Difference between revisions of "Template:Voidlings stats change"
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! {{Table icon|Phlogistinator}} | ! {{Table icon|Phlogistinator}} | ||
− | | {{c|+|Added:}} +66% faster flame shoot out time | + | | {{c|+|Added:}} +66% faster flame shoot out time |
|- | |- | ||
! {{Table icon|Gas Passer}} | ! {{Table icon|Gas Passer}} |
Revision as of 05:28, 14 April 2021
Weapon/Class | New Stats/Stats Change |
---|---|
Beggar's Bazooka |
Added: 20% slower reload speed Beggar's Bazooka always possess a hidden 30% slower reload speed attribute |
Market Gardener |
Added: +100% damage bonus |
Degreaser |
Added: +100% reflect area Added: Airblast gives teammates speed boost Added: Reflected projectiles are guided by crosshair Changed: +100% airblast cost Added: +25% airblast cooldown |
Phlogistinator |
Added: +66% faster flame shoot out time |
Gas Passer |
Added: +500% afterburn damage |
Ullapool Caber |
Added: -90% self blast damage Removed: 100% slower firing speed Added: Caber instant regenerate on hit Added: -75% self damage force |
Wrangler |
Added: Replaces the Sentry with a Large Sentry Large sentry gun stats 20% larger in size -33% sentry firing speed |
Gunslinger |
Added: +100% sentry range Added: +200% max sentry ammo Added: +50% dispenser heal rate Added: +100% faster construction rate Added: +1 additional disposable sentry Added: +100% faster teleporter recharge rate |
Ubersaw |
Changed: On Hit: 12.5% ÜberCharge added |
All Sniper Rifles |
Added: Fully charged shots gib targets |
Fortified Compound |
Added: +2 arrows per shot Added: +20% headshot damage |
Classic |
Added: Bullet explode on impact Added: +10% damage bonus Added: +100% charge rate when looking at enemy Added: 50% slower power charge |
Ambassador |
New stats When the weapon is active +312% headshot damage Weapon possesses maximum Explosive Headshot upgrade Last shot in clip is guaranteed crits Critical damage is unaffected by range -100% damage on bodyshot 200% slower firing speed 50% slower reload speed -80% clip size Spawns with six bullets loaded |
Heavy |
Random crit chance does not scale with damage dealt |
Medic |
All Medi Guns can heal buildings |