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Difference between revisions of "Moby Francke"
m (Changed deletion reason to a link to the discussion. However, i think it will be approved) |
(Came inside shortly to miss a brief rain, though I could quickly close out the project. Maybe not, I will comment more later. I think I oppose deletion, based on comments after I went on work crunch..) |
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{{delete|See the [[Team Fortress Wiki talk:Notable persons#Delete Moby Francke / Adrian Finol?|discussion]]}} | {{delete|See the [[Team Fortress Wiki talk:Notable persons#Delete Moby Francke / Adrian Finol?|discussion]]}} | ||
+ | {{Protected}} | ||
{{NP Policy}} | {{NP Policy}} | ||
{{OtherWikis | {{OtherWikis | ||
| ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | | ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | ||
}} | }} | ||
+ | __NOTOC__ | ||
− | Moby Francke was the art lead on Team Fortress 2. He | + | '''Moby Francke''' was the art lead on ''Team Fortress 2'', particularly character design. He since left Valve in February 2013 to work on ''Valorant'' with Riot Games<ref>https://www.linkedin.com/in/moby-francke-1828586</ref>. |
== ''Team Fortress'' works == | == ''Team Fortress'' works == | ||
− | * '' | + | * ''Team Fortress 2'', <small>Art Lead, especially characters</small> |
− | * ''[[Hydro developer commentary]]'', <small> | + | * ''Team Fortress 2'', <small>early level design, e.g., [[Dustbowl]]</small> |
+ | * ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small> | ||
== References == | == References == |
Revision as of 01:23, 25 June 2021
This article has been marked for deletion. See discussion on the talk page. Reason given: See the discussion Editors: If this content is being deprecated, kindly remove it from ALL translated pages before marking it for deletion. Staff: what links here – subpages – history (last) – logs – delete |
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Moby Francke was the art lead on Team Fortress 2, particularly character design. He since left Valve in February 2013 to work on Valorant with Riot Games[1].
Team Fortress works
- Team Fortress 2, Art Lead, especially characters
- Team Fortress 2, early level design, e.g., Dustbowl
- Hydro developer commentary, Stylization and Character Shading
References
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