Difference between revisions of "Team Fortress Wiki:April Fools' Day/2021/Pharah"

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| 200
 
| 200
 
|-
 
|-
| [[File:User Ashe rally.png|20px]]Under the Rally effect
+
| [[File:User Ashe rally.png|20px]] Under the Rally effect
 
| 200 + 100 armor
 
| 200 + 100 armor
 
|-
 
|-
| [[File:User Ashe sound barrier.png|20px]]Under Sound Barrier effect
+
| [[File:User Ashe sound barrier.png|20px]] Under Sound Barrier effect
 
| 200 + 750 shield that quickly <br>decreases at time
 
| 200 + 750 shield that quickly <br>decreases at time
 
|-
 
|-
| [[File:User Ashe fuuuuu.png|20px]]With Mercy
+
| [[File:User Ashe fuuuuu.png|20px]] With Mercy
 
| Infinite
 
| Infinite
 
|}
 
|}
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| 5.5
 
| 5.5
 
|-
 
|-
| [[File:User Ashe speed boost.png|20px]]Under Speed Boost effect
+
| [[File:User Ashe speed boost.png|20px]] Under Speed Boost effect
 
| Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}}
 
| Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}}
 
|-
 
|-
| [[File:User Ashe pinrein.png|20px]]Being pinned by a Reinhardt
+
| [[File:User Ashe pinrein.png|20px]] Being pinned by a Reinhardt
 
| 16.5
 
| 16.5
 
|-
 
|-
| [[File:User Ashe rez.png|20px]]{{tooltip|From heaven to your death location|Being revived by a Mercy}}
+
| [[File:User Ashe rez.png|20px]] {{tooltip|From heaven to your death location|Being revived by a Mercy}}
 
| [[w:Speed of light|c]]
 
| [[w:Speed of light|c]]
 
|}
 
|}
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* You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights slowly.
 
* You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights slowly.
 
* Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
 
* Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
* Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Try to do direct hits.
+
* You will often aim rockets at enemy's feet, as people have legs.
 
* Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to reload it at any time.
 
* Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to reload it at any time.
 
* Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
 
* Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
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   }}
 
   }}
 
! {{lang
 
! {{lang
   | en = [[w:Frustration|Reviving]], in the [[RED|Red]] team<br><small>(only applied for the enemy team)</small>
+
   | en = [[w:Frustration|Reviving]], in the [[RED|Red]] team
   | es = Reviviendo, en el equipo [[RED/es|Rojo]]<br><small>(solo aplica para el equipo enemigo)</small>
+
   | es = Reviviendo, en el equipo [[RED/es|Rojo]]
 
   }}
 
   }}
 
|-  
 
|-  
 
| [[File:User Ashe Icon scream p.jpg|128px]]
 
| [[File:User Ashe Icon scream p.jpg|128px]]
 
| [[File:User Ashe Buffed red p.png|128px]]
 
| [[File:User Ashe Buffed red p.png|128px]]
| [[File:User Ashe Buffed blu p.png|128px]]
+
| [[File:User Ashe Buffed red p.png|128px]]
 
|-
 
|-
 
! colspan="3"| <small class="plainlinks">{{lang
 
! colspan="3"| <small class="plainlinks">{{lang
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** If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
 
** If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
 
* Taunting while reloading a primary weapon (other than the [[Cow Mangler 5000]]) will cause a rocket to blink in and out of the Soldier's hand.
 
* Taunting while reloading a primary weapon (other than the [[Cow Mangler 5000]]) will cause a rocket to blink in and out of the Soldier's hand.
* Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.
+
* Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.-->
  
 
== Trivia ==
 
== Trivia ==
* The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be".
+
[[File:User Ashe 10th class tomb p.png|thumb|300px|The Pharah's model underneath the model of the tombstone of the 10th class.]]
* In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
+
* Pharah's idea comes from a post in the Meteorological phenomenon forums while Team Fortress 3 was in beta, complaining about the difficulty of the first design of the hero, which was a full copy of the Soldier class in Team Fortress 2.{{cite}}
** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
+
* [[Merasmus]] appears as a cameo in Team Fortress 3, saying that he used the same magic for the [[Scattergun]] and the [[Stickybomb Launcher]] from TF2, weapons that nobody knows when the [[Scout]] and [[Demoman]] reload the ammo, to explain where the gasoline comes.
-->
+
* A Pharah's model was added in [[Harvest]] underneath the "tomb of the 10th class".
 
+
** This suggests that Pharah could be added to Team Fortress 2 as the 10th class.
 +
*  
 +
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== Gallery==
 
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== Related merchandise ==
 
== Related merchandise ==
 
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Revision as of 04:44, 15 March 2021

Pharah
April Fools' Day/2021
Basic information
Icon: User Ashe class icon p.png
Type: Damage
Health: 200 (would be 125 in TF2)
Speed: Yes
Age: 32
Contact information


The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.
Meteorological phenomenon

Fareeha Amari (فاريها عماري, see the IPA for Arabic), best know as Pharah (and known in TF2 as Soldier), is a patriot, human and security chief from Egypt. Tough and well-armed, she is versatile against players that don't look upward, capable of both winning and losing, and totally not a great starter "class" to get familiar with the game if you don't like to dying constantly.

