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Difference between revisions of "Moby Francke"
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| ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | | ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | ||
| ''[https://www.imdb.com/name/nm5693436/ Moby Francke]'' on [https://www.imdb.com/ IMDb] | | ''[https://www.imdb.com/name/nm5693436/ Moby Francke]'' on [https://www.imdb.com/ IMDb] | ||
+ | | ''[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ Moby Francke's]'' personal gallery on mobyfrancke.com (archived) | ||
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Revision as of 16:36, 5 July 2021
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This topic is covered better by other wikis or sites. Please see the following links instead:
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Moby Francke is a video game artist. Francke was the art lead on Team Fortress 2, particularly influential in character design and level art style.[1].
Team Fortress works
- Invasion, characters[2]
- Team Fortress 2, Art Lead, especially characters and early level design, e.g., Dustbowl
- Hydro developer commentary, Stylization and Character Shading
Gallery
Example of Moby Francke's studies of character design for Team Fortress 2:[3]
References
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