Difference between revisions of "February 24, 2009 Patch"

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====Changes====
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===Changes===
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added The [[Force-A-Nature]], [[The Sandman]], and [[Bonk! Atomic Punch|Bonk!]]
 
* Added 35 new [[Scout achievements]]
 
* Added 35 new [[Scout achievements]]
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* Spies disguised as enemy team can now see player IDs for enemies
 
* Spies disguised as enemy team can now see player IDs for enemies
  
====New maps====
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===New maps===
 
* Added community maps: [[Egypt|cp_egypt]], [[Watchtower|arena_watchtower]], and [[Junction|cp_junction]]
 
* Added community maps: [[Egypt|cp_egypt]], [[Watchtower|arena_watchtower]], and [[Junction|cp_junction]]
 
* Updated [[Fastlane|cp_fastlane]] with Arttu's new version
 
* Updated [[Fastlane|cp_fastlane]] with Arttu's new version
  
====Mapmaker requests====
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===Mapmaker requests===
 
* Added new input for forward speed modifier to FuncTrainTrain
 
* Added new input for forward speed modifier to FuncTrainTrain
 
* Added TeleportToPathTrack input to func_tracktrain
 
* Added TeleportToPathTrack input to func_tracktrain
  
====Bugfixes====
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===Bugfixes===
 
* Fixed a bug where players would sometimes gib from non-gib damage kills
 
* Fixed a bug where players would sometimes gib from non-gib damage kills
 
* Fixed stat screen showing an entry for a class called "map."
 
* Fixed stat screen showing an entry for a class called "map."

Revision as of 15:26, 6 January 2011

Official update page: The Scout Update

Patch notes

The Scout Update was released February 24, 2009, and marked the fourth Class Pack Update.


Changes

  • Added The Force-A-Nature, The Sandman, and Bonk!
  • Added 35 new Scout achievements
  • Added crit boosted on/off sound effects
  • Added new sounds for upgraded Teleporters
  • Added new sound for a fully charged Medic dying
  • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
  • Added several new speech concepts, mostly hooked up to new Scout lines
  • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
  • Added several new Arena mode announcer speech events.
  • Added "First Blood" to Arena mode
  • Removed 2x item respawn times in arena
  • Changed backstab handling to fix facestabs
  • Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range (Has since been reverted). Made backstabs quicker.
  • Spies disguised as enemy team can now see player IDs for enemies

New maps

Mapmaker requests

  • Added new input for forward speed modifier to FuncTrainTrain
  • Added TeleportToPathTrack input to func_tracktrain

Bugfixes

  • Fixed a bug where players would sometimes gib from non-gib damage kills
  • Fixed stat screen showing an entry for a class called "map."
  • Fixed item model panels not using team skins
  • Fixed obscure bug where spectators were able to carry the flag