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Difference between revisions of "Moby Francke"
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− | '''Moby Francke''' was the art lead on ''Team Fortress 2'', particularly character design. He since | + | '''Moby Francke''' is a video game artist and was the art lead on ''Team Fortress 2'', particularly influential in character design and level art style.<ref>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref> He since left Valve in February 2013 to work on ''Valorant'' with Riot Games<ref>[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke, Linked in]</ref>. |
== ''Team Fortress'' works == | == ''Team Fortress'' works == | ||
− | * '' | + | * ''[[Invasion]]'', <small>characters</small><ref>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref> |
− | * ''Team Fortress 2'', <small>early level design, e.g., [[Dustbowl]]</small> | + | * ''Team Fortress 2'', <small>Art Lead, especially characters and early level design, e.g., [[Dustbowl]]</small> |
* ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small> | * ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small> | ||
Revision as of 01:43, 25 June 2021
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Moby Francke is a video game artist and was the art lead on Team Fortress 2, particularly influential in character design and level art style.[1] He since left Valve in February 2013 to work on Valorant with Riot Games[2].
Team Fortress works
- Invasion, characters[3]
- Team Fortress 2, Art Lead, especially characters and early level design, e.g., Dustbowl
- Hydro developer commentary, Stylization and Character Shading
References
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