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Difference between revisions of "Moby Francke"
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− | '''Moby Francke''' is a video game artist. Francke was the art lead on ''Team Fortress 2'', particularly influential in character design and level art style.<ref>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref> | + | '''Moby Francke''' is a video game artist. Francke was the art lead on ''Team Fortress 2'', particularly influential in character design and level art style.<ref>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref> |
== ''Team Fortress'' works == | == ''Team Fortress'' works == |
Revision as of 02:54, 7 July 2021
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Moby Francke is a video game artist. Francke was the art lead on Team Fortress 2, particularly influential in character design and level art style.[1]
Team Fortress works
- Invasion, characters[2]
- Team Fortress 2, Art Lead, especially characters and early level design, e.g., Dustbowl
- Hydro developer commentary, Stylization and Character Shading
Gallery
Example of Moby Francke's studies of character design for Team Fortress 2:[3]
References
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