Difference between revisions of "Necromantic Nonsense (custom mission)"

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== Notes ==
 
== Notes ==
*Engineer players receive a random spell if they don't have one.
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* Player near Engineer can receive random spells.
 +
* Pyro comes with invisible level 2 dispenser, but cannot used by themselves.
 
* This mission only allows weapons allowed in [[Medieval Mode]], with the exception of the [[Rocket Jumper]], [[Detonator]], [[Loose Cannon]], [[Thermal Thruster]] and [[Jarate]].
 
* This mission only allows weapons allowed in [[Medieval Mode]], with the exception of the [[Rocket Jumper]], [[Detonator]], [[Loose Cannon]], [[Thermal Thruster]] and [[Jarate]].
 
* A maximum of two [[Heavies]], two [[Demomen]], and two [[Snipers]] are allowed.
 
* A maximum of two [[Heavies]], two [[Demomen]], and two [[Snipers]] are allowed.

Revision as of 13:06, 30 April 2021

Necromantic Nonsense
Operation Digital Directive Mvm winterbridge rc6 adv necromantic nonsense.png
Basic Information
Name: Necromantic Nonsense

File name:

mvm_winterbridge_rc6_adv_necromantic_nonsense.pop
Developer(s): Mince
Map: Winterbridge
Mission type: Invasion
Waves: 5
Difficulty: Advanced
Starting credits: 1200
Maximum possible credits: 5400
Minimum respawn wave time: 2
Maximum respawn wave time: 4
Fixed respawn time: No
Tour: Digital Directive
Sentry Buster spawn time: N/A
Sentry Buster respawn time: N/A


Necromantic Nonsense is an advanced invasion mission made by Mince. It is available on the custom Winterbridge map.

Notes

  • Player near Engineer can receive random spells.
  • Pyro comes with invisible level 2 dispenser, but cannot used by themselves.
  • This mission only allows weapons allowed in Medieval Mode, with the exception of the Rocket Jumper, Detonator, Loose Cannon, Thermal Thruster and Jarate.
  • A maximum of two Heavies, two Demomen, and two Snipers are allowed.
  • A maximum of one Engineer is allowed.
  • Players cannot play Spy in this mission.
  • Players no longer drop a reanimator on death, making reviving impossible.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (700 Credits)
1A-1
Heavy warrior

Warrior Spirit Heavy
Expert Melee only 6 12 24 2 8 50
1A-2
Soldier shovel

Giant Bucket Brain
Normal 1 1 2 5 10 50
1B-1
Sniper bow

Huntsman Sniper
Hard 2 4 8 2 4 50
1B-2
Heavy champ

Giant KGB Heavy
Expert 5 5 5 4 0 150
Medic uber
Medic uber
Medic uber
Medic uber

Zombie Medic
Normal Pictogram plus.png Spawns with full Über
1C
Heavy shotgun

Shotgun Heavy
Hard 4 8 16 4 3 100
Demoknight

Giant Fiery Demoknight
Expert 1 1 1 6 0 100
Demoknight

Giant Icy Demoknight
Expert 1 1 1 6 0 100
Support
Scout bat

Zombie Arm Scout
Hard Melee only 4 8 50 0 6 100
Sniper jarate

Jarate Sniper
Normal Begins after 1A-2 is all dead
Ends after 1B-1 is all dead
5 5 5 2 3 0
Pyro axtinguisher

Axtinguisher Pyro
Hard Begins after 1B-2 is all dead 4 4 4 4 6 0
Wave 2 (1000 Credits)
2A-1
Heavy champ
Easy Melee only 8 8 16 0 6 0
2A-2
Scout stun armored

Zombie Scout
Expert 2 2 2 7 0 0
2B-1
Demo loosecannon

Davy Jones
Expert 1 2 2 2 6 50
2B-2
Scout milk

Milk Scout
Hard 3 6 12 0 3 50
Scout bleed wrap

Cursed Mummy
Hard 3 6 12 0 3 50
2C-1
Heavy gru

Zombie Heavy
Easy 3 12 48 3 2 150
2C-2
Sniper bow

Giant Piss Huntsman Sniper
Expert 1 2 4 2 16 150
2C-3
Pyro neon

Neon Annihilator Pyro
Hard 4 8 24 6 1.5 75
2D-1
Scout threerune daan

Three-Rune Blade Scout
Hard 3 6 18 4 4 75
Heavy champ

Zombie Heavy
Easy 3 6 18 4 2 75
Dead

Giant King Skeleton
Expert 2 2 4 8 12 250
Medic uber

Zombie Medic
Normal Pictogram plus.png Spawns with full Über
2D-2
Demoknight

Zombie Demo
Hard 4 8 16 2 3 75
Support
Sniper bow

Piss Huntsman Sniper
Hard 2 12 12
Wave 3 (800 Credits)
3A-1
Demoknight
Hard Gatebot 5 10 20 0 4 50
Spellbook lite

