English rule after being invaded in 1296.
 
* The Scottish Resistance was in no way involved in the tragic explosion of American monkeynaut [[Non-player characters#Poopy Joe|Poopy Joe]]'s capsule. Mann Co.'s subsequent desire to give away the weapon was for completely unrelated and innocent reasons.<ref>[http://www.teamfortress.com/war/saxtonhale/05.htm WAR! Update comic]</ref>
 
* The Scottish Resistance was originally planned to deploy 16 Sticky bombs as opposed to the current 14.
 
* The [[Sticky Jumper]]'s projectile is a bomb model added during the WAR! Update, intended for the Scottish Resistance, that remained unused until the {{Patch name|9|15|2011}}.
 
* The alternative Scottish Resistance models can be seen in [[Gullywash]].
 
 
 
== Gallery ==
 
<gallery>
 
File:Scottish Resistance 1st person.png|1st person view.
 
File:Festive Scottish Resistance 1st person RED.png|[[RED]] [[Festivizer|Festivized]] variant
 
File:Festive Scottish Resistance 1st person BLU.png|[[BLU]] Festivized variant
 
File:scores_proj_red.png|RED Projectile.
 
File:scores_proj_blu.png|BLU Projectile.
 
File:Sticky3.png|The previously unused Stickybomb model, now used by the [[Sticky Jumper]].
 
File:Sticky4.png|The unused Stickybomb model.
 
</gallery>
 
 
 
== References ==
 
<references/>
 
 
 
== See also ==
 
* [[Demoman strategy#Scottish Resistance|Scottish Resistance strategy]]
 
 
 
== External links ==
 
* [http://www.teamfortress.com/demomanupdate/index.htm#item_3 The Demoman Update - The Scottish Resistance]
 
 
 
{{WarUpdateNav}}
 
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
[[Category:Weapons using the CommunityWeapon material proxy]]
 

Revision as of 21:26, 28 October 2020

This page has been cremated -the_cremator