Well-balanced (unless the enemy has a hitscan) and possessing both survivability (with a pocket Mercy) and mobility, Pharah is considered one of the more situational heroes in Team Fortress 3. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her "large" health pool is equal as a skinny robot in Team Fortress 3.

Pharah is well known for her extremely and spectacular ability of pressing one button (well, two). In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of gasoline of her country (fortunately, member of the OPEC). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the Genji's dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 7.5 seconds.

Pharah is voiced by Pharah. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.

Bio

Health

Main article: Health
Hero Health
User Ashe class icon p.png Pharah 200
User Ashe rally.png Under the Rally effect 200 + 100 armor
User Ashe sound barrier.png Under Sound Barrier effect 200 + 750 shield that quickly
decreases at time
User Ashe fuuuuu.png With Mercy Infinite

Speed

Main article: Speed
Hero Speed
User Ashe class icon p.png Pharah 5.5
User Ashe speed boost.png Under Speed Boost effect Yeet.
User Ashe pinrein.png Being pinned by a Reinhardt 16.5
User Ashe rez.png From heaven to your death location c

Note: All the numbers in the table are in meters per second. Yes, the metric system.

Basic strategy

Main articles: Pharah tips, Pharah strategy
User Ashe Icon scream p.jpg
  • You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press SPACE to great heights slowly.
  • Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press ⇧ Shift to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
  • You will often aim rockets at enemy's feet, as people have legs.
  • Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
  • Press X to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.

¿Como me hago invisible con el empresario?

Weapons / Abilities

Main articles: Weapon, Ultimate ability

Rocket Launcher

Weapon Kill icon Attributes Damage Range Special Abilities / Notes

User Ashe rocket launcher.png
Weapon
Rocket Launcher
Ammo loaded:
6
Ammo carried:
Don't worry about this
Base: 156
Real base (without Mercy): 120
Pictogram minus.png  +38% chance of not hitting anything as enemies can see your rockets flying from far away.
Pictogram info.png Damage reduces the further the target is from the center of the explosion.

Hover Jets

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe hover jets.png
Passive
Hover Jets
-
Fuel:
Up to 2 seconds

Speed:
4.27 meters per second

Fuel carried:
- Pictogram plus.png  Makes your legs inmune to the fire of your own jets
Pictogram minus.png  Makes you more vulnerable to hitscans
Pictogram info.png  Speed is vertical

Jump Jet

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe jump jet.png
Ability 1
Jump Jet
-
Cooldown:
10
Speed:
11.55 meters per second
- Pictogram plus.png  Cos baby your a FIIIIIIREWERK!
Pictogram info.png  Speed is vertical

Concussive Blast

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe concussive blast.png
Ability 2
Concussive Blast
Only on environmental kills
Cooldown:
9
Area of effect:
8 meters
Infinite Pictogram info.png Knockback enemies
Pictogram info.png Can also knockback the same Pharah
Pictogram plus.png  32% chance of making someone ragequit after 4 environmental kills in Illios

Barrage

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe barrage.png
Ultimate
Barrage
User Ashe barrage.png
Duration:
2.5 seconds
Per mini-rocket: 40
Mini-rockets per second: 30
Pictogram minus.png  13% chance of killing yourself.
Pictogram minus.png  49% chance that your ultimate gets interrupted
Pictogram plus.png  49% chance that your ultimate gets interrupted
Pictogram info.png Why would you shoot tiny baby rockets when you can use big gun?

Story

Mother is gud. She wants to be gud too. Wins.

Item sets

The Rage Inducer
User Ashe p.png Rocket Launcher Mercy
User Ashe rocket launcher.png User Ashe mercy.png
Effect +100% chance of surviving.

Official class avatars

Official hero avatars
Original set Reviving, in the Blue team Reviving, in the Red team
User Ashe Icon scream p.jpg User Ashe Buffed red p.png User Ashe Buffed red p.png
Get TF3 avatars on Meteorological phenomenon: Original · Community

Update history

[Unknown date, maybe 2016]
  • Sold part of the TF2 franchise to Meteorological phenomenon. They created a new game called Team Fortress 3.

May 3, 2016 Patch (Team Fortress 3)

  • Launch of Team Fortress 3.

April 1, 2021 Patch

  • [Undocumented] Added easter eggs in Team Fortress 2 about Pharah, the hero from Team Fortress 3.

Trivia

The Pharah's model underneath the model of the tombstone of the 10th class.
  • Pharah's idea comes from a post in the Meteorological phenomenon forums while Team Fortress 3 was in beta, complaining about the difficulty of the first design of the hero, which was a full copy of the Soldier class in Team Fortress 2.[citation needed]
  • Merasmus appears as a cameo in Team Fortress 3, saying that he used the same magic for the Scattergun and the Stickybomb Launcher from TF2, weapons that nobody knows when the Scout and Demoman reload the ammo, to explain where the gasoline comes.
  • A Pharah's model was added in Harvest underneath the "tomb of the 10th class".
    • This suggests that Pharah could be added to Team Fortress 2 as the 10th class.

See also