Giant Common Wizard Heavy
Expert 1 1 3 15 20 100
Sniper bow
Hard 4 4 32 8 3 50
Medic kritz

Kritzkrieg Medic
Expert 4 4 8 2 7 50
Medic uber

Zombie Medic
Normal Pictogram plus.png Spawns with full Über
4 4 8 2 7 50
3A-2
Demoknight samurai

Half-Zatoichi Soldier
Hard 4 8 20 2 7 50
3B-1
Sniper smg

Jumping SMG Sniper
Hard 4 8 16 2 4 25
3B-2
Pyro powerjack

Powerjack Pyro
Normal Gatebot
Melee only
4 4 16 0 5 0
3B-3
Pyro powerjack

Powerjack Pyro
Hard Melee only 8 8 32 4 6 50
3C
Spellbook lite

Giant Rare Wizard Heavy
Expert 1 1 2 4 12 100
Pyro fury

Giant Dragon's Fury Pyro
Expert 1 1 3 4 6 100
Support
Tank
7.500 Pictogram comment.png Tank comes in small variant
Pictogram comment.png Tank comes with jarate cannon
Begins after 3A-2 is all dead
1 1 4 2 12 150
Sniper bushwacka

Bushwacka Sniper
Hard Begins after 3A-2 is all dead 3 6 36 6 6 25
Pyro flare
Normal Begins after 3B-3 is all dead 2 8 8 3 1.5 0
Scout sunstick
Hard Begins after 3B-3 is all dead 2 8 8 3 1.5 0
Wave 4 (700 Credits)
4A-1
Demo loosecannon

Davy Jones
Expert 2 2 4 0 12 100
Medic

Type 2
Expert
4A-2
Heavy steelfist

Steelfist Heavy
Hard Pictogram plus.png 100% crit chance
8 16 48 4 12 50
4B-1
Tank
20.000 Pictogram comment.png Tank comes with sticky cannon
1 1 1 5 0 100
4B-2
Heavy gru

Zombie Heavy
Easy 6 12 48 2 2 50
4B-3
Heavy gru
Easy Gatebot 4 4 16 4 7 50
4C-1
Soldier buff
Expert Pictogram plus.png +800%
1 2 4 4 8 50
4C-2
Scout milk

Milk Scout
Hard 2 10 22 7 2 25
1/2
Soldier escape

Escape Plan Soldier
Normal Gatebot 5 15 50 3 4 50
1/2
Soldier equalizer

Equalizer Soldier
Hard
4D-1
Pyro fury

Giant Fire Mage
Expert 1 2 2 4 8 50
4D-2
Sniper bow

Bleed Huntsman Sniper
Hard 1 3 6 2 4 25
Scout bleed wrap

Cursed Mummy
Hard 4 8 16 0 6 25
Scout sunstick
Hard 5 10 20 7 4 25
4E
Heavy warrior

Giant Heavy Bear
Expert 1 1 1 5 0 100
Support
Medic kritz

Kritzkrieg Medic
Expert Begins after 4E has finished spawning 5 5 5 16 2 0
Heavy warrior

Warrior Spirit Heavy
Expert Melee only
Begins after 4E has finished spawning
2 8 8 20 2 0
Medic crossbow

Crossbow Medic
Hard 1 16 16
Wave 5 (600 Credits)
5A-1
Heavy champ

Giant KGB Heavy
Expert Gatebot 7 7 14 6 20 100
Medic uber
Medic uber
Medic uber

Medic uber
Medic uber
Medic uber

Zombie Medic
Normal Pictogram plus.png Spawns with full Über
5A-2
Soldier shovel

Shovel Soldier
Hard Pictogram plus.png 100% crit chance
7 14 70 3 4 100
5B-1
Soldier bison

Giant Bison Scout
Expert 1 1 3 10 10 50
5B-2
Heavy heater

Giant Huolong Rocket Heavy
Expert 2 2 4 6 10 50
Medic
Normal Pictogram plus.png Spawns with full Über
5C
Heavy steelfist
Expert 6 12 48 2 4 100
Tank
30.000 Pictogram comment.png Tank move speed increase as health decrease
1 1 1 3 0 100
5D
Soldier mangler

Giant 'Robot' Zombie Soldier
Expert 1 1 1 4 0 100
Support
Scout bleed wrap

Cursed Mummy
Hard 4 4 4 2 4 0
Scout threerune daan

Three-Rune Blade Scout
Hard Begins after 5B-2 is all dead
Ends after 5C is all dead
3 6 6 4 4 0
Spellbook lite

Giant Common Wizard Heavy
Expert Begins after 5D has finished spawning 1 1 1 6 40 0

Stat changes

Weapon/Class New Stats/Stats Change
Flying Guillotine
Flying Guillotine
Pictogram plus.png Added: Crits whenever it would normally mini-crit
Pictogram plus.png Added: +50% increase in recharge rate