Difference between revisions of "December 9, 2020 Patch/es"

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(Created page with "{{Patch layout | before = {{Patch name|12|3|2020}} | day = 9 | month = december | year = 2020 | after = | source-title = Actualización d...")
 
m (Cleanup/Improvement)
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| source      = https://www.teamfortress.com/post.php?id=75863
 
| source      = https://www.teamfortress.com/post.php?id=75863
 
| notes        = ===Team Fortress 2 ===
 
| notes        = ===Team Fortress 2 ===
* Se ha corregido un error por el que las armas [[Strange/es|de aspecto raro]] con [[war paint/es|pinturas de guerra]] no indicaban que fuesen de aspecto raro en sus nombres.
+
* Se ha corregido que las armas con [[war paint/es|pinturas de guerra]] de [[Strange/es|aspecto Raro]] no indicaban dicho atributo en sus nombres.
* Se ha corregido un error a la hora de seleccionar estilo y ajustar los efectos inusuales, por el cual los nombres de los botones no se mostraban correctamente en determinadas resoluciones.
+
* Se ha corregido un error con el panel de Seleccionar estilo y Ajustar los efectos inusuales, los cuales no se mostraban correctamente en determinadas resoluciones.
* Se ha añadido un sonido al movimiento del {{item link|Elf Care Provider}}.
+
* Se ha añadido un sonido de cascabel al {{item link|Elf Care Provider}}.
* se ha añadido la burla: {{item link|Table Tantrum}} a la lista de [[Unusualifier/es|inusualizadores]].
+
* se ha añadido la Burla: {{item link|Table Tantrum}} a la lista de objetos del [[Unusualifier/es|Inusualificador]].
* Se ha actualizado la pintura Aloha anodizado para corregir un error con el {{item link|Back Scratcher}}.
+
* Se ha actualizado la pintura de guerra Aloha Anodizado para corregir un error con el {{item link|Back Scratcher}}.
* Se ha actualizado la burla: [[Fist Bump/es|Choque de puños]] para añadirle partículas cuando se realiza.
+
* Se ha actualizado la Burla: [[Fist Bump/es|Choque de puños]] para añadirle un efecto de partículas al completarse.
* Se ha actualizado la burla: [[Boston Boarder/es|Patinador de Boston]] para corregir el movimiento.
+
* Se ha actualizado la Burla: [[Boston Boarder/es|Patinador de Boston]] para corregir que se moviese hacia adelante muy temprano.
* Se ha actualizado la burla: [[Spin-to-Win/es|Pito Pito]] para que esté más tiempo sujetando la señal al terminar la burla.
+
* Se ha actualizado la Burla: [[Spin-to-Win/es|Pito Pito]] para que esté más tiempo sujetando el letrero al terminar la burla.
* Se ha actualizado la web con correcciones de la comunidad de Liam Stone (boba).
+
* Se ha actualizado la página web con [https://steamcommunity.com/sharedfiles/filedetails/?id=2310335591 correcciones de la comunidad] por parte de Liam Stone ([https://steamcommunity.com/profiles/76561198865269690 boba]).
* Se han actualizado los materiales invisibles del [[Spy/es|Spy]] con correcciones de la comunidad de Liam Stone (boba).
+
* Se han actualizado los materiales de [[Cloak/es|invisibilidad]] del [[Spy/es|Spy]] con [https://steamcommunity.com/sharedfiles/filedetails/?id=2188847513 correcciones de la comunidad] por parte de Liam Stone ([https://steamcommunity.com/profiles/76561198865269690 boba]).
 
* Se han actualizado/añadido algunas [[tournament medal/es|medallas de torneo]].
 
* Se han actualizado/añadido algunas [[tournament medal/es|medallas de torneo]].
 
* Se han actualizado los [[localization files/es|archivos de localización]].
 
* Se han actualizado los [[localization files/es|archivos de localización]].
* Se ha actualizado [[SnowVille/es|pd_snowville_event]]:
+
* Se ha actualizado {{code|[[SnowVille/es|pd_snowville_event]]}}
** Se ha actualizado la textura del suelo que no era compatible con mat_specular 0.
+
** Se ha actualizado la textura del suelo que no era compatible con {{code|mat_specular 0}}.
 
** Se han corregido errores de colisión.
 
** Se han corregido errores de colisión.
** Se ha reprogramado el archivo de la interfaz para que no interfiera con interfaces personalizadas.
+
** Se ha reprogramado la interfaz para que no interfiera con interfaces personalizadas.
 
** Se ha preparado para la ocasión el árbol central.
 
** Se ha preparado para la ocasión el árbol central.
* Se ha actualizado [[Pier/es|pl_pier]]:
+
* Se ha actualizado {{code|[[Pier/es|pl_pier]]}}
 
** Se han ensanchado los caminos de la salida de base BLU.
 
** Se han ensanchado los caminos de la salida de base BLU.
 
** Los jugadores ya no pueden construir en el interior de base RED.
 
** Los jugadores ya no pueden construir en el interior de base RED.

Revision as of 14:57, 10 December 2020

Notas del parche

Team Fortress 2

  • Se ha corregido que las armas con pinturas de guerra de aspecto Raro no indicaban dicho atributo en sus nombres.
  • Se ha corregido un error con el panel de Seleccionar estilo y Ajustar los efectos inusuales, los cuales no se mostraban correctamente en determinadas resoluciones.
  • Se ha añadido un sonido de cascabel al Elfo de Cabecera.
  • se ha añadido la Burla: Rabieta Culinaria a la lista de objetos del Inusualificador.
  • Se ha actualizado la pintura de guerra Aloha Anodizado para corregir un error con el Rascaespaldas.
  • Se ha actualizado la Burla: Choque de puños para añadirle un efecto de partículas al completarse.
  • Se ha actualizado la Burla: Patinador de Boston para corregir que se moviese hacia adelante muy temprano.
  • Se ha actualizado la Burla: Pito Pito para que esté más tiempo sujetando el letrero al terminar la burla.
  • Se ha actualizado la página web con correcciones de la comunidad por parte de Liam Stone (boba).
  • Se han actualizado los materiales de invisibilidad del Spy con correcciones de la comunidad por parte de Liam Stone (boba).
  • Se han actualizado/añadido algunas medallas de torneo.
  • Se han actualizado los archivos de localización.
  • Se ha actualizado pd_snowville_event
    • Se ha actualizado la textura del suelo que no era compatible con mat_specular 0.
    • Se han corregido errores de colisión.
    • Se ha reprogramado la interfaz para que no interfiera con interfaces personalizadas.
    • Se ha preparado para la ocasión el árbol central.
  • Se ha actualizado pl_pier
    • Se han ensanchado los caminos de la salida de base BLU.
    • Los jugadores ya no pueden construir en el interior de base RED.
    • Se ha corregido un error de una roca que perdía su textura.
    • Se ha corregido un error por el que no se cerraban ciertas zonas del techo.

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego. Una parte significativa de este registro de cambios ha sido generada automáticamente con información de GameTracking (Inglés), cortesía de SteamDB (Inglés).
Cambios de la revisión
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handr_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_zombie_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_handl_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_cloak.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_invuln.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/demo_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/engineer_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/pyro_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/scout_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/sniper_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/soldier_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/particles/halloween2018_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween2020_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snowville.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snowville_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snowville.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snowville_detail.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snowville_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_back_scratcher/p_back_scratcher_albedo.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pd_snowville_event.vtf